Player Matchup

Ymir
Ymir
Eragon20
Ymir
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 95L
1,404 Elo+
Party 1
Charybdis
Charybdis
Keko911
Charybdis
Level 127
God Stats
3W - 6L
1,365 SR
Queue Stats
101W - 127L
1,385 Elo+
Solo
Scylla
Scylla
ShadowCommando
Scylla
Level 87
God Stats
18W - 20L
1,264 SR
Queue Stats
140W - 130L
1,409 Elo+
Party 1
Team Averages
Level 109
1,376 SR
1,399 Elo+

VS

Team Averages
Level 40
1,393 SR
1,423 Elo+
Hercules
Hercules
ThatOneErick
Hercules
Level 52
God Stats
7W - 7L
1,326 SR
Queue Stats
56W - 61L
1,475 Elo+
Solo
Ra
Ra
Y4hir616
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,382 Elo+
Solo
Neith
Neith
kazimaro00123
Neith
Level 56
God Stats
7W - 12L
1,354 SR
Queue Stats
249W - 354L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 9
9,275
713
6,958
14,081
8,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Keko911
Charybdis
13
2 / 1 / 7
9,014
693
7,143
6,776
2,401
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
9 / 0 / 3
10,009
770
11,374
6,685
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ThatOneErick
Hercules
10
1 / 6 / 1
7,601
585
3,069
14,340
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
7,469
575
7,037
8,811
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 1
7,897
607
9,801
5,882
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
9
5.5
W
Charybdis
Keko911
Charybdis
2
1
7
5.5
W
9
0
3
10.5
L
Hercules
ThatOneErick
Hercules
1
6
1
0.25
L
0
4
1
0.13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
19,907
27,542
Taken
29,033
13,061
Mitigated
14,829
8,312
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,958
1,517
0
5,493
14,081
8,339
0
4,899
9,182
14,551
0
W
Charybdis
Keko911
Charybdis
7,143
4,560
0
2,522
6,776
2,401
1,062
1,022
5,754
0
37,691
W
11,374
531
0
297
6,685
2,321
140
1,518
5,167
38,366
0
L
Hercules
ThatOneErick
Hercules
3,069
440
0
2,298
14,340
9,507
0
8,499
5,841
0
8,987
L
7,037
1,029
840
2,038
8,811
3,250
0
6,346
2,465
35,694
0
L
9,801
1,099
0
1,542
5,882
2,072
0
3,934
1,948
0
29,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
22,967
171
Minions Killed
131
6
Camps Cleared
5
711,662
Distance Traveled
692,166
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,275
713
22
2
0
239,060
0
W
Charybdis
9,014
693
67
5
4
225,922
4
W
Scylla
10,009
770
82
6
2
246,680
3
L
Hercules
7,601
585
14
1
1
233,753
0
L
Ra
7,469
575
60
5
1
221,603
3
L
Neith
7,897
607
57
4
3
236,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role