Player Matchup

Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Griffiths-Magic1
Terra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
Sergeant Reeses
Ah Puch
Level 129
God Stats
6W - 3L
1,658 SR
Queue Stats
301W - 306L
1,462 Elo+
Party 4
Ao Kuang
Ao Kuang
SergeantFundip
Ao Kuang
Level 143
God Stats
2W - 1L
1,781 SR
Queue Stats
177W - 184L
1,486 Elo+
Party 4
Serqet
Serqet
UndeadImpulse25
Serqet
Level 130
God Stats
13W - 8L
1,674 SR
Queue Stats
365W - 379L
1,472 Elo+
Party 2
Team Averages
Level 126
1,623 SR
1,465 Elo+

VS

Team Averages
Level 122
1,476 SR
1,471 Elo+
Ares
Ares
Budtheripper
Ares
Level 118
God Stats
2W - 2L
1,734 SR
Queue Stats
218W - 228L
1,463 Elo+
Party 3
Jing Wei
Jing Wei
Cdog277
Jing Wei
Level 154
God Stats
4W - 5L
1,513 SR
Queue Stats
479W - 485L
1,517 Elo+
Party 1
Janus
Janus
ColonelLamb
Janus
Level 103
God Stats
2W - 2L
1,523 SR
Queue Stats
57W - 69L
1,436 Elo+
Solo
Horus
Horus
ThatGoldenBear
Horus
Level 128
God Stats
6W - 5L
1,327 SR
Queue Stats
400W - 412L
1,452 Elo+
Party 3
Agni
Agni
zman577
Agni
Level 105
God Stats
1W - 4L
1,281 SR
Queue Stats
171W - 174L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 4 / 10
9,523
866
5,397
7,639
3,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 12
9,168
833
2,541
12,601
13,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 3 / 16
10,097
918
22,067
8,380
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
17
11 / 3 / 7
10,746
977
13,357
12,018
5,333
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 12
8,878
807
6,987
13,850
6,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
8,961
815
7,086
13,775
16,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Cdog277
Jing Wei
16
4 / 5 / 3
8,934
812
12,589
9,869
5,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 7
7,667
697
9,395
10,346
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 4
7,462
678
4,386
17,121
14,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
zman577
Agni
13
0 / 5 / 5
7,293
663
6,598
8,785
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
25
Kills
12
13
Deaths
25
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
4
10
2.5
L
5
6
2
1
L
Jing Wei
Cdog277
Jing Wei
4
5
3
1.1
L
1
5
7
0.9
W
2
2
12
4
W
5
3
16
4.33
W
Ao Kuang
11
3
7
4.83
L
2
4
4
1
W
2
1
12
8
L
Agni
zman577
Agni
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,349
Damage
40,054
54,488
Taken
59,896
31,927
Mitigated
45,377
28,431
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,397
273
153
565
7,639
3,175
697
3,004
4,635
15,048
0
L
7,086
419
1,024
1,267
13,775
16,797
0
9,204
3,855
8,975
0
L
Jing Wei
Cdog277
Jing Wei
12,589
7,980
624
1,480
9,869
5,117
273
7,943
1,808
0
28,486
L
9,395
543
739
1,514
10,346
5,125
0
8,288
1,728
22,259
0
W
2,541
579
8,866
6,653
12,601
13,303
1,659
5,935
6,666
8,411
0
W
22,067
104
786
904
8,380
3,926
531
4,370
4,010
39,463
0
W
Ao Kuang
13,357
2,997
999
3,697
12,018
5,333
1,388
3,842
8,176
23,817
0
L
4,386
1,522
1,657
5,697
17,121
14,057
52
9,347
6,847
0
8,847
W
6,987
695
1,014
4,794
13,850
6,190
617
5,928
7,922
0
8,202
L
Agni
zman577
Agni
6,598
501
872
1,773
8,785
4,281
0
7,798
867
13,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
40,317
98
Minions Killed
102
0
Camps Cleared
0
1,018,020
Distance Traveled
957,733
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,523
866
22
2
0
158,241
0
L
Ares
8,961
815
1
0
0
196,428
0
L
Jing Wei
8,934
812
35
3
0
201,588
2
L
Janus
7,667
697
39
4
0
171,069
1
W
Terra
9,168
833
9
1
0
212,193
0
W
Ah Puch
10,097
918
36
3
0
194,384
0
W
Ao Kuang
10,746
977
28
3
0
210,561
0
L
Horus
7,462
678
6
1
0
210,685
1
W
Serqet
8,878
807
3
0
0
242,641
0
L
Agni
7,293
663
21
2
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role