Player Matchup

Izanami
Izanami
JessDawn
Izanami
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
57W - 65L
1,378 Elo+
Party 1
Sol
Sol
TannerTann
Sol
Level 15
God Stats
2W - 8L
1,722 SR
Queue Stats
50W - 52L
1,395 Elo+
Party 1
Fafnir
Fafnir
XTombaX
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,368 Elo+
Party 1
Thor
Thor
Yeti Lasers
Thor
Level 7
God Stats
1W - 7L
1,273 SR
Queue Stats
169W - 209L
1,091 Elo+
Solo
King Arthur
King Arthur
ßřÿåñ
King Arthur
Level 7
God Stats
16W - 6L
1,603 SR
Queue Stats
18W - 13L
1,324 Elo+
Solo
Team Averages
Level 27
1,478 SR
1,311 Elo+

VS

Team Averages
Level 17
1,533 SR
1,400 Elo+
Artemis
Artemis
DMustang
Artemis
Level 4
God Stats
10W - 4L
1,787 SR
Queue Stats
10W - 9L
1,340 Elo+
Solo
Sol
Sol
Elan19o4
Sol
Level 25
God Stats
12W - 5L
1,452 SR
Queue Stats
54W - 58L
1,542 Elo+
Solo
Neith
Neith
IDGAFISMOKEPOT
Neith
Level 17
God Stats
44W - 27L
1,538 SR
Queue Stats
44W - 32L
1,440 Elo+
Solo
Ares
Ares
Mecha Wo1f
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,232 Elo+
Solo
Bakasura
Bakasura
Wolfcrazies
Bakasura
Level 25
God Stats
7W - 14L
1,388 SR
Queue Stats
27W - 31L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JessDawn
Izanami
17
1 / 10 / 8
10,957
913
16,315
21,685
9,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 11 / 4
11,786
982
16,031
23,389
9,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
XTombaX
Fafnir
19
5 / 4 / 8
13,005
1,084
8,340
18,934
23,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 9 / 7
11,038
920
10,135
17,412
7,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ßřÿåñ
King Arthur
18
1 / 7 / 9
10,788
899
11,788
31,974
36,113
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DMustang
Artemis
19
4 / 3 / 17
11,939
995
15,153
10,057
4,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 19
14,457
1,205
39,405
18,211
6,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 20
13,172
1,098
30,119
11,724
5,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 5 / 20
11,176
931
7,529
15,719
12,417
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Wolfcrazies
Bakasura
19
12 / 3 / 14
13,526
1,127
13,458
13,177
7,597
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
15
Kills
41
41
Deaths
15
36
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
DMustang
Artemis
4
3
17
4.17
W
14
2
19
11.75
W
10
2
20
10
L
Izanami
JessDawn
Izanami
1
10
8
0.5
W
1
5
20
2.2
L
6
11
4
0.73
W
Bakasura
Wolfcrazies
Bakasura
12
3
14
6.33
L
Fafnir
XTombaX
Fafnir
5
4
8
2.25
L
2
9
7
0.61
L
King Arthur
ßřÿåñ
King Arthur
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,609
Damage
105,664
113,394
Taken
68,888
85,869
Mitigated
35,610
7,322
Healing
23,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DMustang
Artemis
15,153
8,798
0
1,544
10,057
4,124
0
3,556
6,501
0
32,925
W
39,405
17,544
233
11,775
18,211
6,309
0
8,114
10,097
62,529
0
W
30,119
23,227
0
6,018
11,724
5,163
0
4,199
7,525
0
54,143
L
Izanami
JessDawn
Izanami
16,315
13,179
0
952
21,685
9,308
0
9,850
11,610
0
40,688
W
7,529
792
413
400
15,719
12,417
0
4,355
11,364
12,694
0
L
16,031
6,205
0
3,140
23,389
9,454
0
14,474
8,504
27,118
0
W
Bakasura
Wolfcrazies
Bakasura
13,458
10,013
289
2,528
13,177
7,597
0
4,147
9,030
0
21,759
L
Fafnir
XTombaX
Fafnir
8,340
1,398
694
2,082
18,934
23,484
0
7,701
10,178
20,950
0
L
10,135
1,748
0
0
17,412
7,510
0
7,394
9,517
0
22,240
L
King Arthur
ßřÿåñ
King Arthur
11,788
1,676
0
454
31,974
36,113
0
6,971
24,073
0
27,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
64,270
175
Minions Killed
206
3
Camps Cleared
7
976,828
Distance Traveled
951,862
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,939
995
39
3
0
173,289
0
W
Sol
14,457
1,205
55
5
5
213,951
0
W
Neith
13,172
1,098
57
5
1
194,663
0
L
Izanami
10,957
913
66
6
2
168,946
2
W
Ares
11,176
931
7
1
0
163,542
2
L
Sol
11,786
982
35
3
0
206,249
1
W
Bakasura
13,526
1,127
48
4
1
206,417
0
L
Fafnir
13,005
1,084
31
3
0
208,017
0
L
Thor
11,038
920
17
1
1
190,505
1
L
King Arthur
10,788
899
26
2
0
203,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role