Player Matchup

King Arthur
King Arthur
OG Duffnasty
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,332 Elo+
Party 1
Izanami
Izanami
Slaterade40
Izanami
Level 64
God Stats
2W - 2L
1,492 SR
Queue Stats
9W - 18L
1,392 Elo+
Party 1
Poseidon
Poseidon
SouthSanders
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
xTITANxPimponx
Xing Tian
Level 119
God Stats
43W - 35L
1,662 SR
Queue Stats
293W - 364L
1,427 Elo+
Solo
Kukulkan
Kukulkan
zblaws
Kukulkan
Level 75
God Stats
6W - 12L
1,278 SR
Queue Stats
27W - 54L
1,353 Elo+
Party 1
Team Averages
Level 70
1,486 SR
1,393 Elo+

VS

Team Averages
Level 105
1,498 SR
1,429 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Holyshii1
Poseidon
Level 86
God Stats
7W - 2L
1,713 SR
Queue Stats
416W - 424L
1,423 Elo+
Solo
Fenrir
Fenrir
Isra1907
Fenrir
Level 82
God Stats
4W - 5L
1,491 SR
Queue Stats
48W - 55L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
xXArrow52Xx
Gilgamesh
Level 93
God Stats
3W - 0L
1,501 SR
Queue Stats
29W - 30L
1,271 Elo+
Solo
Thor
Thor
zmoneybaby55
Thor
Level 126
God Stats
2W - 2L
1,284 SR
Queue Stats
292W - 287L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OG Duffnasty
King Arthur
15
4 / 7 / 2
10,026
1,003
8,038
20,364
22,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Slaterade40
Izanami
16
3 / 12 / 3
10,288
1,029
12,906
19,639
6,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SouthSanders
Poseidon
16
2 / 7 / 3
9,958
996
9,930
18,661
5,000
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
xTITANxPimponx
Xing Tian
14
0 / 1 / 0
7,876
788
279
2,692
944
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
zblaws
Kukulkan
17
1 / 10 / 5
10,689
1,069
14,512
20,301
7,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

58

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 0 / 16
10,933
1,093
17,942
3,478
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Holyshii1
Poseidon
17
4 / 4 / 14
10,422
1,042
10,771
7,152
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Isra1907
Fenrir
17
4 / 1 / 11
10,914
1,091
8,299
15,317
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
xXArrow52Xx
Gilgamesh
19
13 / 1 / 16
12,539
1,254
19,047
15,758
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 4 / 14
12,563
1,256
18,639
10,802
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
10
Kills
37
37
Deaths
10
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
16
11
W
Poseidon
Holyshii1
Poseidon
4
4
14
2.75
W
Fenrir
Isra1907
Fenrir
4
1
11
9.5
L
King Arthur
OG Duffnasty
King Arthur
4
7
2
0.71
L
Izanami
Slaterade40
Izanami
3
12
3
0.38
L
Poseidon
SouthSanders
Poseidon
2
7
3
0.5
L
Xing Tian
xTITANxPimponx
Xing Tian
0
1
0
0
W
Gilgamesh
xXArrow52Xx
Gilgamesh
13
1
16
21
L
Kukulkan
zblaws
Kukulkan
1
10
5
0.35
W
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,665
Damage
74,698
81,657
Taken
52,507
42,216
Mitigated
40,143
4,073
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,942
7,016
301
735
3,478
1,254
0
1,746
1,732
49,498
0
W
Poseidon
Holyshii1
Poseidon
10,771
1,519
0
23
7,152
2,441
0
4,337
2,815
34,733
0
W
Fenrir
Isra1907
Fenrir
8,299
1,481
0
1,029
15,317
14,930
0
5,671
9,646
0
13,117
L
King Arthur
OG Duffnasty
King Arthur
8,038
672
0
946
20,364
22,657
0
9,930
10,034
0
25,296
L
Izanami
Slaterade40
Izanami
12,906
9,794
0
1,346
19,639
6,101
0
6,622
12,547
0
33,549
L
Poseidon
SouthSanders
Poseidon
9,930
993
208
258
18,661
5,000
0
6,131
12,342
26,305
0
L
Xing Tian
xTITANxPimponx
Xing Tian
279
0
0
0
2,692
944
0
1,769
923
1,405
0
W
Gilgamesh
xXArrow52Xx
Gilgamesh
19,047
5,783
0
2,195
15,758
16,005
0
8,279
7,479
0
30,151
L
Kukulkan
zblaws
Kukulkan
14,512
1,216
69
1,246
20,301
7,514
0
4,261
15,577
55,996
0
W
18,639
4,106
0
715
10,802
5,513
0
4,688
6,114
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
57,371
187
Minions Killed
180
7
Camps Cleared
5
711,771
Distance Traveled
940,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,933
1,093
86
9
0
193,647
0
W
Poseidon
10,422
1,042
42
4
2
166,245
0
W
Fenrir
10,914
1,091
10
1
1
213,231
0
L
King Arthur
10,026
1,003
29
3
1
182,114
0
L
Izanami
10,288
1,029
36
4
4
134,518
0
L
Poseidon
9,958
996
31
3
1
166,664
0
L
Xing Tian
7,876
788
3
0
0
61,293
1
W
Gilgamesh
12,539
1,254
26
3
0
205,304
0
L
Kukulkan
10,689
1,069
88
9
1
167,182
1
W
Thor
12,563
1,256
16
2
2
161,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role