Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Ghost82323
Loki
Level 43
God Stats
19W - 10L
1,690 SR
Queue Stats
79W - 92L
1,523 Elo+
Party 1
Bellona
Bellona
KingNuke1K
Bellona
Level 124
God Stats
35W - 23L
1,611 SR
Queue Stats
107W - 127L
1,505 Elo+
Party 1
Hades
Hades
NachoBurgers
Hades
Level 143
God Stats
13W - 7L
1,697 SR
Queue Stats
21W - 32L
1,464 Elo+
Party 1
Artio
Artio
Wolfie CPW
Artio
Level 139
God Stats
11W - 8L
1,639 SR
Queue Stats
90W - 106L
1,502 Elo+
Party 1
Team Averages
Level 111
1,627 SR
1,499 Elo+

VS

Team Averages
Level 100
1,510 SR
1,555 Elo+
Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Chewy966
Osiris
Level 150
God Stats
3W - 3L
1,442 SR
Queue Stats
284W - 293L
1,507 Elo+
Party 2
Agni
Agni
G0ttiTTV
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,707 Elo+
Party 2
Charybdis
Charybdis
Lazyassassin417
Charybdis
Level 129
God Stats
13W - 16L
1,623 SR
Queue Stats
341W - 340L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
ZOhM GEE
Jormungandr
Level 158
God Stats
12W - 12L
1,487 SR
Queue Stats
402W - 444L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
4 / 0 / 0
5,751
575
4,151
4,540
1,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 2
5,323
532
3,295
4,829
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
KingNuke1K
Bellona
12
2 / 0 / 1
6,480
648
5,233
5,041
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
6,107
611
3,389
4,834
2,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
9
0 / 0 / 4
5,350
535
2,600
8,597
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 3 / 0
4,676
468
1,901
7,759
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Chewy966
Osiris
8
0 / 2 / 0
5,028
503
3,007
7,212
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
9
0 / 1 / 0
5,198
520
2,767
3,314
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Lazyassassin417
Charybdis
9
0 / 1 / 0
4,861
486
3,214
5,216
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
ZOhM GEE
Jormungandr
7
0 / 3 / 0
4,446
445
3,749
6,918
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
0
4
L
Pele
 
Pele
0
3
0
0
L
Osiris
Chewy966
Osiris
0
2
0
0
L
Agni
0
1
0
0
W
2
0
2
3
W
Bellona
KingNuke1K
Bellona
2
0
1
2.5
L
Charybdis
Lazyassassin417
Charybdis
0
1
0
0
W
2
0
1
2.5
W
Artio
0
0
4
2
L
Jormungandr
ZOhM GEE
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
14,638
27,841
Taken
30,419
13,246
Mitigated
12,606
11,489
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,151
1,896
318
1,381
4,540
1,013
787
914
3,626
0
31,792
L
Pele
 
Pele
1,901
412
0
324
7,759
1,943
0
1,285
6,474
0
21,681
L
Osiris
Chewy966
Osiris
3,007
1,004
0
3,483
7,212
6,410
0
900
6,312
0
25,246
L
Agni
2,767
239
0
505
3,314
875
0
1,061
2,253
32,027
0
W
3,295
457
0
0
4,829
1,301
670
666
4,163
0
23,992
W
Bellona
KingNuke1K
Bellona
5,233
1,240
0
1,896
5,041
4,437
524
0
5,041
3,587
33,579
L
Charybdis
Lazyassassin417
Charybdis
3,214
1,245
0
1,945
5,216
1,096
0
1,042
4,174
0
29,402
W
3,389
448
321
2,967
4,834
2,286
46
2,172
2,662
32,348
0
W
Artio
2,600
171
712
3,894
8,597
4,209
72
2,764
5,833
13,381
0
L
Jormungandr
ZOhM GEE
Jormungandr
3,749
1,134
0
750
6,918
2,282
0
2,700
4,218
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
24,209
302
Minions Killed
278
0
Camps Cleared
0
950,175
Distance Traveled
877,261
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,751
575
72
7
0
183,388
6
L
Pele
4,676
468
51
5
0
190,759
0
L
Osiris
5,028
503
64
6
0
167,687
8
L
Agni
5,198
520
67
7
0
186,357
1
W
Loki
5,323
532
45
5
0
215,069
0
W
Bellona
6,480
648
94
9
0
186,742
1
L
Charybdis
4,861
486
56
6
0
171,640
1
W
Hades
6,107
611
71
7
0
186,529
0
W
Artio
5,350
535
20
2
0
178,447
2
L
Jormungandr
4,446
445
40
4
0
160,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role