Player Matchup

Bacchus
Bacchus
CommanderIrony
Bacchus
Level 66
God Stats
12W - 7L
1,575 SR
Queue Stats
92W - 72L
1,590 Elo+
Party 1
Olorun
Olorun
Krber
Olorun
Level 106
God Stats
1W - 2L
1,306 SR
Queue Stats
275W - 180L
1,636 Elo+
Party 1
Horus
Horus
wearablepear7
Horus
Level 68
God Stats
23W - 7L
1,712 SR
Queue Stats
110W - 84L
1,588 Elo+
Party 1
Team Averages
Level 80
1,531 SR
1,604 Elo+

VS

Team Averages
Level 120
1,505 SR
1,473 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Neenjahh
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
jeepin77
Neith
Level 107
God Stats
20W - 25L
1,514 SR
Queue Stats
22W - 27L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 13
7,500
750
5,172
7,888
6,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Krber
Olorun
12
10 / 0 / 7
8,723
872
14,541
11,939
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 12
8,535
854
5,217
10,048
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,938
594
5,435
6,419
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Neenjahh
Osiris
8
1 / 8 / 0
5,973
597
7,024
14,616
8,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
jeepin77
Neith
9
0 / 7 / 0
5,807
581
7,417
9,063
3,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
18
Kills
1
1
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
3
1
13
9.5
W
Olorun
Krber
Olorun
10
0
7
13.5
L
Osiris
Neenjahh
Osiris
1
8
0
0.13
L
Neith
jeepin77
Neith
0
7
0
0
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
19,876
29,875
Taken
30,098
21,292
Mitigated
15,034
18,647
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,435
290
44
1,172
6,419
3,956
0
4,555
1,864
25,388
0
W
5,172
845
577
457
7,888
6,292
121
1,170
6,718
10,607
0
W
Olorun
Krber
Olorun
14,541
7,325
1,386
6,938
11,939
5,357
2,186
2,414
9,525
44,182
0
L
Osiris
Neenjahh
Osiris
7,024
1,909
135
1,035
14,616
8,003
0
8,922
5,694
0
8,579
L
Neith
jeepin77
Neith
7,417
3,321
0
721
9,063
3,075
0
6,627
2,436
0
20,437
W
5,217
2,421
4,173
5,116
10,048
9,643
499
1,878
8,170
0
8,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
17,718
99
Minions Killed
85
3
Camps Cleared
3
551,780
Distance Traveled
429,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,938
594
51
5
3
142,019
0
W
Bacchus
7,500
750
17
2
0
187,880
4
W
Olorun
8,723
872
74
7
2
162,198
2
L
Osiris
5,973
597
3
0
0
154,888
2
L
Neith
5,807
581
31
3
0
132,652
0
W
Horus
8,535
854
8
1
1
201,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role