Player Matchup

Nemesis
Nemesis
Dozihal
Nemesis
Level 18
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 2L
1,034 Elo+
Party 1
Zeus
Zeus
Shinobu123Shiro
Zeus
Level 107
God Stats
3W - 3L
1,469 SR
Queue Stats
74W - 64L
1,496 Elo+
Solo
Artio
Artio
smorieobiz
Artio
Level 82
God Stats
2W - 2L
1,508 SR
Queue Stats
18W - 32L
1,302 Elo+
Party 1
Team Averages
Level 69
1,426 SR
1,278 Elo+

VS

Team Averages
Level 32
1,530 SR
1,207 Elo+
Nu Wa
Nu Wa
Choisa02
Nu Wa
Level 15
God Stats
1W - 4L
1,364 SR
Queue Stats
1W - 13L
980 Elo+
Party 2
Neith
Neith
Gods
Neith
Level 67
God Stats
17W - 21L
1,579 SR
Queue Stats
121W - 124L
1,594 Elo+
Solo
Ah Puch
Ah Puch
blackkeso
Ah Puch
Level 14
God Stats
0W - 1L
1,647 SR
Queue Stats
1W - 9L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dozihal
Nemesis
11
0 / 2 / 9
7,415
618
3,449
7,695
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 1 / 4
9,990
833
14,617
11,000
4,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
13
4 / 1 / 11
8,742
729
6,204
13,889
12,370
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Choisa02
Nu Wa
10
1 / 6 / 3
7,367
614
6,207
8,460
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Gods
Neith
12
2 / 1 / 2
7,754
646
14,429
9,603
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
blackkeso
Ah Puch
10
1 / 8 / 3
7,073
589
4,729
9,665
2,589
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
4
4
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Choisa02
Nu Wa
1
6
3
0.42
W
Nemesis
Dozihal
Nemesis
0
2
9
2.25
L
Neith
Gods
Neith
2
1
2
3
W
11
1
4
13
L
Ah Puch
blackkeso
Ah Puch
1
8
3
0.31
W
Artio
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
25,365
32,584
Taken
27,728
20,035
Mitigated
7,594
10,095
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Choisa02
Nu Wa
6,207
2,774
0
100
8,460
2,199
298
7,491
754
21,570
0
W
Nemesis
Dozihal
Nemesis
3,449
1,068
0
516
7,695
3,120
234
3,145
4,550
0
12,762
L
Neith
Gods
Neith
14,429
7,386
0
3,236
9,603
2,806
0
6,345
3,258
0
35,428
W
14,617
2,097
0
5,283
11,000
4,545
466
4,445
6,555
61,092
0
L
Ah Puch
blackkeso
Ah Puch
4,729
539
0
124
9,665
2,589
112
7,100
2,459
11,396
0
W
Artio
6,204
724
1,193
3,103
13,889
12,370
109
3,953
9,936
18,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
22,194
170
Minions Killed
110
9
Camps Cleared
3
663,151
Distance Traveled
571,532
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,367
614
35
3
1
178,882
3
W
Nemesis
7,415
618
27
2
3
228,435
2
L
Neith
7,754
646
61
5
0
221,096
0
W
Zeus
9,990
833
121
10
6
195,823
5
L
Ah Puch
7,073
589
14
1
2
171,554
2
W
Artio
8,742
729
22
2
0
238,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role