Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JJwiggleIsAsnake
Nu Wa
Level 127
God Stats
8W - 7L
1,447 SR
Queue Stats
356W - 363L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lord_Lokken
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,346 Elo+
Solo
Hera
Hera
MancellSociety
Hera
Level 128
God Stats
28W - 12L
1,595 SR
Queue Stats
613W - 605L
1,506 Elo+
Party 1
Team Averages
Level 117
1,508 SR
1,453 Elo+

VS

Team Averages
Level 124
1,422 SR
1,485 Elo+
Zeus
Zeus
Bossanova51
Zeus
Level 135
God Stats
6W - 3L
1,614 SR
Queue Stats
329W - 314L
1,477 Elo+
Solo
Hera
Hera
BurritoMenace911
Hera
Level 89
God Stats
1W - 7L
1,002 SR
Queue Stats
198W - 206L
1,467 Elo+
Party 2
Chaac
Chaac
Conquistador757
Chaac
Level 126
God Stats
5W - 5L
1,458 SR
Queue Stats
169W - 189L
1,504 Elo+
Solo
Athena
Athena
Jukai Forest
Athena
Level 155
God Stats
4W - 1L
1,477 SR
Queue Stats
280W - 287L
1,478 Elo+
Solo
Pele
Pele
plainandsimpleyo
Pele
Level 113
God Stats
4W - 4L
1,559 SR
Queue Stats
144W - 133L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 0 / 5
7,909
719
7,004
6,482
4,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
 
Thoth
13
2 / 1 / 3
7,427
675
4,442
5,285
2,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 5
8,048
732
10,155
9,667
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Lord_Lokken
Kumbhakarna
13
1 / 4 / 6
7,423
675
3,103
16,559
18,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 5 / 2
8,091
736
9,156
7,494
3,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,594
781
10,750
4,687
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 2 / 6
8,474
770
8,165
6,588
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 7
9,260
842
7,263
10,020
9,293
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Athena
13
1 / 3 / 10
8,561
778
6,443
10,641
13,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
6 / 3 / 7
9,483
862
10,370
11,624
5,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
10
Kills
15
15
Deaths
10
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
5
2.5
L
Thoth
 
Thoth
2
1
3
3.5
W
2
2
5
2.25
W
1
2
6
2
W
5
0
7
8.5
L
2
5
5
0.9
W
Athena
1
3
10
2
L
Kumbhakarna
Lord_Lokken
Kumbhakarna
1
4
6
1
L
5
5
2
1.2
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
42,991
45,487
Taken
43,560
32,891
Mitigated
32,756
9,950
Healing
21,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,004
112
1,549
2,020
6,482
4,926
0
3,473
3,009
22,968
0
L
Thoth
 
Thoth
4,442
207
812
818
5,285
2,506
0
3,170
2,115
15,221
0
W
10,750
114
0
752
4,687
1,803
1,003
4,110
577
26,199
0
W
8,165
1,982
1,544
1,076
6,588
2,562
260
4,990
1,598
21,059
0
W
7,263
392
2,793
6,287
10,020
9,293
1,236
8,349
1,671
0
24,176
L
10,155
2,790
796
392
9,667
4,130
0
4,833
4,834
23,304
0
W
Athena
6,443
1,347
1,456
2,306
10,641
13,397
108
7,192
3,449
13,340
0
L
Kumbhakarna
Lord_Lokken
Kumbhakarna
3,103
323
709
1,923
16,559
18,294
0
9,635
6,924
4,352
0
L
9,156
1,847
103
828
7,494
3,035
0
4,247
3,247
16,504
0
W
10,370
2,021
1,206
4,129
11,624
5,701
878
9,219
2,405
0
29,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
44,372
107
Minions Killed
141
0
Camps Cleared
0
1,090,245
Distance Traveled
1,024,152
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,909
719
35
3
0
260,897
4
L
Thoth
7,427
675
24
2
0
223,358
5
W
Zeus
8,594
781
36
3
0
188,076
0
W
Hera
8,474
770
23
2
0
218,673
0
W
Chaac
9,260
842
33
3
0
223,230
5
L
Nu Wa
8,048
732
31
3
0
186,243
0
W
Athena
8,561
778
13
1
0
172,803
3
L
Kumbhakarna
7,423
675
4
0
0
204,338
0
L
Hera
8,091
736
13
1
0
215,409
2
W
Pele
9,483
862
36
3
0
221,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role