Player Matchup

Cthulhu
Cthulhu
LautiFrette
Cthulhu
Level 3
God Stats
3W - 3L
1,270 SR
Queue Stats
4W - 5L
1,218 Elo+
Party 1
Thor
Thor
Paiopuchinito
Thor
Level 87
God Stats
24W - 15L
1,593 SR
Queue Stats
239W - 228L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
TCBRayn
Heimdallr
Level 28
God Stats
0W - 1L
1,244 SR
Queue Stats
65W - 81L
1,392 Elo+
Solo
Olorun
Olorun
XSteaMXGenTX
Olorun
Level 27
God Stats
58W - 67L
1,448 SR
Queue Stats
93W - 124L
1,291 Elo+
Solo
Set
Set
unseeded_cup
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,411 SR
1,371 Elo+

VS

Team Averages
Level 15
1,393 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
COVID6000
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 6L
1,500 Elo+
Solo
Ymir
Ymir
LittleBigHawk17
Ymir
Level 28
God Stats
8W - 7L
1,515 SR
Queue Stats
16W - 18L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Peeek--
Danzaburou
Level 16
God Stats
2W - 0L
1,333 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
superbz
Sun Wukong
Level 8
God Stats
3W - 3L
1,116 SR
Queue Stats
6W - 9L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LautiFrette
Cthulhu
8
0 / 2 / 0
4,470
447
1,689
5,777
2,078
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 3 / 1
5,104
510
2,606
6,091
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TCBRayn
Heimdallr
7
0 / 5 / 0
4,304
430
2,855
5,655
1,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
10
1 / 3 / 0
5,469
547
2,418
4,911
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 4 / 1
3,824
382
540
2,990
753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 2 / 3
5,236
524
3,119
4,798
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
12
9 / 0 / 1
7,268
727
6,796
6,408
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
4 / 0 / 1
5,132
513
2,347
3,201
1,757
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Peeek--
Danzaburou
8
0 / 0 / 0
4,809
481
1,984
3,444
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
superbz
Sun Wukong
9
2 / 0 / 0
5,410
541
3,068
5,673
2,198
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
17
17
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
W
Thor
9
0
1
9.5
L
Cthulhu
LautiFrette
Cthulhu
0
2
0
0
W
4
0
1
4.5
L
1
3
1
0.5
W
Danzaburou
Peeek--
Danzaburou
0
0
0
0
L
Heimdallr
TCBRayn
Heimdallr
0
5
0
0
L
Olorun
1
3
0
0.33
W
Sun Wukong
superbz
Sun Wukong
2
0
0
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,108
Damage
17,314
25,424
Taken
23,524
7,921
Mitigated
8,266
3,865
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,119
1,620
0
1,654
4,798
1,315
142
643
4,155
0
24,230
W
Thor
6,796
3,317
0
841
6,408
2,175
301
1,501
4,907
0
39,146
L
Cthulhu
LautiFrette
Cthulhu
1,689
250
0
620
5,777
2,078
0
32
5,745
14,525
0
W
2,347
852
0
250
3,201
1,757
26
69
3,132
11,616
0
L
2,606
405
0
1,670
6,091
1,492
0
479
5,612
0
23,472
W
Danzaburou
Peeek--
Danzaburou
1,984
486
0
1,139
3,444
821
561
354
3,090
0
21,293
L
Heimdallr
TCBRayn
Heimdallr
2,855
604
0
468
5,655
1,743
300
1,340
4,315
0
16,145
L
Olorun
2,418
904
0
1,107
4,911
1,855
542
0
4,911
27,569
3,324
W
Sun Wukong
superbz
Sun Wukong
3,068
1,020
0
2,798
5,673
2,198
560
1,255
4,418
0
21,197
L
540
203
0
0
2,990
753
0
496
2,494
0
2,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
27,855
194
Minions Killed
232
0
Camps Cleared
0
876,981
Distance Traveled
952,358
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,236
524
47
5
0
193,897
1
W
Thor
7,268
727
75
8
0
214,073
2
L
Cthulhu
4,470
447
27
3
0
179,882
2
W
Ymir
5,132
513
21
2
0
180,151
3
L
Thor
5,104
510
62
6
0
188,313
0
W
Danzaburou
4,809
481
39
4
0
174,610
0
L
Heimdallr
4,304
430
32
3
0
175,828
1
L
Olorun
5,469
547
67
7
0
172,129
2
W
Sun Wukong
5,410
541
50
5
0
189,627
1
L
Set
3,824
382
6
1
0
160,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role