Player Matchup

Sylvanus
Sylvanus
AKA1 Eldier
Sylvanus
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 9L
1,566 Elo+
Party 2
Chang'e
Chang'e
GOAT MiKe J
Chang'e
Level 16
God Stats
7W - 3L
1,439 SR
Queue Stats
40W - 59L
1,305 Elo+
Solo
Olorun
Olorun
GaboVga
Olorun
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
72W - 81L
1,481 Elo+
Party 2
Artemis
Artemis
YoNoSoyGaboVga
Artemis
Level 14
God Stats
2W - 1L
1,563 SR
Queue Stats
16W - 18L
1,428 Elo+
Party 2
Sol
Sol
maskFenixDead
Sol
Level 22
God Stats
2W - 0L
1,748 SR
Queue Stats
33W - 27L
1,519 Elo+
Party 2
Team Averages
Level 45
1,642 SR
1,460 Elo+

VS

Team Averages
Level 12
1,644 SR
1,445 Elo+
Xing Tian
Xing Tian
Al2606
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,368 Elo+
Party 3
Charybdis
Charybdis
Killem_952
Charybdis
Level 14
God Stats
40W - 35L
1,699 SR
Queue Stats
238W - 210L
1,531 Elo+
Party 1
Mercury
Mercury
Mas3d_p0ta3rs
Mercury
Level 4
God Stats
7W - 4L
1,642 SR
Queue Stats
11W - 9L
1,597 Elo+
Party 1
Chaac
Chaac
SeenSoon1
Chaac
Level 16
God Stats
3W - 1L
1,881 SR
Queue Stats
225W - 175L
1,533 Elo+
Party 1
Sol
Sol
Zmallville
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,195 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AKA1 Eldier
Sylvanus
18
3 / 2 / 17
12,627
1,052
10,534
20,606
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
GOAT MiKe J
Chang'e
19
6 / 5 / 15
12,145
1,012
12,599
17,021
8,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
GaboVga
Olorun
19
6 / 2 / 16
12,771
1,064
23,645
14,553
8,066
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 18
11,490
958
23,050
8,560
3,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 12
12,238
1,020
23,747
11,455
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

222

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Al2606
Xing Tian
18
2 / 6 / 9
11,449
954
11,786
24,542
28,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Killem_952
Charybdis
17
1 / 5 / 7
10,575
881
19,287
20,141
6,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
17
2 / 4 / 4
10,770
898
5,478
11,817
4,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
SeenSoon1
Chaac
18
4 / 4 / 5
12,001
1,000
20,536
23,630
26,823
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 6 / 5
11,235
936
9,336
19,964
6,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
25
Kills
12
12
Deaths
25
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AKA1 Eldier
Sylvanus
3
2
17
5.75
L
Xing Tian
Al2606
Xing Tian
2
6
9
1.08
W
Chang'e
GOAT MiKe J
Chang'e
6
5
15
2.7
W
Olorun
GaboVga
Olorun
6
2
16
7
L
Charybdis
Killem_952
Charybdis
1
5
7
0.9
L
Mercury
2
4
4
1
L
Chaac
SeenSoon1
Chaac
4
4
5
1.63
W
3
2
18
6
L
3
6
5
0.92
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,575
Damage
66,423
72,195
Taken
100,094
45,678
Mitigated
73,481
36,291
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AKA1 Eldier
Sylvanus
10,534
127
6,488
8,206
20,606
21,069
0
6,286
14,320
21,235
0
L
Xing Tian
Al2606
Xing Tian
11,786
1,127
0
870
24,542
28,669
0
17,056
7,486
22,472
0
W
Chang'e
GOAT MiKe J
Chang'e
12,599
2,118
3,547
4,208
17,021
8,567
0
4,211
12,810
27,482
0
W
Olorun
GaboVga
Olorun
23,645
13,851
1,735
6,015
14,553
8,066
0
4,802
9,751
48,288
0
L
Charybdis
Killem_952
Charybdis
19,287
9,450
0
969
20,141
6,942
0
15,586
4,555
0
37,484
L
Mercury
5,478
1,239
0
0
11,817
4,406
0
7,580
4,237
0
17,771
L
Chaac
SeenSoon1
Chaac
20,536
1,741
0
3,200
23,630
26,823
0
16,143
7,487
0
54,678
W
23,050
9,595
0
1,097
8,560
3,829
0
2,604
5,956
0
43,045
L
9,336
1,662
0
2,820
19,964
6,641
0
14,160
5,804
26,856
0
W
23,747
14,318
0
4,995
11,455
4,147
0
3,219
8,236
55,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,271
Gold Earned
56,030
232
Minions Killed
219
8
Camps Cleared
5
1,004,768
Distance Traveled
1,025,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,627
1,052
23
2
0
207,991
0
L
Xing Tian
11,449
954
20
2
0
212,752
2
W
Chang'e
12,145
1,012
40
3
0
179,637
0
W
Olorun
12,771
1,064
55
5
2
208,503
0
L
Charybdis
10,575
881
39
3
0
172,296
0
L
Mercury
10,770
898
31
3
3
221,631
0
L
Chaac
12,001
1,000
89
7
0
224,732
0
W
Artemis
11,490
958
41
3
1
192,750
0
L
Sol
11,235
936
40
3
2
194,165
0
W
Sol
12,238
1,020
73
6
5
215,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role