Player Matchup

Mercury
Mercury
Charzival
Mercury
Level 138
God Stats
0W - 1L
1,549 SR
Queue Stats
44W - 65L
1,473 Elo+
Party 2
Charybdis
Charybdis
JAFYT
Charybdis
Level 147
God Stats
1W - 5L
1,218 SR
Queue Stats
30W - 39L
1,506 Elo+
Party 2
Chronos
Chronos
Zendalucard
Chronos
Level 142
God Stats
1W - 1L
1,443 SR
Queue Stats
28W - 48L
1,443 Elo+
Party 2
Team Averages
Level 142
1,403 SR
1,474 Elo+

VS

Team Averages
Level 80
1,645 SR
1,585 Elo+
Artemis
Artemis
MetalMythic
Artemis
Level 67
God Stats
18W - 9L
1,673 SR
Queue Stats
167W - 179L
1,536 Elo+
Party 1
Tiamat
Tiamat
RequiredWolf
Tiamat
Level 72
God Stats
28W - 15L
1,497 SR
Queue Stats
99W - 77L
1,615 Elo+
Party 1
Odin
Odin
Yorruichi
Odin
Level 101
God Stats
14W - 2L
1,766 SR
Queue Stats
150W - 111L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Charzival
Mercury
11
1 / 11 / 4
8,580
660
6,906
14,559
5,247
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
JAFYT
Charybdis
12
1 / 9 / 6
8,734
672
7,261
11,894
3,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Zendalucard
Chronos
11
5 / 8 / 1
9,540
734
11,274
14,587
5,353
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MetalMythic
Artemis
15
11 / 2 / 11
10,924
840
14,664
9,896
3,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
5 / 3 / 19
10,671
821
12,369
13,001
11,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
16
12 / 2 / 13
11,617
894
11,033
9,706
9,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
28
28
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
Charzival
Mercury
1
11
4
0.27
L
Charybdis
JAFYT
Charybdis
1
9
6
0.44
W
Artemis
MetalMythic
Artemis
11
2
11
8.25
W
Tiamat
5
3
19
4.83
W
Odin
12
2
13
9.25
L
Chronos
Zendalucard
Chronos
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
38,066
41,040
Taken
32,603
14,505
Mitigated
24,873
2,126
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Charzival
Mercury
6,906
2,475
0
80
14,559
5,247
0
4,105
10,454
0
27,635
L
Charybdis
JAFYT
Charybdis
7,261
2,866
0
660
11,894
3,905
0
3,719
8,175
0
29,809
W
Artemis
MetalMythic
Artemis
14,664
8,524
0
2,929
9,896
3,899
436
4,459
5,437
0
36,952
W
Tiamat
12,369
1,777
673
5,127
13,001
11,178
622
4,309
8,692
32,742
0
W
Odin
11,033
3,255
0
1,835
9,706
9,796
1,147
2,840
6,866
452
37,862
L
Chronos
Zendalucard
Chronos
11,274
3,697
0
1,386
14,587
5,353
0
5,022
9,565
21,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
33,212
131
Minions Killed
148
5
Camps Cleared
7
656,057
Distance Traveled
740,406
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,580
660
47
4
4
233,743
3
L
Charybdis
8,734
672
56
4
0
206,368
4
W
Artemis
10,924
840
47
4
3
231,454
4
W
Tiamat
10,671
821
44
3
3
249,189
2
W
Odin
11,617
894
57
4
1
259,763
5
L
Chronos
9,540
734
28
2
1
215,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role