Player Matchup

Heimdallr
Heimdallr
Foxlum56
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,183 Elo+
Solo
Odin
Odin
MaruseiBudda
Odin
Level 128
God Stats
3W - 2L
1,382 SR
Queue Stats
149W - 147L
1,442 Elo+
Party 3
Sylvanus
Sylvanus
Mudtrumpet
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
VintageGoddesss
Nu Wa
Level 61
God Stats
2W - 12L
1,114 SR
Queue Stats
246W - 279L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
nunderhill
Ah Puch
Level 29
God Stats
1W - 2L
1,336 SR
Queue Stats
57W - 67L
1,481 Elo+
Party 3
Team Averages
Level 53
1,366 SR
1,400 Elo+

VS

Team Averages
Level 59
1,326 SR
1,439 Elo+
Ah Puch
Ah Puch
DnH Mizt
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Thanatos
Thanatos
IsYaBoyJesus
Thanatos
Level 62
God Stats
0W - 1L
1,173 SR
Queue Stats
6W - 14L
1,350 Elo+
Party 2
Cerberus
Cerberus
Jorgeehf
Cerberus
Level 63
God Stats
0W - 1L
1,344 SR
Queue Stats
17W - 26L
1,383 Elo+
Party 2
Cernunnos
Cernunnos
ZOOM51JR
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,435 Elo+
Solo
Ra
Ra
champisa
Ra
Level 98
God Stats
0W - 2L
1,111 SR
Queue Stats
121W - 107L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Foxlum56
Heimdallr
20
9 / 9 / 24
15,024
683
18,403
26,644
12,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 33
14,685
668
22,484
31,816
31,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Mudtrumpet
Sylvanus
20
17 / 4 / 28
16,952
771
35,041
30,998
16,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 5 / 26
16,968
771
31,352
21,882
7,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
nunderhill
Ah Puch
20
12 / 4 / 21
15,938
724
36,138
18,796
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DnH Mizt
Ah Puch
19
2 / 15 / 12
13,022
592
14,117
26,224
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
IsYaBoyJesus
Thanatos
17
0 / 12 / 10
11,081
504
7,988
24,774
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Jorgeehf
Cerberus
20
10 / 13 / 9
16,307
741
19,330
48,441
73,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
ZOOM51JR
Cernunnos
20
6 / 11 / 9
14,150
643
26,561
30,281
10,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 9 / 12
16,619
755
36,798
25,131
9,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
80
60
Kills
28
30
Deaths
60
132
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DnH Mizt
Ah Puch
2
15
12
0.53
W
Heimdallr
Foxlum56
Heimdallr
9
9
24
2.33
L
Thanatos
IsYaBoyJesus
Thanatos
0
12
10
0.42
L
Cerberus
Jorgeehf
Cerberus
10
13
9
1.12
W
7
8
33
2.94
W
Sylvanus
Mudtrumpet
Sylvanus
17
4
28
7.75
W
15
5
26
5.6
L
Cernunnos
ZOOM51JR
Cernunnos
6
11
9
0.95
L
10
9
12
1.78
W
Ah Puch
nunderhill
Ah Puch
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,418
Damage
104,794
130,136
Taken
154,851
75,992
Mitigated
111,736
57,640
Healing
45,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DnH Mizt
Ah Puch
14,117
934
224
2,259
26,224
9,018
0
16,726
9,498
36,117
0
W
Heimdallr
Foxlum56
Heimdallr
18,403
10,355
1,956
4,476
26,644
12,286
1,588
15,871
10,773
0
37,041
L
Thanatos
IsYaBoyJesus
Thanatos
7,988
1,299
545
5,927
24,774
8,904
0
17,648
7,126
0
12,657
L
Cerberus
Jorgeehf
Cerberus
19,330
950
374
6,622
48,441
73,806
400
28,518
19,923
39,343
0
W
22,484
5,568
1,450
2,740
31,816
31,903
1,364
9,933
21,883
0
45,456
W
Sylvanus
Mudtrumpet
Sylvanus
35,041
5,021
14,956
17,806
30,998
16,949
1,597
16,331
14,667
55,585
0
W
31,352
7,308
2,420
5,174
21,882
7,975
1,772
14,958
6,924
56,867
0
L
Cernunnos
ZOOM51JR
Cernunnos
26,561
9,122
1,296
9,253
30,281
10,778
0
20,578
9,703
0
62,682
L
36,798
1,220
10,467
8,975
25,131
9,230
922
19,061
6,070
88,300
0
W
Ah Puch
nunderhill
Ah Puch
36,138
1,129
932
5,730
18,796
6,879
626
13,152
5,644
65,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,567
Gold Earned
71,179
257
Minions Killed
301
0
Camps Cleared
0
1,875,119
Distance Traveled
1,560,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,022
592
35
2
0
264,504
0
W
Heimdallr
15,024
683
59
3
0
341,421
0
L
Thanatos
11,081
504
7
0
0
333,411
0
L
Cerberus
16,307
741
49
2
0
314,158
0
W
Odin
14,685
668
43
2
0
381,753
0
W
Sylvanus
16,952
771
44
2
0
367,050
0
W
Nu Wa
16,968
771
52
2
0
351,149
2
L
Cernunnos
14,150
643
86
4
0
312,074
0
L
Ra
16,619
755
124
6
0
336,681
1
W
Ah Puch
15,938
724
59
3
0
433,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role