Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BigSlongCthulu
Cthulhu
Level 68
God Stats
12W - 24L
1,404 SR
Queue Stats
247W - 238L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OutLawDragonBoy
Ah Muzen Cab
Level 102
God Stats
10W - 13L
1,397 SR
Queue Stats
157W - 146L
1,456 Elo+
Party 2
Team Averages
Level 86
1,460 SR
1,482 Elo+

VS

Team Averages
Level 96
1,492 SR
1,478 Elo+
Aphrodite
Aphrodite
ChineseDookie
Aphrodite
Level 91
God Stats
3W - 5L
1,304 SR
Queue Stats
232W - 250L
1,444 Elo+
Solo
Artemis
Artemis
Inslave
Artemis
Level 92
God Stats
2W - 1L
1,582 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Pookacheve
Cthulhu
Level 85
God Stats
5W - 5L
1,668 SR
Queue Stats
47W - 45L
1,489 Elo+
Party 1
Thanatos
Thanatos
SaberKingOFAll
Thanatos
Level 106
God Stats
10W - 8L
1,526 SR
Queue Stats
148W - 137L
1,481 Elo+
Party 3
Bellona
Bellona
Spacemarine1995
Bellona
Level 106
God Stats
22W - 17L
1,379 SR
Queue Stats
156W - 139L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 2 / 1
4,969
552
1,320
5,197
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
6
0 / 0 / 0
4,309
479
374
1,051
357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
6
0 / 3 / 1
4,232
470
1,377
7,764
1,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 1
5,287
587
4,027
5,070
2,747
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
OutLawDragonBoy
Ah Muzen Cab
8
0 / 0 / 1
4,730
526
2,836
3,194
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChineseDookie
Aphrodite
10
1 / 0 / 3
5,590
621
2,099
3,511
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Inslave
Artemis
9
1 / 1 / 0
5,079
564
2,722
3,450
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Pookacheve
Cthulhu
8
0 / 0 / 6
4,600
511
2,709
4,426
2,506
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
4 / 0 / 0
5,708
634
3,264
6,370
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 1
4,551
506
1,812
6,006
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
L
Scylla
 
Scylla
0
0
0
0
L
Fenrir
 
Fenrir
0
3
1
0.17
L
1
2
1
0.75
W
Aphrodite
ChineseDookie
Aphrodite
1
0
3
2.5
W
Artemis
Inslave
Artemis
1
1
0
1
L
Ah Muzen Cab
OutLawDragonBoy
Ah Muzen Cab
0
0
1
0.5
W
Cthulhu
Pookacheve
Cthulhu
0
0
6
3
W
Thanatos
4
0
0
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
12,606
22,276
Taken
23,763
7,310
Mitigated
10,337
10,092
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,320
260
0
4,415
5,197
1,513
0
1,385
3,770
0
20,391
L
Scylla
 
Scylla
374
35
0
604
1,051
357
0
377
674
14,889
0
L
Fenrir
 
Fenrir
1,377
384
0
1,196
7,764
1,894
0
2,093
5,671
0
8,644
L
4,027
811
0
1,903
5,070
2,747
145
668
4,061
22,500
0
W
Aphrodite
ChineseDookie
Aphrodite
2,099
620
950
2,797
3,511
895
284
259
3,252
33,223
0
W
Artemis
Inslave
Artemis
2,722
1,525
0
1,405
3,450
722
0
0
3,450
0
23,848
L
Ah Muzen Cab
OutLawDragonBoy
Ah Muzen Cab
2,836
622
0
1,974
3,194
799
0
581
2,613
0
28,305
W
Cthulhu
Pookacheve
Cthulhu
2,709
195
0
1,264
4,426
2,506
58
0
4,426
15,799
0
W
Thanatos
3,264
550
0
6,316
6,370
1,866
0
1,064
5,306
0
27,129
W
1,812
551
0
2,440
6,006
4,348
0
3,078
2,928
0
12,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
25,528
216
Minions Killed
278
0
Camps Cleared
0
768,865
Distance Traveled
849,695
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,969
552
62
7
0
176,968
0
L
Scylla
4,309
479
29
3
0
87,023
1
L
Fenrir
4,232
470
16
2
0
165,620
1
L
Cthulhu
5,287
587
43
5
0
175,907
2
W
Aphrodite
5,590
621
77
9
0
166,428
2
W
Artemis
5,079
564
58
6
0
148,314
1
L
Ah Muzen Cab
4,730
526
66
7
0
163,347
0
W
Cthulhu
4,600
511
42
5
0
186,021
2
W
Thanatos
5,708
634
65
7
0
172,595
0
W
Bellona
4,551
506
36
4
0
176,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role