Player Matchup

Kumbhakarna
Kumbhakarna
Boyguitar117
Kumbhakarna
Level 18
God Stats
26W - 3L
2,152 SR
Queue Stats
41W - 5L
2,031 Elo+
Party 1
Scylla
Scylla
MajesticAye
Scylla
Level 8
God Stats
55W - 20L
1,780 SR
Queue Stats
60W - 22L
1,691 Elo+
Party 1
Bacchus
Bacchus
RagingAsn
Bacchus
Level 15
God Stats
73W - 17L
1,931 SR
Queue Stats
100W - 27L
1,826 Elo+
Party 1
Cernunnos
Cernunnos
TraaaashPanda
Cernunnos
Level 24
God Stats
4W - 0L
1,898 SR
Queue Stats
178W - 59L
1,879 Elo+
Party 1
Horus
Horus
korbin4149
Horus
Level 105
God Stats
26W - 6L
1,752 SR
Queue Stats
205W - 61L
1,868 Elo+
Party 1
Team Averages
Level 34
1,903 SR
1,859 Elo+

VS

Team Averages
Level 18
1,568 SR
1,654 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrazyMesss
Tsukuyomi
Level 29
God Stats
28W - 22L
1,839 SR
Queue Stats
157W - 88L
1,687 Elo+
Solo
Xing Tian
Xing Tian
ZealotC
Xing Tian
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
carboneho
Cthulhu
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 14L
1,649 Elo+
Solo
Anubis
Anubis
newworldwaiting
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boyguitar117
Kumbhakarna
20
3 / 4 / 37
15,016
1,155
11,716
32,851
47,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
20
6 / 3 / 25
14,153
1,089
20,936
11,454
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RagingAsn
Bacchus
20
2 / 4 / 35
14,020
1,078
11,369
23,654
39,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
TraaaashPanda
Cernunnos
20
22 / 5 / 21
17,480
1,345
49,277
18,406
10,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
20
12 / 3 / 29
15,604
1,200
24,712
25,582
30,372
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 13 / 11
15,078
1,160
31,647
26,819
9,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
CrazyMesss
Tsukuyomi
19
5 / 6 / 10
13,126
1,010
23,474
20,799
7,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
ZealotC
Xing Tian
20
1 / 9 / 15
12,782
983
7,106
25,620
32,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
carboneho
Cthulhu
20
1 / 5 / 13
12,495
961
21,066
25,808
25,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 12 / 8
14,098
1,084
23,805
23,403
10,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
76
45
Kills
19
19
Deaths
45
147
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
13
11
0.88
W
Kumbhakarna
Boyguitar117
Kumbhakarna
3
4
37
5.38
L
Tsukuyomi
CrazyMesss
Tsukuyomi
5
6
10
1.67
W
Scylla
6
3
25
6.17
W
Bacchus
RagingAsn
Bacchus
2
4
35
4.88
W
Cernunnos
TraaaashPanda
Cernunnos
22
5
21
6.5
L
Xing Tian
ZealotC
Xing Tian
1
9
15
0.94
L
Cthulhu
carboneho
Cthulhu
1
5
13
1.5
W
Horus
12
3
29
8.83
L
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,010
Damage
107,098
111,947
Taken
122,449
132,176
Mitigated
85,522
19,786
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
31,647
25,801
0
0
26,819
9,116
0
7,673
19,146
0
80,567
W
Kumbhakarna
Boyguitar117
Kumbhakarna
11,716
802
915
2,336
32,851
47,624
0
15,983
16,868
29,873
0
L
Tsukuyomi
CrazyMesss
Tsukuyomi
23,474
5,900
0
52
20,799
7,992
0
6,573
14,226
0
55,677
W
Scylla
20,936
2,107
0
0
11,454
4,562
0
5,606
5,848
56,220
0
W
Bacchus
RagingAsn
Bacchus
11,369
1,358
850
2,421
23,654
39,375
0
11,090
12,564
16,687
0
W
Cernunnos
TraaaashPanda
Cernunnos
49,277
26,437
40
1,875
18,406
10,243
0
7,037
11,369
0
87,895
L
Xing Tian
ZealotC
Xing Tian
7,106
428
0
0
25,620
32,532
0
11,270
14,350
12,698
0
L
Cthulhu
carboneho
Cthulhu
21,066
301
421
0
25,808
25,122
0
11,717
14,091
34,519
0
W
Horus
24,712
11,604
5,346
6,003
25,582
30,372
0
12,261
13,321
0
32,942
L
23,805
123
0
5,626
23,403
10,760
0
6,788
16,615
50,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,273
Gold Earned
67,579
258
Minions Killed
272
4
Camps Cleared
17
1,216,537
Distance Traveled
1,304,328
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,078
1,160
102
8
13
211,734
0
W
Kumbhakarna
15,016
1,155
34
3
1
265,932
0
L
Tsukuyomi
13,126
1,010
66
5
1
295,351
0
W
Scylla
14,153
1,089
103
8
2
241,774
0
W
Bacchus
14,020
1,078
6
0
0
231,577
3
W
Cernunnos
17,480
1,345
92
7
1
218,155
0
L
Xing Tian
12,782
983
10
1
1
263,809
1
L
Cthulhu
12,495
961
34
3
0
290,613
0
W
Horus
15,604
1,200
23
2
0
259,099
1
L
Anubis
14,098
1,084
60
5
2
242,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role