Player Matchup

Rama
Rama
CWSTerminator3
Rama
Level 69
God Stats
3W - 1L
1,270 SR
Queue Stats
377W - 333L
1,513 Elo+
Party 1
Yemoja
Yemoja
dagirlnextdoor17
Yemoja
Level 81
God Stats
17W - 16L
1,482 SR
Queue Stats
434W - 395L
1,504 Elo+
Party 1
Olorun
Olorun
salmonxsister
Olorun
Level 138
God Stats
4W - 2L
1,315 SR
Queue Stats
224W - 135L
1,578 Elo+
Party 1
Team Averages
Level 96
1,356 SR
1,532 Elo+

VS

Team Averages
Level 85
1,440 SR
1,602 Elo+
Hades
Hades
Akapancho854
Hades
Level 75
God Stats
17W - 11L
1,556 SR
Queue Stats
112W - 55L
1,642 Elo+
Party 2
Zeus
Zeus
AphoticV2
Zeus
Level 112
God Stats
0W - 1L
1,264 SR
Queue Stats
38W - 24L
1,612 Elo+
Party 2
Apollo
Apollo
SoberBrian
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 63L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
10,951
730
15,357
10,306
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 11
10,096
673
4,160
13,815
17,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 4 / 4
10,256
684
7,932
9,157
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,718
581
7,939
10,990
11,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
13
4 / 4 / 1
9,718
648
8,685
9,779
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SoberBrian
Apollo
12
1 / 4 / 3
9,045
603
7,582
11,118
4,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Zeus
4
4
1
1.13
W
6
1
7
9.5
L
Apollo
SoberBrian
Apollo
1
4
3
0.63
W
2
1
11
7.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
24,206
33,278
Taken
31,887
26,292
Mitigated
19,395
12,074
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,939
209
22
1,663
10,990
11,260
0
4,285
6,705
26,481
0
L
Zeus
8,685
1,048
0
508
9,779
3,652
0
4,256
5,523
29,280
0
W
15,357
9,253
0
1,618
10,306
5,071
1,103
5,296
5,010
0
59,010
L
Apollo
SoberBrian
Apollo
7,582
2,656
0
1,524
11,118
4,483
0
3,570
7,548
0
32,639
W
4,160
415
4,680
3,055
13,815
17,185
455
6,291
7,524
16,383
0
W
7,932
2,990
1,149
1,572
9,157
4,036
1,218
5,735
3,422
33,804
2,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
27,481
177
Minions Killed
154
7
Camps Cleared
6
763,674
Distance Traveled
741,893
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,718
581
50
3
1
242,206
3
L
Zeus
9,718
648
41
3
3
238,138
2
W
Rama
10,951
730
98
7
3
265,899
3
L
Apollo
9,045
603
63
4
2
261,549
5
W
Yemoja
10,096
673
25
2
0
245,036
3
W
Olorun
10,256
684
54
4
4
252,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role