Player Matchup

Kukulkan
Kukulkan
BARTHOLOMEOWTH
Kukulkan
Level 153
God Stats
1W - 0L
1,304 SR
Queue Stats
49W - 48L
1,548 Elo+
Party 1
Ares
Ares
Jeic17
Ares
Level 26
God Stats
1W - 1L
1,537 SR
Queue Stats
7W - 18L
1,267 Elo+
Party 1
Khepri
Khepri
JuanOrlandoHn
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,462 Elo+
Party 1
Arachne
Arachne
Rezeoj
Arachne
Level 143
God Stats
2W - 7L
1,520 SR
Queue Stats
105W - 111L
1,511 Elo+
Party 1
Sol
Sol
allanosky_97
Sol
Level 67
God Stats
1W - 1L
1,275 SR
Queue Stats
8W - 15L
1,328 Elo+
Party 1
Team Averages
Level 107
1,427 SR
1,423 Elo+

VS

Team Averages
Level 73
1,463 SR
1,451 Elo+
Jormungandr
Jormungandr
Edupro31
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,458 Elo+
Party 2
Arachne
Arachne
G1V3 UP R0B0T
Arachne
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 188L
1,380 Elo+
Solo
Izanami
Izanami
HeartSeakerr
Izanami
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
52W - 44L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
Kornmosis
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,495 Elo+
Solo
Achilles
Achilles
LadyMaria_
Achilles
Level 135
God Stats
0W - 3L
1,290 SR
Queue Stats
84W - 85L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 4 / 9
14,738
737
37,617
15,749
12,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Jeic17
Ares
20
3 / 6 / 14
12,710
636
10,172
20,180
22,405
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
1 / 6 / 17
11,982
599
8,792
23,116
32,599
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Rezeoj
Arachne
19
5 / 5 / 13
12,757
638
16,210
23,225
12,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 4 / 11
14,570
729
19,378
12,580
6,785
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Edupro31
Jormungandr
20
4 / 5 / 15
12,913
646
26,459
25,435
15,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
20
6 / 4 / 13
13,585
679
12,849
21,641
14,959
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
HeartSeakerr
Izanami
20
2 / 7 / 11
12,838
642
11,797
19,013
8,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Kornmosis
Guan Yu
17
2 / 5 / 12
11,339
567
8,936
25,029
33,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
LadyMaria_
Achilles
20
11 / 2 / 10
13,747
687
25,658
20,649
12,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
86
23
Kills
25
25
Deaths
23
64
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
4
9
3.38
L
Jormungandr
Edupro31
Jormungandr
4
5
15
2.3
L
Arachne
6
4
13
3.13
L
Izanami
HeartSeakerr
Izanami
2
7
11
1.07
W
Ares
Jeic17
Ares
3
6
14
1.67
W
1
6
17
1.58
L
Guan Yu
Kornmosis
Guan Yu
2
5
12
1.6
L
Achilles
LadyMaria_
Achilles
11
2
10
8
W
Arachne
Rezeoj
Arachne
5
5
13
2.3
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,169
Damage
85,699
94,850
Taken
111,767
85,945
Mitigated
85,159
24,823
Healing
51,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
37,617
4,551
750
4,366
15,749
12,146
849
3,233
12,516
75,613
0
L
Jormungandr
Edupro31
Jormungandr
26,459
3,887
88
3,453
25,435
15,912
441
20,556
4,879
59,482
0
L
Arachne
12,849
7,986
4,146
7,188
21,641
14,959
1,738
10,153
11,488
0
21,108
L
Izanami
HeartSeakerr
Izanami
11,797
9,257
1,100
5,485
19,013
8,039
2,420
13,616
5,397
0
38,294
W
Ares
Jeic17
Ares
10,172
487
655
662
20,180
22,405
213
5,904
14,276
18,802
0
W
8,792
628
981
2,802
23,116
32,599
428
9,719
13,397
23,606
0
L
Guan Yu
Kornmosis
Guan Yu
8,936
1,589
5,124
9,593
25,029
33,660
0
17,605
7,424
0
15,340
L
Achilles
LadyMaria_
Achilles
25,658
6,733
5,402
9,794
20,649
12,589
641
14,029
6,620
0
54,617
W
Arachne
Rezeoj
Arachne
16,210
11,021
1,875
9,123
23,225
12,010
1,511
5,350
17,875
0
27,059
W
19,378
6,455
416
3,193
12,580
6,785
2,266
2,253
10,327
56,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,757
Gold Earned
64,422
237
Minions Killed
241
0
Camps Cleared
0
1,630,852
Distance Traveled
1,683,064
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,738
737
93
5
0
305,934
1
L
Jormungandr
12,913
646
79
4
0
345,293
0
L
Arachne
13,585
679
25
1
0
348,481
0
L
Izanami
12,838
642
60
3
0
289,600
0
W
Ares
12,710
636
16
1
0
344,295
1
W
Khepri
11,982
599
18
1
0
317,257
0
L
Guan Yu
11,339
567
16
1
0
270,654
0
L
Achilles
13,747
687
61
3
0
429,036
4
W
Arachne
12,757
638
23
1
0
335,677
1
W
Sol
14,570
729
87
4
0
327,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role