Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Leagues926
Sylvanus
Level 47
God Stats
7W - 5L
1,771 SR
Queue Stats
222W - 145L
1,653 Elo+
Party 1
Osiris
Osiris
TakerOfCheeks
Osiris
Level 48
God Stats
11W - 10L
1,615 SR
Queue Stats
253W - 203L
1,576 Elo+
Party 1
Nox
Nox
Ya-Yumi
Nox
Level 85
God Stats
14W - 16L
1,585 SR
Queue Stats
223W - 204L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
meraced
Danzaburou
Level 52
God Stats
25W - 8L
1,773 SR
Queue Stats
185W - 138L
1,609 Elo+
Party 1
Team Averages
Level 68
1,649 SR
1,577 Elo+

VS

Team Averages
Level 84
1,666 SR
1,607 Elo+
Cerberus
Cerberus
GSLegendary
Cerberus
Level 137
God Stats
71W - 51L
1,640 SR
Queue Stats
995W - 892L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
GirlGuyGame
Ne Zha
Level 17
God Stats
2W - 1L
1,571 SR
Queue Stats
13W - 4L
1,794 Elo+
Party 3
Izanami
Izanami
Gs_puner1
Izanami
Level 29
God Stats
294W - 251L
1,557 SR
Queue Stats
295W - 257L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
ReIentlless
Sun Wukong
Level 146
God Stats
5W - 0L
1,957 SR
Queue Stats
175W - 121L
1,679 Elo+
Party 3
Ymir
Ymir
oBerserkr
Ymir
Level 89
God Stats
32W - 26L
1,607 SR
Queue Stats
166W - 145L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 3 / 0
6,766
483
3,292
9,018
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Leagues926
Sylvanus
9
1 / 6 / 4
6,687
478
6,026
13,912
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,751
482
6,214
8,249
6,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nox
10
0 / 5 / 0
6,365
455
2,680
7,418
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
meraced
Danzaburou
12
6 / 3 / 0
8,153
582
7,744
11,229
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GSLegendary
Cerberus
13
3 / 2 / 7
7,643
546
9,147
13,030
9,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
4 / 1 / 7
8,718
623
6,154
9,290
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Gs_puner1
Izanami
12
3 / 4 / 4
6,978
498
5,222
6,742
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ReIentlless
Sun Wukong
14
1 / 0 / 0
8,186
585
7,190
10,151
6,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
14
6 / 0 / 4
8,252
589
6,216
5,638
2,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
17
17
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
W
Cerberus
GSLegendary
Cerberus
3
2
7
3.25
W
Ne Zha
4
1
7
7.5
W
Izanami
Gs_puner1
Izanami
3
4
4
1.25
L
Sylvanus
Leagues926
Sylvanus
1
6
4
0.5
W
Sun Wukong
ReIentlless
Sun Wukong
1
0
0
1
L
0
0
0
0
L
Nox
0
5
0
0
L
Danzaburou
meraced
Danzaburou
6
3
0
2
W
Ymir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
33,929
49,826
Taken
44,851
23,038
Mitigated
23,489
14,683
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,292
1,770
152
3,653
9,018
3,667
0
1,378
7,463
0
39,676
W
Cerberus
GSLegendary
Cerberus
9,147
1,007
0
5,540
13,030
9,353
0
1,958
11,072
43,047
0
W
Ne Zha
6,154
1,525
0
5,107
9,290
3,056
0
1,465
7,825
0
56,628
W
Izanami
Gs_puner1
Izanami
5,222
2,823
0
2,303
6,742
2,289
1,277
2,256
4,486
0
40,230
L
Sylvanus
Leagues926
Sylvanus
6,026
1,213
459
2,654
13,912
8,189
0
4,571
9,341
22,363
0
W
Sun Wukong
ReIentlless
Sun Wukong
7,190
1,969
0
5,852
10,151
6,062
93
855
9,296
0
54,459
L
6,214
992
0
3,642
8,249
6,117
0
100
7,672
5,810
34,148
L
Nox
2,680
149
0
730
7,418
2,295
80
3,466
3,903
28,938
0
L
Danzaburou
meraced
Danzaburou
7,744
4,202
0
3,393
11,229
2,770
168
5,848
5,381
0
52,069
W
Ymir
6,216
1,635
0
1,998
5,638
2,729
389
2,955
2,683
54,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
39,777
369
Minions Killed
542
0
Camps Cleared
0
1,375,180
Distance Traveled
1,432,656
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,766
483
83
6
0
289,726
0
W
Cerberus
7,643
546
95
7
0
262,914
6
W
Ne Zha
8,718
623
115
8
0
337,662
3
W
Izanami
6,978
498
85
6
0
266,422
0
L
Sylvanus
6,687
478
41
3
0
250,038
5
W
Sun Wukong
8,186
585
136
10
0
291,753
3
L
Osiris
6,751
482
89
6
0
306,931
5
L
Nox
6,365
455
68
5
0
260,445
3
L
Danzaburou
8,153
582
88
6
0
268,040
4
W
Ymir
8,252
589
111
8
0
273,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role