Player Matchup

Chaac
Chaac
DewSlayer97
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 63L
1,455 Elo+
Party 4
Fafnir
Fafnir
Grendelarch
Fafnir
Level 27
God Stats
25W - 29L
1,752 SR
Queue Stats
231W - 252L
1,504 Elo+
Solo
Nemesis
Nemesis
Uniited09
Nemesis
Level 26
God Stats
21W - 15L
1,558 SR
Queue Stats
63W - 57L
1,552 Elo+
Party 1
Skadi
Skadi
durtydawgs
Skadi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 75L
1,469 Elo+
Party 4
Anubis
Anubis
koolaid522
Anubis
Level 15
God Stats
11W - 8L
1,581 SR
Queue Stats
33W - 37L
1,476 Elo+
Party 1
Team Averages
Level 23
1,578 SR
1,491 Elo+

VS

Team Averages
Level 15
1,441 SR
1,465 Elo+
Ymir
Ymir
CapaTezuka
Ymir
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 3
Poseidon
Poseidon
JMToruu
Poseidon
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 9L
1,578 Elo+
Party 3
King Arthur
King Arthur
STAR LARD5905
King Arthur
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,505 Elo+
Party 2
Kali
Kali
Shrigmah
Kali
Level 26
God Stats
5W - 9L
1,428 SR
Queue Stats
49W - 35L
1,518 Elo+
Party 2
Apollo
Apollo
stryknine1337
Apollo
Level 17
God Stats
5W - 8L
1,459 SR
Queue Stats
38W - 36L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,539
539
5,910
6,907
3,761
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
12
2 / 0 / 10
8,192
585
3,630
4,523
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Uniited09
Nemesis
14
4 / 0 / 2
8,417
601
5,644
7,880
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
14
9 / 2 / 2
8,836
631
10,444
7,307
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
koolaid522
Anubis
15
5 / 2 / 1
8,570
612
7,392
6,308
3,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,748
411
482
10,005
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
JMToruu
Poseidon
10
1 / 4 / 1
6,135
438
1,034
6,051
961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
STAR LARD5905
King Arthur
12
1 / 4 / 0
6,557
468
4,011
11,795
6,335
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
9
1 / 5 / 2
6,261
447
5,800
13,511
4,576
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 3 / 0
6,112
437
3,767
6,213
1,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
1
3
3.5
W
Fafnir
2
0
10
7
L
Poseidon
JMToruu
Poseidon
1
4
1
0.38
L
King Arthur
STAR LARD5905
King Arthur
1
4
0
0.25
L
Kali
1
5
2
0.4
W
Nemesis
Uniited09
Nemesis
4
0
2
5
W
Skadi
9
2
2
5
W
Anubis
koolaid522
Anubis
5
2
1
2.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,020
Damage
15,094
32,925
Taken
47,575
19,551
Mitigated
16,707
10,482
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
482
112
0
0
10,005
3,459
0
1,419
8,586
9,895
0
W
5,910
1,573
0
2,500
6,907
3,761
656
0
6,907
0
31,437
W
Fafnir
3,630
1,290
0
1,350
4,523
5,074
90
581
3,942
15,073
0
L
Poseidon
JMToruu
Poseidon
1,034
233
0
1,132
6,051
961
299
4,268
1,783
26,623
0
L
King Arthur
STAR LARD5905
King Arthur
4,011
929
0
2,868
11,795
6,335
0
1,662
9,634
0
29,280
L
Kali
5,800
3,702
0
4,026
13,511
4,576
0
2,241
11,216
0
33,798
W
Nemesis
Uniited09
Nemesis
5,644
2,572
0
3,271
7,880
4,974
0
118
7,762
0
64,016
W
Skadi
10,444
4,303
0
375
7,307
2,433
561
471
6,836
0
61,804
W
Anubis
koolaid522
Anubis
7,392
326
0
2,986
6,308
3,309
732
620
5,688
54,074
0
L
3,767
1,987
0
1,613
6,213
1,376
0
1,432
4,781
0
32,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
30,813
403
Minions Killed
252
0
Camps Cleared
0
1,353,408
Distance Traveled
1,144,188
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,748
411
19
1
0
227,423
0
W
Chaac
7,539
539
63
5
0
219,101
1
W
Fafnir
8,192
585
20
1
0
282,007
4
L
Poseidon
6,135
438
52
4
0
180,412
3
L
King Arthur
6,557
468
64
5
0
259,413
1
L
Kali
6,261
447
58
4
0
244,533
0
W
Nemesis
8,417
601
105
8
0
338,410
2
W
Skadi
8,836
631
107
8
0
266,844
3
W
Anubis
8,570
612
108
8
0
247,046
3
L
Apollo
6,112
437
59
4
0
232,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role