Player Matchup

Izanami
Izanami
BeAsTmOdE 394
Izanami
Level 28
God Stats
7W - 2L
1,755 SR
Queue Stats
76W - 54L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Nubkins4u
Kukulkan
Level 13
God Stats
10W - 15L
1,345 SR
Queue Stats
63W - 71L
1,471 Elo+
Party 4
Nu Wa
Nu Wa
OvO Patron
Nu Wa
Level 17
God Stats
16W - 10L
1,754 SR
Queue Stats
46W - 41L
1,444 Elo+
Party 2
Discordia
Discordia
Twoona
Discordia
Level 28
God Stats
162W - 208L
1,350 SR
Queue Stats
247W - 339L
1,320 Elo+
Party 4
Gilgamesh
Gilgamesh
brotatochip1734
Gilgamesh
Level 28
God Stats
5W - 2L
1,445 SR
Queue Stats
133W - 141L
1,444 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,432 Elo+

VS

Team Averages
Level 16
1,477 SR
1,371 Elo+
Kukulkan
Kukulkan
CipherZeroV
Kukulkan
Level 23
God Stats
0W - 1L
1,790 SR
Queue Stats
182W - 186L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EriPrince14
Tsukuyomi
Level 15
God Stats
17W - 21L
1,440 SR
Queue Stats
40W - 53L
1,332 Elo+
Party 3
Izanami
Izanami
OfeliaHearts
Izanami
Level 5
God Stats
4W - 5L
1,239 SR
Queue Stats
4W - 5L
1,208 Elo+
Solo
Amaterasu
Amaterasu
Zakticia
Amaterasu
Level 30
God Stats
27W - 23L
1,601 SR
Queue Stats
313W - 298L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
gtej1
Cthulhu
Level 6
God Stats
1W - 7L
1,314 SR
Queue Stats
9W - 12L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 3 / 13
12,967
1,081
35,582
21,091
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nubkins4u
Kukulkan
20
8 / 5 / 19
13,592
1,133
22,532
16,585
6,562
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
20
5 / 9 / 21
13,011
1,084
22,046
18,946
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Twoona
Discordia
20
3 / 3 / 22
12,756
1,063
19,425
14,123
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
brotatochip1734
Gilgamesh
19
11 / 3 / 8
13,846
1,154
14,186
17,780
17,114
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

134

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CipherZeroV
Kukulkan
18
3 / 2 / 6
11,956
996
14,376
16,527
5,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
EriPrince14
Tsukuyomi
19
8 / 13 / 9
13,161
1,097
25,226
23,672
7,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OfeliaHearts
Izanami
19
3 / 7 / 9
12,393
1,033
15,446
22,860
7,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Zakticia
Amaterasu
20
8 / 6 / 12
13,991
1,166
19,612
27,366
25,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
gtej1
Cthulhu
20
1 / 7 / 15
12,156
1,013
10,058
30,220
29,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
74
35
Kills
23
23
Deaths
35
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
3
13
4.83
L
Kukulkan
CipherZeroV
Kukulkan
3
2
6
3
L
Tsukuyomi
EriPrince14
Tsukuyomi
8
13
9
0.96
W
Kukulkan
Nubkins4u
Kukulkan
8
5
19
3.5
L
Izanami
OfeliaHearts
Izanami
3
7
9
1.07
W
Nu Wa
5
9
21
1.72
W
Discordia
Twoona
Discordia
3
3
22
4.67
L
Amaterasu
Zakticia
Amaterasu
8
6
12
2.33
W
Gilgamesh
brotatochip1734
Gilgamesh
11
3
8
5
L
Cthulhu
gtej1
Cthulhu
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,771
Damage
84,718
88,525
Taken
120,645
40,552
Mitigated
74,305
13,381
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
35,582
27,646
0
6,618
21,091
6,651
0
6,275
14,816
0
56,032
L
Kukulkan
CipherZeroV
Kukulkan
14,376
1,186
0
0
16,527
5,112
0
9,670
6,641
36,989
0
L
Tsukuyomi
EriPrince14
Tsukuyomi
25,226
7,825
0
42
23,672
7,223
0
13,984
9,308
0
47,632
W
Kukulkan
Nubkins4u
Kukulkan
22,532
2,220
190
2,350
16,585
6,562
0
3,900
12,685
55,038
0
L
Izanami
OfeliaHearts
Izanami
15,446
12,899
0
2,634
22,860
7,403
0
11,932
10,778
0
53,736
W
Nu Wa
22,046
6,878
308
1,256
18,946
5,849
0
4,181
14,765
37,630
0
W
Discordia
Twoona
Discordia
19,425
1,294
0
820
14,123
4,376
0
4,419
9,704
33,931
0
L
Amaterasu
Zakticia
Amaterasu
19,612
8,449
0
4,227
27,366
25,373
0
13,328
13,759
0
43,875
W
Gilgamesh
brotatochip1734
Gilgamesh
14,186
2,516
0
1,839
17,780
17,114
0
5,659
12,121
4,806
18,978
L
Cthulhu
gtej1
Cthulhu
10,058
1,229
308
0
30,220
29,194
0
16,422
13,565
26,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,172
Gold Earned
63,657
223
Minions Killed
249
5
Camps Cleared
6
1,149,130
Distance Traveled
1,306,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,967
1,081
41
3
2
214,026
0
L
Kukulkan
11,956
996
62
5
1
249,263
0
L
Tsukuyomi
13,161
1,097
32
3
0
249,782
1
W
Kukulkan
13,592
1,133
80
7
1
233,784
0
L
Izanami
12,393
1,033
79
7
2
237,938
0
W
Nu Wa
13,011
1,084
42
4
0
194,080
0
W
Discordia
12,756
1,063
46
4
0
257,571
0
L
Amaterasu
13,991
1,166
55
5
2
278,344
0
W
Gilgamesh
13,846
1,154
14
1
2
249,669
0
L
Cthulhu
12,156
1,013
21
2
1
290,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role