Player Matchup

Chaac
Chaac
Gossie
Chaac
Level 105
God Stats
6W - 4L
1,626 SR
Queue Stats
596W - 519L
1,542 Elo+
Party 1
Scylla
Scylla
LennyLooseLips
Scylla
Level 158
God Stats
0W - 1L
1,729 SR
Queue Stats
81W - 54L
1,656 Elo+
Party 1
Bacchus
Bacchus
Polar Buurrr
Bacchus
Level 138
God Stats
5W - 9L
1,425 SR
Queue Stats
599W - 452L
1,583 Elo+
Party 1
Anubis
Anubis
SmokeyBuurrr
Anubis
Level 142
God Stats
2W - 4L
1,458 SR
Queue Stats
399W - 281L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
lolilover21
Jormungandr
Level 121
God Stats
11W - 5L
1,774 SR
Queue Stats
512W - 433L
1,590 Elo+
Party 1
Team Averages
Level 133
1,602 SR
1,601 Elo+

VS

Team Averages
Level 127
1,527 SR
1,527 Elo+
Medusa
Medusa
Cannibleman72
Medusa
Level 115
God Stats
5W - 7L
1,152 SR
Queue Stats
1,004W - 1,031L
1,531 Elo+
Party 3
Bellona
Bellona
ElDiablo T13
Bellona
Level 106
God Stats
2W - 0L
1,706 SR
Queue Stats
173W - 169L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
GumbyBG
Ao Kuang
Level 127
God Stats
3W - 2L
1,637 SR
Queue Stats
531W - 537L
1,548 Elo+
Party 2
Eset
Eset
Kadziel
Eset
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
apricelessgoat
Danzaburou
Level 142
God Stats
9W - 5L
1,638 SR
Queue Stats
304W - 285L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gossie
Chaac
20
7 / 4 / 21
13,646
758
22,311
30,609
45,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 4 / 20
14,075
782
28,725
19,445
10,238
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Polar Buurrr
Bacchus
20
4 / 8 / 20
12,302
683
8,694
21,704
38,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
19
6 / 9 / 15
12,217
679
17,284
20,653
10,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
lolilover21
Jormungandr
20
9 / 5 / 20
13,163
731
13,418
26,773
50,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 21
13,470
748
20,140
13,823
6,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ElDiablo T13
Bellona
19
4 / 10 / 17
12,175
676
12,422
26,213
29,152
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
GumbyBG
Ao Kuang
19
4 / 8 / 17
12,108
673
10,049
19,674
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Kadziel
Eset
20
8 / 7 / 17
13,809
767
33,641
18,923
6,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
apricelessgoat
Danzaburou
20
8 / 8 / 16
13,391
744
26,753
23,053
8,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
117
38
Kills
29
30
Deaths
38
96
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
5
21
3.1
W
Bellona
ElDiablo T13
Bellona
4
10
17
1.25
L
Chaac
Gossie
Chaac
7
4
21
4.38
W
Ao Kuang
GumbyBG
Ao Kuang
4
8
17
1.56
W
Eset
Kadziel
Eset
8
7
17
2.36
L
12
4
20
5.5
L
Bacchus
Polar Buurrr
Bacchus
4
8
20
1.75
L
Anubis
6
9
15
1.5
W
Danzaburou
apricelessgoat
Danzaburou
8
8
16
2
L
Jormungandr
lolilover21
Jormungandr
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,432
Damage
103,005
119,184
Taken
101,686
155,388
Mitigated
57,879
44,260
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,140
8,820
0
1,738
13,823
6,147
1,370
9,497
4,326
0
46,789
W
Bellona
ElDiablo T13
Bellona
12,422
2,566
2,195
1,984
26,213
29,152
115
14,264
11,949
1,595
19,827
L
Chaac
Gossie
Chaac
22,311
2,558
3,057
14,442
30,609
45,712
323
9,801
20,808
2,624
40,155
W
Ao Kuang
GumbyBG
Ao Kuang
10,049
1,575
757
4,006
19,674
7,055
218
16,212
3,462
12,620
0
W
Eset
Kadziel
Eset
33,641
1,810
2,883
5,370
18,923
6,561
402
13,261
5,662
56,278
0
L
28,725
3,300
1,641
4,684
19,445
10,238
646
8,640
10,805
54,079
0
L
Bacchus
Polar Buurrr
Bacchus
8,694
473
2,509
2,365
21,704
38,605
565
6,843
14,861
14,237
0
L
Anubis
17,284
448
1,070
6,410
20,653
10,447
317
9,719
10,934
38,661
0
W
Danzaburou
apricelessgoat
Danzaburou
26,753
9,936
1,309
6,724
23,053
8,964
3,113
16,697
6,356
0
54,151
L
Jormungandr
lolilover21
Jormungandr
13,418
1,943
2,566
5,516
26,773
50,386
670
9,999
16,774
26,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,403
Gold Earned
64,953
182
Minions Killed
182
0
Camps Cleared
0
1,520,142
Distance Traveled
1,445,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,470
748
65
4
0
305,665
0
W
Bellona
12,175
676
15
1
0
283,898
2
L
Chaac
13,646
758
31
2
0
359,293
0
W
Ao Kuang
12,108
673
6
0
0
313,504
0
W
Eset
13,809
767
44
2
0
282,023
0
L
Scylla
14,075
782
60
3
0
330,982
0
L
Bacchus
12,302
683
20
1
0
294,584
0
L
Anubis
12,217
679
46
3
0
244,089
0
W
Danzaburou
13,391
744
52
3
0
260,308
0
L
Jormungandr
13,163
731
25
1
0
291,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role