Player Matchup

Thor
Thor
ArbitraryRule
Thor
Level 107
God Stats
6W - 5L
1,547 SR
Queue Stats
452W - 428L
1,563 Elo+
Party 1
Achilles
Achilles
Fallen_LnD_Angel
Achilles
Level 121
God Stats
3W - 1L
1,512 SR
Queue Stats
127W - 105L
1,567 Elo+
Party 3
Sol
Sol
L0veDoctor
Sol
Level 138
God Stats
11W - 8L
1,545 SR
Queue Stats
614W - 608L
1,545 Elo+
Party 1
Horus
Horus
NomNomGoesPewPew
Horus
Level 71
God Stats
1W - 2L
1,287 SR
Queue Stats
213W - 161L
1,601 Elo+
Party 3
Thoth
Thoth
usagi61-
Thoth
Level 158
God Stats
5W - 3L
1,480 SR
Queue Stats
257W - 207L
1,534 Elo+
Party 3
Team Averages
Level 119
1,474 SR
1,562 Elo+

VS

Team Averages
Level 110
1,524 SR
1,611 Elo+
Olorun
Olorun
Arthedain240
Olorun
Level 84
God Stats
1W - 1L
1,726 SR
Queue Stats
44W - 28L
1,683 Elo+
Party 2
Janus
Janus
Merlin85
Janus
Level 103
God Stats
0W - 1L
1,224 SR
Queue Stats
90W - 89L
1,614 Elo+
Party 2
Aphrodite
Aphrodite
Rikumerlin99
Aphrodite
Level 120
God Stats
3W - 2L
1,618 SR
Queue Stats
115W - 91L
1,660 Elo+
Party 2
Ymir
Ymir
Zangamer1
Ymir
Level 91
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 5L
1,564 Elo+
Solo
Thoth
Thoth
darkskull243
Thoth
Level 153
God Stats
2W - 8L
1,341 SR
Queue Stats
396W - 398L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
8,649
721
5,018
7,557
7,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 20
10,187
849
14,514
16,172
21,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
17 / 3 / 7
12,134
1,011
19,443
12,695
5,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 2 / 22
9,521
793
7,707
19,906
21,003
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
usagi61-
Thoth
17
4 / 1 / 16
10,090
841
18,133
6,777
2,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 5 / 1
7,000
583
2,710
9,649
3,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Merlin85
Janus
15
1 / 5 / 4
8,423
702
6,220
11,041
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Rikumerlin99
Aphrodite
16
2 / 6 / 3
8,517
710
5,453
14,651
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
6 / 7 / 1
10,147
846
6,917
18,438
9,670
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 5
8,597
716
16,165
13,012
4,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
29
Kills
10
11
Deaths
29
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Olorun
0
5
1
0.1
W
4
3
20
4.67
W
17
3
7
6.83
L
Janus
Merlin85
Janus
1
5
4
0.6
W
2
2
22
6.5
L
Aphrodite
Rikumerlin99
Aphrodite
2
6
3
0.58
L
Ymir
6
7
1
0.93
L
1
6
5
0.58
W
Thoth
usagi61-
Thoth
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,815
Damage
37,465
63,107
Taken
66,791
57,204
Mitigated
30,874
35,038
Healing
24,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,018
483
529
1,200
7,557
7,440
196
4,781
2,776
0
6,157
L
Olorun
2,710
1,291
2,116
2,183
9,649
3,399
0
4,809
4,840
5,599
0
W
14,514
1,485
1,440
4,834
16,172
21,059
750
8,872
7,300
0
23,544
W
19,443
3,643
2,437
4,357
12,695
5,117
2,601
9,671
3,024
36,523
0
L
Janus
Merlin85
Janus
6,220
210
674
1,637
11,041
3,251
0
3,910
7,131
14,084
0
W
7,707
3,054
8,351
9,594
19,906
21,003
367
9,332
10,574
0
11,196
L
Aphrodite
Rikumerlin99
Aphrodite
5,453
710
7,049
5,770
14,651
10,381
0
9,305
5,346
16,194
0
L
Ymir
6,917
1,027
729
2,026
18,438
9,670
0
11,792
6,646
15,835
0
L
16,165
307
1,026
1,043
13,012
4,173
0
7,760
5,252
34,737
0
W
Thoth
usagi61-
Thoth
18,133
178
1,349
947
6,777
2,585
648
4,809
1,968
48,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
42,684
125
Minions Killed
112
0
Camps Cleared
0
1,178,386
Distance Traveled
980,377
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,649
721
3
0
0
237,764
0
L
Olorun
7,000
583
9
1
0
142,771
0
W
Achilles
10,187
849
21
2
0
250,809
0
W
Sol
12,134
1,011
44
4
0
186,624
0
L
Janus
8,423
702
17
1
0
211,489
0
W
Horus
9,521
793
3
0
0
246,237
0
L
Aphrodite
8,517
710
21
2
0
212,331
0
L
Ymir
10,147
846
26
2
0
194,273
0
L
Thoth
8,597
716
39
3
0
219,513
1
W
Thoth
10,090
841
54
5
0
256,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role