Player Matchup

Ao Kuang
Ao Kuang
Chopped Lechuga
Ao Kuang
Level 114
God Stats
7W - 7L
1,448 SR
Queue Stats
195W - 202L
1,375 Elo+
Party 2
Vulcan
Vulcan
ItsNOTACOP911
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,458 Elo+
Party 2
Athena
Athena
TumuIt
Athena
Level 117
God Stats
19W - 24L
1,608 SR
Queue Stats
143W - 152L
1,424 Elo+
Party 2
King Arthur
King Arthur
king0919
King Arthur
Level 83
God Stats
33W - 40L
1,453 SR
Queue Stats
98W - 113L
1,457 Elo+
Party 2
Neith
Neith
kkby
Neith
Level 128
God Stats
78W - 55L
1,540 SR
Queue Stats
243W - 267L
1,434 Elo+
Party 2
Team Averages
Level 93
1,510 SR
1,429 Elo+

VS

Team Averages
Level 75
1,576 SR
1,486 Elo+
Charybdis
Charybdis
Cardinal0412
Charybdis
Level 129
God Stats
4W - 5L
1,748 SR
Queue Stats
115W - 105L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Chad Kroeger493
Gilgamesh
Level 29
God Stats
7W - 7L
1,410 SR
Queue Stats
92W - 102L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
LemonBeef
Sun Wukong
Level 44
God Stats
20W - 20L
1,490 SR
Queue Stats
308W - 321L
1,471 Elo+
Party 1
Kali
Kali
RockyBalboa2416
Kali
Level 39
God Stats
1W - 1L
1,839 SR
Queue Stats
114W - 127L
1,454 Elo+
Party 3
Scylla
Scylla
lb23cleveland
Scylla
Level 133
God Stats
1W - 2L
1,395 SR
Queue Stats
35W - 32L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
12 / 2 / 11
13,954
607
19,043
22,395
11,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 9 / 6
10,049
437
6,450
13,195
4,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
TumuIt
Athena
18
8 / 1 / 14
13,116
570
11,199
22,097
31,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
king0919
King Arthur
20
2 / 0 / 11
13,345
580
10,028
18,299
15,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
kkby
Neith
20
8 / 1 / 12
13,987
608
19,497
12,692
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cardinal0412
Charybdis
17
1 / 7 / 1
10,280
447
7,913
15,154
5,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Chad Kroeger493
Gilgamesh
16
2 / 5 / 4
10,065
438
7,523
20,645
18,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
LemonBeef
Sun Wukong
14
4 / 8 / 4
10,014
435
9,835
23,127
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 8 / 5
10,296
448
8,183
21,545
10,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 2
10,899
474
16,052
10,503
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
31
Kills
13
13
Deaths
31
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cardinal0412
Charybdis
1
7
1
0.21
L
Gilgamesh
Chad Kroeger493
Gilgamesh
2
5
4
0.8
W
Ao Kuang
12
2
11
8.75
W
1
9
6
0.44
L
Sun Wukong
LemonBeef
Sun Wukong
4
8
4
0.75
L
1
8
5
0.44
W
Athena
TumuIt
Athena
8
1
14
15
W
King Arthur
king0919
King Arthur
2
0
11
7.5
W
Neith
kkby
Neith
8
1
12
14
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,217
Damage
49,506
88,678
Taken
90,974
69,236
Mitigated
70,282
27,558
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cardinal0412
Charybdis
7,913
4,113
0
2,769
15,154
5,268
1,156
2,693
12,461
0
89,242
L
Gilgamesh
Chad Kroeger493
Gilgamesh
7,523
893
0
2,432
20,645
18,311
266
10,072
10,573
8,953
33,363
W
Ao Kuang
19,043
5,771
0
9,793
22,395
11,078
519
4,427
17,820
121,416
0
W
6,450
2,903
0
575
13,195
4,943
1,178
4,967
8,000
42,391
0
L
Sun Wukong
LemonBeef
Sun Wukong
9,835
1,845
0
2,751
23,127
31,957
0
11,177
11,950
0
36,743
L
8,183
4,695
0
3,793
21,545
10,804
566
9,346
12,199
0
74,913
W
Athena
TumuIt
Athena
11,199
2,094
0
1,366
22,097
31,915
0
3,353
18,603
51,008
0
W
King Arthur
king0919
King Arthur
10,028
1,542
0
8,118
18,299
15,423
519
3,959
14,210
0
94,315
W
Neith
kkby
Neith
19,497
5,970
0
7,706
12,692
5,877
4,235
1,121
11,517
0
126,468
L
16,052
685
0
500
10,503
3,942
0
3,757
6,746
78,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,451
Gold Earned
51,554
628
Minions Killed
541
0
Camps Cleared
0
2,174,341
Distance Traveled
2,106,275
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,280
447
147
6
0
380,377
2
L
Gilgamesh
10,065
438
94
4
0
433,774
2
W
Ao Kuang
13,954
607
146
6
0
462,660
2
W
Vulcan
10,049
437
71
3
0
351,088
0
L
Sun Wukong
10,014
435
42
2
0
417,640
3
L
Kali
10,296
448
122
5
0
448,855
7
W
Athena
13,116
570
68
3
0
486,403
1
W
King Arthur
13,345
580
158
7
0
466,314
1
W
Neith
13,987
608
185
8
0
407,876
5
L
Scylla
10,899
474
136
6
0
425,629
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role