Player Matchup

Apollo
Apollo
BussyMang
Apollo
Level 88
God Stats
48W - 21L
1,749 SR
Queue Stats
776W - 425L
1,741 Elo+
Party 1
Amaterasu
Amaterasu
Catal2
Amaterasu
Level 35
God Stats
21W - 5L
1,692 SR
Queue Stats
470W - 116L
1,860 Elo+
Party 1
Baron Samedi
Baron Samedi
DankTurner420
Baron Samedi
Level 32
God Stats
39W - 33L
1,595 SR
Queue Stats
184W - 208L
1,461 Elo+
Solo
Hel
Hel
FatTubaBeat
Hel
Level 102
God Stats
111W - 24L
1,882 SR
Queue Stats
794W - 396L
1,837 Elo+
Party 1
Bacchus
Bacchus
Illíad
Bacchus
Level 121
God Stats
12W - 3L
1,500 SR
Queue Stats
749W - 372L
1,746 Elo+
Party 1
Team Averages
Level 76
1,684 SR
1,729 Elo+

VS

Team Averages
Level 46
1,546 SR
1,446 Elo+
Kukulkan
Kukulkan
Avahnah
Kukulkan
Level 29
God Stats
9W - 7L
1,578 SR
Queue Stats
12W - 14L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Romã
Morgan Le Fay
Level 24
God Stats
5W - 10L
1,524 SR
Queue Stats
70W - 93L
1,432 Elo+
Party 2
Izanami
Izanami
YYoukai
Izanami
Level 44
God Stats
8W - 9L
1,369 SR
Queue Stats
65W - 98L
1,422 Elo+
Party 2
Loki
Loki
eniam
Loki
Level 109
God Stats
4W - 1L
1,868 SR
Queue Stats
18W - 17L
1,485 Elo+
Party 3
King Arthur
King Arthur
ozzynater99
King Arthur
Level 23
God Stats
1W - 4L
1,392 SR
Queue Stats
10W - 15L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BussyMang
Apollo
20
10 / 2 / 21
15,118
1,163
22,001
16,487
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Catal2
Amaterasu
20
10 / 1 / 19
14,151
1,089
19,766
26,491
20,628
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DankTurner420
Baron Samedi
19
4 / 2 / 18
11,959
920
12,945
8,397
5,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 15
13,731
1,056
35,098
24,038
13,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Illíad
Bacchus
20
4 / 0 / 30
14,038
1,080
15,826
20,839
39,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avahnah
Kukulkan
17
0 / 4 / 3
10,838
834
14,218
14,561
4,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Romã
Morgan Le Fay
17
1 / 8 / 3
10,935
841
14,580
18,487
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
YYoukai
Izanami
17
0 / 5 / 3
10,876
837
15,799
18,489
6,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
eniam
Loki
17
3 / 14 / 1
11,189
861
17,677
29,599
9,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ozzynater99
King Arthur
17
3 / 9 / 3
11,766
905
23,170
29,252
28,669
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
20
40
Kills
7
7
Deaths
40
103
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avahnah
Kukulkan
0
4
3
0.38
W
Apollo
BussyMang
Apollo
10
2
21
10.25
W
Amaterasu
Catal2
Amaterasu
10
1
19
19.5
W
Baron Samedi
DankTurner420
Baron Samedi
4
2
18
6.5
W
12
2
15
9.75
W
Bacchus
Illíad
Bacchus
4
0
30
19
L
Morgan Le Fay
Romã
Morgan Le Fay
1
8
3
0.31
L
Izanami
YYoukai
Izanami
0
5
3
0.3
L
Loki
eniam
Loki
3
14
1
0.25
L
King Arthur
ozzynater99
King Arthur
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,636
Damage
85,444
96,252
Taken
110,388
88,824
Mitigated
56,178
55,290
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avahnah
Kukulkan
14,218
1,623
0
71
14,561
4,269
0
9,227
5,334
31,762
0
W
Apollo
BussyMang
Apollo
22,001
18,420
0
1,843
16,487
9,832
0
7,484
9,003
0
63,294
W
Amaterasu
Catal2
Amaterasu
19,766
6,986
0
5,243
26,491
20,628
0
5,471
21,020
2,943
35,242
W
Baron Samedi
DankTurner420
Baron Samedi
12,945
2,232
5,424
1,718
8,397
5,528
0
1,639
6,758
25,343
0
W
35,098
502
19,846
15,352
24,038
13,049
0
7,846
16,192
50,672
0
W
Bacchus
Illíad
Bacchus
15,826
3,649
1,376
4,488
20,839
39,787
0
6,820
14,019
22,150
0
L
Morgan Le Fay
Romã
Morgan Le Fay
14,580
460
139
992
18,487
6,678
0
10,703
7,784
37,711
0
L
Izanami
YYoukai
Izanami
15,799
12,372
0
746
18,489
6,624
0
10,766
7,723
0
43,907
L
Loki
eniam
Loki
17,677
3,496
0
0
29,599
9,938
0
19,022
10,577
0
23,858
L
King Arthur
ozzynater99
King Arthur
23,170
2,087
0
104
29,252
28,669
0
16,426
12,826
492
37,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,997
Gold Earned
55,604
217
Minions Killed
203
11
Camps Cleared
5
1,322,622
Distance Traveled
1,174,215
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,838
834
45
3
1
244,385
0
W
Apollo
15,118
1,163
109
8
7
248,766
0
W
Amaterasu
14,151
1,089
32
2
1
279,471
1
W
Baron Samedi
11,959
920
30
2
0
222,123
0
W
Hel
13,731
1,056
38
3
3
284,353
1
W
Bacchus
14,038
1,080
8
1
0
287,909
0
L
Morgan Le Fay
10,935
841
44
3
0
205,557
0
L
Izanami
10,876
837
71
5
1
226,250
1
L
Loki
11,189
861
10
1
2
251,018
0
L
King Arthur
11,766
905
33
3
1
247,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role