Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Guiper
Nox
Level 156
God Stats
1W - 1L
1,648 SR
Queue Stats
158W - 100L
1,603 Elo+
Party 1
Hercules
Hercules
XsLukexS
Hercules
Level 122
God Stats
2W - 1L
1,623 SR
Queue Stats
56W - 39L
1,665 Elo+
Party 1
Team Averages
Level 131
1,590 SR
1,589 Elo+

VS

Team Averages
Level 110
1,615 SR
1,612 Elo+
Gilgamesh
Gilgamesh
BONICEDOBLE
Gilgamesh
Level 155
God Stats
3W - 0L
1,829 SR
Queue Stats
126W - 71L
1,858 Elo+
Solo
Heimdallr
Heimdallr
Dashingsun
Heimdallr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Ah Puch
Ah Puch
GrandMasterPeep
Ah Puch
Level 100
God Stats
5W - 9L
1,516 SR
Queue Stats
63W - 64L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 7 / 4
9,790
653
14,139
18,587
9,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Guiper
Nox
13
3 / 4 / 5
9,575
638
15,468
12,332
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
XsLukexS
Hercules
13
1 / 6 / 7
9,083
606
10,531
18,590
19,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BONICEDOBLE
Gilgamesh
15
5 / 2 / 10
10,763
718
16,112
23,612
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Dashingsun
Heimdallr
13
2 / 5 / 11
9,921
661
6,404
13,825
5,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 2 / 7
11,658
777
19,790
12,220
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
17
17
Deaths
9
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
7
4
1
W
Gilgamesh
BONICEDOBLE
Gilgamesh
5
2
10
5
W
Heimdallr
Dashingsun
Heimdallr
2
5
11
1.5
W
10
2
7
6.75
L
Nox
Guiper
Nox
3
4
5
1.38
L
Hercules
XsLukexS
Hercules
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,138
Damage
42,306
49,509
Taken
49,657
33,309
Mitigated
24,271
8,410
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,139
3,641
0
3,016
18,587
9,108
0
7,194
10,534
0
39,645
W
Gilgamesh
BONICEDOBLE
Gilgamesh
16,112
5,078
0
7,502
23,612
14,309
796
8,464
14,585
0
35,846
W
Heimdallr
Dashingsun
Heimdallr
6,404
2,899
0
2,864
13,825
5,354
809
3,321
10,154
0
26,679
W
19,790
1,111
468
4,520
12,220
4,608
230
4,158
7,810
52,903
0
L
Nox
Guiper
Nox
15,468
1,132
121
1,243
12,332
4,449
0
4,775
6,693
41,732
0
L
Hercules
XsLukexS
Hercules
10,531
1,564
0
4,030
18,590
19,752
0
6,940
10,218
0
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
32,342
153
Minions Killed
183
7
Camps Cleared
5
866,420
Distance Traveled
841,185
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,790
653
59
4
4
289,413
1
W
Gilgamesh
10,763
718
33
2
2
303,668
2
W
Heimdallr
9,921
661
55
4
2
265,640
2
W
Ah Puch
11,658
777
95
6
1
271,877
3
L
Nox
9,575
638
80
5
2
263,522
3
L
Hercules
9,083
606
14
1
1
313,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role