Player Matchup

He Bo
He Bo
Gold II
Fernzy1st
He Bo
Gold II
Level 123
God Stats
5W - 2L
1,654 SR
Queue Stats
230W - 206L
1,241 MMR
Party 1
Bellona
Bellona
Platinum V
astraymortal
Bellona
Platinum V
Level 102
God Stats
23W - 12L
1,598 SR
Queue Stats
240W - 216L
1,318 MMR
Party 1
Susano
Susano
Platinum V
moribund sun
Susano
Platinum V
Level 128
God Stats
8W - 4L
1,636 SR
Queue Stats
239W - 217L
1,337 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,629 SR
1,299 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,473 SR
1,250 MMR
Danzaburou
Danzaburou
Silver I
NEWYORKGIANTz
Danzaburou
Silver I
Level 130
God Stats
66W - 64L
1,507 SR
Queue Stats
835W - 845L
1,192 MMR
Solo
Merlin
Merlin
Silver II
Trevdinho
Merlin
Silver II
Level 134
God Stats
0W - 1L
1,316 SR
Queue Stats
13W - 15L
1,216 MMR
Solo
Cthulhu
Cthulhu
Bronze III
enkkiduu
Cthulhu
Bronze III
Level 96
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 6L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fernzy1st
He Bo
17
2 / 5 / 11
13,849
630
16,384
19,302
7,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
astraymortal
Bellona
17
7 / 2 / 8
14,254
648
15,377
24,781
28,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
18
10 / 3 / 7
15,173
690
18,832
21,467
9,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FayScyllaDiscordiaVulcanAthena

VS

Bans
GilgameshChaacNoxChironChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NEWYORKGIANTz
Danzaburou
15
2 / 11 / 7
13,488
613
12,134
21,449
6,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Trevdinho
Merlin
17
4 / 5 / 3
13,969
635
15,525
13,476
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
enkkiduu
Cthulhu
17
4 / 3 / 4
13,848
629
21,864
21,750
26,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
19
Kills
10
10
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
Fernzy1st
He Bo
2
5
11
1.5
L
Danzaburou
NEWYORKGIANTz
Danzaburou
2
11
7
0.5
L
Merlin
Trevdinho
Merlin
4
5
3
1.1
W
Bellona
astraymortal
Bellona
7
2
8
5.5
L
Cthulhu
enkkiduu
Cthulhu
4
3
4
2
W
Susano
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,593
Damage
49,523
65,550
Taken
56,675
46,489
Mitigated
37,999
20,406
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Fernzy1st
He Bo
16,384
1,124
0
9,404
19,302
7,844
847
12,434
6,868
73,910
0
L
Danzaburou
NEWYORKGIANTz
Danzaburou
12,134
3,426
0
2,512
21,449
6,701
1,094
5,527
15,239
0
33,116
L
Merlin
Trevdinho
Merlin
15,525
917
0
3,935
13,476
5,094
749
3,852
9,328
67,026
0
W
Bellona
astraymortal
Bellona
15,377
4,838
0
9,767
24,781
28,966
1,161
14,046
10,554
0
52,847
L
Cthulhu
enkkiduu
Cthulhu
21,864
1,378
652
2,661
21,750
26,204
57
7,405
13,524
48,907
0
W
Susano
18,832
4,047
0
1,235
21,467
9,679
1,515
11,453
10,014
0
47,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
41,305
237
Minions Killed
227
10
Camps Cleared
7
1,202,511
Distance Traveled
1,146,598
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,849
630
127
6
6
358,485
2
L
Danzaburou
13,488
613
52
2
1
352,184
11
L
Merlin
13,969
635
124
6
5
349,623
1
W
Bellona
14,254
648
64
3
1
430,430
3
L
Cthulhu
13,848
629
51
2
1
444,791
9
W
Susano
15,173
690
46
2
3
413,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role