Player Matchup

Cupid
Cupid
KillerCross1234
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,553 Elo+
Solo
Vulcan
Vulcan
Ser Daemon7527
Vulcan
Level 26
God Stats
5W - 3L
1,537 SR
Queue Stats
111W - 107L
1,556 Elo+
Solo
Nemesis
Nemesis
YUCKJACK
Nemesis
Level 4
God Stats
1W - 5L
1,502 SR
Queue Stats
315W - 302L
1,484 Elo+
Solo
Bellona
Bellona
bronkin
Bellona
Level 13
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 2L
1,409 Elo+
Solo
Bacchus
Bacchus
kind_nuggetSsss
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,817 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,564 Elo+

VS

Team Averages
Level 17
1,564 SR
1,583 Elo+
Heimdallr
Heimdallr
Janchorr
Heimdallr
Level 18
God Stats
5W - 2L
1,737 SR
Queue Stats
37W - 26L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
POH-_-6
Sun Wukong
Level 7
God Stats
3W - 5L
1,522 SR
Queue Stats
14W - 28L
1,589 Elo+
Solo
Sol
Sol
PreciousTaters
Sol
Level 8
God Stats
2W - 8L
1,552 SR
Queue Stats
52W - 61L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Skilled Tempt
Cthulhu
Level 29
God Stats
16W - 11L
1,662 SR
Queue Stats
92W - 63L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
TacoTarantino
Ne Zha
Level 24
God Stats
6W - 8L
1,347 SR
Queue Stats
71W - 76L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,962
497
7,466
10,325
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 5 / 0
5,918
423
2,507
5,617
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
YUCKJACK
Nemesis
11
0 / 5 / 1
6,362
454
2,334
7,950
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
bronkin
Bellona
8
2 / 3 / 0
5,769
412
5,153
6,412
4,881
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,760
411
2,483
9,930
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Janchorr
Heimdallr
13
5 / 2 / 3
8,026
573
10,347
8,651
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
POH-_-6
Sun Wukong
13
3 / 1 / 1
7,973
570
3,902
9,613
4,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 2
8,322
594
4,284
7,250
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
12
3 / 0 / 4
7,020
501
5,481
7,748
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 2
7,950
568
1,883
8,829
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
16
18
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Janchorr
Heimdallr
5
2
3
3.25
L
3
3
0
1
W
Sun Wukong
POH-_-6
Sun Wukong
3
1
1
3.5
W
3
2
2
2
L
1
5
0
0.2
W
Cthulhu
3
0
4
5
W
2
1
2
3
L
Nemesis
YUCKJACK
Nemesis
0
5
1
0.1
L
Bellona
bronkin
Bellona
2
3
0
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,943
Damage
25,897
40,234
Taken
42,091
17,107
Mitigated
20,405
10,616
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Janchorr
Heimdallr
10,347
4,413
0
2,321
8,651
3,434
223
782
7,869
0
50,077
L
7,466
4,135
58
3,855
10,325
3,190
0
2,586
7,256
0
42,468
W
Sun Wukong
POH-_-6
Sun Wukong
3,902
1,143
0
3,026
9,613
4,287
1,424
0
9,613
0
34,116
W
4,284
1,448
0
2,725
7,250
2,703
549
2,525
4,725
42,566
5,683
L
2,507
841
0
1,184
5,617
1,878
0
2,129
3,488
22,383
0
W
Cthulhu
5,481
306
0
1,118
7,748
7,105
275
1,295
6,453
23,138
0
W
1,883
894
0
4,716
8,829
2,876
1,386
388
8,441
0
51,385
L
Nemesis
YUCKJACK
Nemesis
2,334
543
0
1,621
7,950
3,166
0
1,161
6,624
0
39,001
L
Bellona
bronkin
Bellona
5,153
2,474
0
1,648
6,412
4,881
125
0
6,412
0
21,741
L
2,483
77
0
2,250
9,930
3,992
0
2,511
7,040
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
39,291
267
Minions Killed
403
0
Camps Cleared
0
1,183,793
Distance Traveled
1,334,517
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,026
573
85
6
0
261,132
4
L
Cupid
6,962
497
81
6
0
292,265
2
W
Sun Wukong
7,973
570
85
6
0
244,693
0
W
Sol
8,322
594
103
7
0
241,367
1
L
Vulcan
5,918
423
34
2
0
183,539
1
W
Cthulhu
7,020
501
22
2
0
295,391
0
W
Ne Zha
7,950
568
108
8
0
291,934
3
L
Nemesis
6,362
454
78
6
0
296,572
0
L
Bellona
5,769
412
55
4
0
151,769
0
L
Bacchus
5,760
411
19
1
0
259,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role