Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Amidamarü
Jing Wei
Level 149
God Stats
1W - 2L
1,553 SR
Queue Stats
66W - 55L
1,598 Elo+
Solo
Ah Puch
Ah Puch
NotAMonster
Ah Puch
Level 159
God Stats
6W - 11L
1,429 SR
Queue Stats
988W - 931L
1,539 Elo+
Solo
Jormungandr
Jormungandr
puke420
Jormungandr
Level 66
God Stats
1W - 3L
1,497 SR
Queue Stats
25W - 23L
1,658 Elo+
Party 2
Team Averages
Level 130
1,496 SR
1,559 Elo+

VS

Team Averages
Level 134
1,548 SR
1,553 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DeathTheKicl
Medusa
Level 125
God Stats
5W - 1L
1,740 SR
Queue Stats
126W - 102L
1,542 Elo+
Solo
Chronos
Chronos
KillerPanda8022
Chronos
Level 141
God Stats
3W - 2L
1,626 SR
Queue Stats
356W - 328L
1,610 Elo+
Solo
Hachiman
Hachiman
MISTER r u n
Hachiman
Level 156
God Stats
2W - 5L
1,374 SR
Queue Stats
453W - 387L
1,536 Elo+
Party 1
Artemis
Artemis
RE360
Artemis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 147L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 6 / 6
9,816
818
10,609
19,767
21,328
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
 
Skadi
13
3 / 7 / 3
8,116
676
8,330
12,922
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Amidamarü
Jing Wei
15
0 / 5 / 6
8,096
675
8,447
12,917
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
NotAMonster
Ah Puch
15
2 / 4 / 4
8,645
720
15,547
12,121
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
puke420
Jormungandr
13
1 / 5 / 5
8,336
695
4,781
15,089
8,795
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 2 / 16
10,574
881
18,394
8,004
4,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
3 / 3 / 13
9,336
778
12,629
12,720
6,700
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

18
8 / 1 / 13
10,345
862
13,470
9,766
5,158
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MISTER r u n
Hachiman
16
3 / 2 / 20
10,230
853
8,800
14,567
15,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
RE360
Artemis
16
7 / 4 / 14
10,179
848
14,775
8,906
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
11
Kills
27
27
Deaths
12
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
6
6
1.33
L
Skadi
 
Skadi
3
7
3
0.64
W
Nu Wa
 
Nu Wa
6
2
16
7
L
Jing Wei
Amidamarü
Jing Wei
0
5
6
0.6
W
Medusa
3
3
13
3.17
W
8
1
13
14.5
W
Hachiman
MISTER r u n
Hachiman
3
2
20
6.5
L
Ah Puch
NotAMonster
Ah Puch
2
4
4
1
W
Artemis
RE360
Artemis
7
4
14
3.5
L
Jormungandr
puke420
Jormungandr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
68,068
72,816
Taken
53,963
46,120
Mitigated
38,062
14,430
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,609
558
722
2,281
19,767
21,328
34
10,440
9,327
18,096
0
L
Skadi
 
Skadi
8,330
2,446
585
1,355
12,922
4,983
176
6,130
6,792
0
22,003
W
Nu Wa
 
Nu Wa
18,394
5,990
2,795
1,830
8,004
4,175
2,633
4,631
3,373
38,937
0
L
Jing Wei
Amidamarü
Jing Wei
8,447
3,633
1,102
2,993
12,917
5,327
631
3,869
9,048
0
27,019
W
Medusa
12,629
3,482
2,258
1,933
12,720
6,700
0
8,454
4,266
0
29,025
W
13,470
4,401
981
2,240
9,766
5,158
1,619
5,782
3,984
27,013
0
W
Hachiman
MISTER r u n
Hachiman
8,800
2,668
2,383
4,417
14,567
15,119
665
6,366
8,201
0
14,234
L
Ah Puch
NotAMonster
Ah Puch
15,547
63
613
3,504
12,121
5,687
0
2,801
9,320
34,936
0
W
Artemis
RE360
Artemis
14,775
3,284
208
439
8,906
6,910
176
5,704
3,202
651
21,513
L
Jormungandr
puke420
Jormungandr
4,781
524
621
654
15,089
8,795
0
8,840
6,249
15,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
50,664
132
Minions Killed
142
0
Camps Cleared
0
1,015,206
Distance Traveled
1,045,630
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,816
818
8
1
0
218,634
1
L
Skadi
8,116
676
15
1
0
178,113
0
W
Nu Wa
10,574
881
39
3
0
182,653
5
L
Jing Wei
8,096
675
44
4
0
195,736
0
W
Medusa
9,336
778
28
2
0
232,268
3
W
Chronos
10,345
862
36
3
0
230,738
1
W
Hachiman
10,230
853
14
1
0
199,701
0
L
Ah Puch
8,645
720
57
5
0
234,248
1
W
Artemis
10,179
848
25
2
0
200,270
1
L
Jormungandr
8,336
695
8
1
0
188,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role