Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
CharizardGoddess
The Morrigan
Level 143
God Stats
9W - 22L
1,232 SR
Queue Stats
299W - 433L
1,415 Elo+
Party 2
Da Ji
Da Ji
Theristes
Da Ji
Level 65
God Stats
15W - 21L
1,344 SR
Queue Stats
199W - 355L
1,323 Elo+
Solo
Team Averages
Level 118
1,359 SR
1,413 Elo+

VS

Team Averages
Level 29
1,387 SR
1,079 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoctorCrumpet
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 7L
1,061 Elo+
Party 1
Kukulkan
Kukulkan
Mx3Curvy
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 1
Sun Wukong
Sun Wukong
realstamps
Sun Wukong
Level 18
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 1 / 14
8,022
802
9,646
9,086
7,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
CharizardGoddess
The Morrigan
13
5 / 0 / 12
8,352
835
6,253
3,315
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Theristes
Da Ji
11
10 / 2 / 6
8,907
891
8,443
5,362
2,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoctorCrumpet
Ah Muzen Cab
10
2 / 7 / 1
7,118
712
5,310
9,431
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Mx3Curvy
Kukulkan
10
0 / 6 / 1
6,583
658
2,853
7,791
2,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
realstamps
Sun Wukong
8
1 / 5 / 0
6,438
644
3,413
9,793
5,764
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
3
3
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
14
10
W
The Morrigan
CharizardGoddess
The Morrigan
5
0
12
11
L
Ah Muzen Cab
DoctorCrumpet
Ah Muzen Cab
2
7
1
0.36
L
Kukulkan
Mx3Curvy
Kukulkan
0
6
1
0.08
W
Da Ji
Theristes
Da Ji
10
2
6
6.5
L
Sun Wukong
realstamps
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
11,576
17,763
Taken
27,015
11,106
Mitigated
12,053
901
Healing
1,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,646
1,471
0
500
9,086
7,748
0
2,749
6,337
26,273
0
W
The Morrigan
CharizardGoddess
The Morrigan
6,253
644
0
213
3,315
1,345
892
282
3,033
24,888
520
L
Ah Muzen Cab
DoctorCrumpet
Ah Muzen Cab
5,310
786
0
1,061
9,431
3,745
1,146
5,149
3,922
0
19,843
L
Kukulkan
Mx3Curvy
Kukulkan
2,853
731
0
0
7,791
2,544
385
4,626
2,769
17,773
0
W
Da Ji
Theristes
Da Ji
8,443
3,405
0
188
5,362
2,013
0
370
4,992
0
15,777
L
Sun Wukong
realstamps
Sun Wukong
3,413
662
0
49
9,793
5,764
25
4,560
4,761
0
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
20,139
124
Minions Killed
94
6
Camps Cleared
2
554,005
Distance Traveled
502,585
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,022
802
41
4
2
198,515
0
W
The Morrigan
8,352
835
58
6
2
184,401
1
L
Ah Muzen Cab
7,118
712
29
3
2
171,978
1
L
Kukulkan
6,583
658
49
5
0
146,431
0
W
Da Ji
8,907
891
25
3
2
171,089
0
L
Sun Wukong
6,438
644
16
2
0
184,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role