Player Matchup

Bakasura
Bakasura
Aucrez
Bakasura
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 154L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
Mutant117
Kukulkan
Level 24
God Stats
6W - 7L
1,486 SR
Queue Stats
62W - 83L
1,312 Elo+
Party 1
Neith
Neith
VX0 Rush 0XV
Neith
Level 84
God Stats
28W - 9L
1,692 SR
Queue Stats
265W - 245L
1,454 Elo+
Party 2
Ymir
Ymir
jawawi13
Ymir
Level 4
God Stats
5W - 2L
1,513 SR
Queue Stats
5W - 4L
1,290 Elo+
Party 2
Nike
Nike
xDxvis v
Nike
Level 18
God Stats
31W - 27L
1,475 SR
Queue Stats
42W - 48L
1,274 Elo+
Party 1
Team Averages
Level 29
1,533 SR
1,329 Elo+

VS

Team Averages
Level 37
1,358 SR
1,373 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
CLASSIC_XAle
Thanatos
Level 17
God Stats
3W - 6L
1,338 SR
Queue Stats
14W - 15L
1,288 Elo+
Solo
Cerberus
Cerberus
MM11JP0001
Cerberus
Level 5
God Stats
3W - 4L
1,365 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Bellona
Bellona
finnmurtins
Bellona
Level 8
God Stats
0W - 2L
1,202 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 3
Charybdis
Charybdis
tealnoisy
Charybdis
Level 29
God Stats
2W - 5L
1,384 SR
Queue Stats
61W - 86L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aucrez
Bakasura
12
3 / 1 / 1
7,108
547
1,628
6,398
1,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mutant117
Kukulkan
13
11 / 2 / 2
8,151
627
9,575
4,935
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 8
7,575
583
12,226
6,651
2,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
3 / 0 / 8
6,963
536
2,618
5,294
2,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
11
2 / 5 / 1
6,628
510
4,164
10,350
5,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 1
5,806
447
1,216
8,486
1,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
CLASSIC_XAle
Thanatos
12
6 / 4 / 1
8,560
658
6,217
10,797
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MM11JP0001
Cerberus
9
0 / 7 / 1
5,733
441
973
11,315
3,559
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
finnmurtins
Bellona
7
0 / 7 / 1
5,216
401
5,140
11,216
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
tealnoisy
Charybdis
12
3 / 3 / 1
6,984
537
7,530
8,540
2,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
9
9
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Bakasura
Aucrez
Bakasura
3
1
1
3.5
L
Thanatos
CLASSIC_XAle
Thanatos
6
4
1
1.63
L
Cerberus
MM11JP0001
Cerberus
0
7
1
0.07
W
Kukulkan
Mutant117
Kukulkan
11
2
2
6
W
5
1
8
9
L
Bellona
finnmurtins
Bellona
0
7
1
0.07
W
Ymir
3
0
8
7
L
Charybdis
tealnoisy
Charybdis
3
3
1
1.17
W
Nike
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
21,076
33,628
Taken
50,354
14,293
Mitigated
18,085
5,340
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,216
83
532
2,259
8,486
1,596
403
906
7,459
21,893
0
W
Bakasura
Aucrez
Bakasura
1,628
943
0
0
6,398
1,965
324
228
6,170
0
40,174
L
Thanatos
CLASSIC_XAle
Thanatos
6,217
2,083
0
6,558
10,797
3,071
624
2,507
8,290
0
41,152
L
Cerberus
MM11JP0001
Cerberus
973
0
0
2,497
11,315
3,559
0
5,527
5,788
24,688
0
W
Kukulkan
Mutant117
Kukulkan
9,575
1,481
0
1,009
4,935
1,455
710
820
4,115
38,020
0
W
12,226
6,695
0
2,682
6,651
2,247
1,871
653
5,998
0
51,637
L
Bellona
finnmurtins
Bellona
5,140
1,130
0
807
11,216
7,672
0
2,954
8,262
2,208
18,168
W
Ymir
2,618
435
0
0
5,294
2,922
46
793
4,501
10,451
0
L
Charybdis
tealnoisy
Charybdis
7,530
2,980
0
0
8,540
2,187
576
299
8,087
0
33,338
W
Nike
4,164
1,078
0
1,649
10,350
5,704
494
68
10,282
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
32,299
309
Minions Killed
272
0
Camps Cleared
0
1,200,165
Distance Traveled
1,089,094
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,806
447
44
3
0
176,642
0
W
Bakasura
7,108
547
90
7
0
297,392
0
L
Thanatos
8,560
658
78
6
0
224,892
0
L
Cerberus
5,733
441
61
5
0
246,293
1
W
Kukulkan
8,151
627
71
5
0
212,786
3
W
Neith
7,575
583
79
6
0
216,224
1
L
Bellona
5,216
401
26
2
0
197,383
1
W
Ymir
6,963
536
23
2
0
237,261
3
L
Charybdis
6,984
537
63
5
0
243,884
4
W
Nike
6,628
510
46
4
0
236,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role