Player Matchup

Thor
Thor
 
Thor
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AnaBrnabic
Medusa
Level 62
God Stats
7W - 14L
1,314 SR
Queue Stats
142W - 195L
1,319 Elo+
Party 1
Bellona
Bellona
ShvabraPro
Bellona
Level 142
God Stats
6W - 4L
1,171 SR
Queue Stats
186W - 162L
1,459 Elo+
Solo
Sylvanus
Sylvanus
chumchumpotato
Sylvanus
Level 120
God Stats
0W - 1L
1,633 SR
Queue Stats
139W - 104L
1,593 Elo+
Solo
Zeus
Zeus
new-36344397
Zeus
Level 125
God Stats
14W - 11L
1,587 SR
Queue Stats
331W - 338L
1,471 Elo+
Solo
Team Averages
Level 100
1,441 SR
1,468 Elo+

VS

Team Averages
Level 92
1,532 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlexHuntX
Cernunnos
Level 41
God Stats
22W - 31L
1,417 SR
Queue Stats
531W - 577L
1,332 Elo+
Solo
Artio
Artio
Klump007
Artio
Level 107
God Stats
3W - 5L
1,484 SR
Queue Stats
31W - 44L
1,460 Elo+
Solo
Kali
Kali
NaughtyBreeze
Kali
Level 124
God Stats
4W - 2L
1,688 SR
Queue Stats
91W - 78L
1,548 Elo+
Solo
Anubis
Anubis
Raank96
Anubis
Level 64
God Stats
7W - 6L
1,569 SR
Queue Stats
383W - 374L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 5 / 2
6,274
392
3,381
10,511
8,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
AnaBrnabic
Medusa
13
3 / 3 / 4
7,994
500
8,938
11,930
3,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ShvabraPro
Bellona
12
3 / 9 / 0
7,593
475
7,738
17,098
8,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
13
4 / 3 / 1
8,208
513
9,040
18,663
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 2
7,839
490
6,990
9,713
3,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 7
9,480
593
8,477
9,293
3,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
AlexHuntX
Cernunnos
12
1 / 5 / 1
7,710
482
6,390
11,255
3,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Klump007
Artio
11
0 / 3 / 8
7,328
458
3,091
10,204
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 1 / 7
10,568
661
12,026
14,249
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Raank96
Anubis
17
10 / 1 / 2
10,729
671
16,965
11,598
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
24
24
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
2
0.2
W
Janus
 
Janus
4
1
7
7.5
W
Cernunnos
AlexHuntX
Cernunnos
1
5
1
0.3
L
Medusa
AnaBrnabic
Medusa
3
3
4
1.67
W
Artio
Klump007
Artio
0
3
8
1.33
W
9
1
7
12.5
W
Anubis
Raank96
Anubis
10
1
2
11
L
Bellona
ShvabraPro
Bellona
3
9
0
0.33
L
Sylvanus
4
3
1
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
46,949
67,915
Taken
56,599
31,204
Mitigated
27,897
22,512
Healing
28,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,381
818
0
738
10,511
8,158
0
4,789
5,722
0
22,008
W
Janus
 
Janus
8,477
409
0
3,010
9,293
3,898
0
3,481
5,812
62,942
0
W
Cernunnos
AlexHuntX
Cernunnos
6,390
2,376
0
3,065
11,255
3,022
144
1,964
9,291
0
45,085
L
Medusa
AnaBrnabic
Medusa
8,938
4,564
0
5,815
11,930
3,630
635
2,285
9,645
0
47,621
W
Artio
Klump007
Artio
3,091
390
260
3,780
10,204
8,424
330
1,504
8,700
15,404
0
W
12,026
5,933
0
9,511
14,249
6,388
0
4,066
10,183
0
72,284
W
Anubis
Raank96
Anubis
16,965
1,548
0
8,882
11,598
6,165
2,258
4,171
7,427
71,420
0
L
Bellona
ShvabraPro
Bellona
7,738
3,485
0
3,121
17,098
8,820
0
7,510
9,588
0
43,539
L
Sylvanus
9,040
2,884
433
7,816
18,663
7,228
116
10,411
8,252
36,529
8,893
L
6,990
994
0
4,589
9,713
3,368
352
3,538
6,175
52,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
45,815
381
Minions Killed
478
0
Camps Cleared
0
1,347,891
Distance Traveled
1,485,419
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,274
392
38
2
0
267,854
5
W
Janus
9,480
593
127
8
0
315,441
4
W
Cernunnos
7,710
482
82
5
0
217,198
2
L
Medusa
7,994
500
83
5
0
286,704
6
W
Artio
7,328
458
18
1
0
317,212
6
W
Kali
10,568
661
106
7
0
363,503
3
W
Anubis
10,729
671
145
9
0
272,065
3
L
Bellona
7,593
475
73
5
0
267,495
1
L
Sylvanus
8,208
513
87
5
0
257,984
3
L
Zeus
7,839
490
100
6
0
267,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role