Player Matchup

Da Ji
Da Ji
Balzhephon
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
Clisther
Kukulkan
Level 12
God Stats
0W - 2L
1,766 SR
Queue Stats
2W - 9L
1,286 Elo+
Party 2
Ares
Ares
DonDieguini
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 2
Team Averages
Level 15
1,589 SR
1,400 Elo+

VS

Team Averages
Level 55
1,572 SR
1,461 Elo+
Horus
Horus
Dlooper1
Horus
Level 26
God Stats
2W - 3L
1,398 SR
Queue Stats
147W - 129L
1,518 Elo+
Party 1
Scylla
Scylla
TeknoPomp
Scylla
Level 15
God Stats
3W - 7L
1,824 SR
Queue Stats
55W - 65L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
jonnykinawdi
Cernunnos
Level 124
God Stats
59W - 70L
1,494 SR
Queue Stats
84W - 117L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 6 / 3
7,315
732
4,500
9,240
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Clisther
Kukulkan
10
3 / 5 / 2
7,231
723
9,254
6,157
1,836
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 5
6,685
669
2,466
11,459
7,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dlooper1
Horus
13
6 / 1 / 9
8,554
855
10,099
10,482
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
TeknoPomp
Scylla
11
3 / 4 / 8
7,726
773
3,259
6,187
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
jonnykinawdi
Cernunnos
13
7 / 2 / 6
8,553
855
10,585
8,535
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
16
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
6
3
0.75
L
Kukulkan
Clisther
Kukulkan
3
5
2
0.8
W
Horus
Dlooper1
Horus
6
1
9
10.5
L
1
5
5
0.7
W
Scylla
TeknoPomp
Scylla
3
4
8
1.75
W
Cernunnos
jonnykinawdi
Cernunnos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
23,943
26,856
Taken
25,204
11,519
Mitigated
16,684
582
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,500
1,103
0
130
9,240
2,645
0
1,097
7,691
0
9,243
L
Kukulkan
Clisther
Kukulkan
9,254
512
0
452
6,157
1,836
0
987
4,854
26,111
0
W
Horus
Dlooper1
Horus
10,099
3,475
742
4,114
10,482
10,730
383
4,133
6,349
0
18,326
L
2,466
405
0
0
11,459
7,038
0
1,439
9,717
7,170
0
W
Scylla
TeknoPomp
Scylla
3,259
471
0
590
6,187
2,395
673
4,031
2,156
20,792
0
W
Cernunnos
jonnykinawdi
Cernunnos
10,585
6,694
0
4,471
8,535
3,559
1,414
4,260
4,275
0
36,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
24,833
62
Minions Killed
101
3
Camps Cleared
7
487,194
Distance Traveled
542,500
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,315
732
18
2
1
156,925
1
L
Kukulkan
7,231
723
34
3
1
159,495
2
W
Horus
8,554
855
17
2
0
191,409
2
L
Ares
6,685
669
10
1
1
170,774
0
W
Scylla
7,726
773
38
4
3
177,041
2
W
Cernunnos
8,553
855
46
5
4
174,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role