Player Matchup

Yemoja
Yemoja
Dangerous_Bihhhh
Yemoja
Level 24
God Stats
116W - 144L
1,453 SR
Queue Stats
320W - 432L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EM R TO
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,272 Elo+
Party 4
Gilgamesh
Gilgamesh
GorillaGutz
Gilgamesh
Level 93
God Stats
78W - 71L
1,534 SR
Queue Stats
262W - 316L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
HollywoodSpeed
Danzaburou
Level 18
God Stats
11W - 17L
1,458 SR
Queue Stats
171W - 265L
1,356 Elo+
Party 1
Ao Kuang
Ao Kuang
UnlinkedBreak33
Ao Kuang
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
135W - 123L
1,269 Elo+
Party 4
Team Averages
Level 34
1,447 SR
1,341 Elo+

VS

Team Averages
Level 18
1,457 SR
1,394 Elo+
Ravana
Ravana
DJ Diabetez
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,347 Elo+
Party 3
Merlin
Merlin
EverydayTrash53
Merlin
Level 16
God Stats
18W - 25L
1,322 SR
Queue Stats
56W - 60L
1,431 Elo+
Party 2
Neith
Neith
HARTxBreaker
Neith
Level 10
God Stats
17W - 8L
1,474 SR
Queue Stats
22W - 17L
1,345 Elo+
Party 2
Odin
Odin
Wingman324
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
mvh616
Cthulhu
Level 20
God Stats
40W - 21L
1,489 SR
Queue Stats
68W - 63L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 7
10,912
839
11,170
22,074
8,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
EM R TO
Ah Muzen Cab
18
0 / 10 / 5
11,350
873
11,231
25,327
9,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
GorillaGutz
Gilgamesh
18
5 / 8 / 3
12,250
942
18,796
29,287
18,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
HollywoodSpeed
Danzaburou
17
1 / 13 / 6
11,325
871
15,441
26,707
10,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
17
2 / 16 / 4
11,068
851
11,553
35,179
11,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
7 / 3 / 25
13,177
1,014
17,284
13,710
7,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
26 / 0 / 22
16,517
1,271
55,783
12,745
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 27
12,885
991
19,795
7,194
3,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 28
12,565
967
12,943
12,199
10,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
mvh616
Cthulhu
20
7 / 2 / 30
13,340
1,026
22,946
27,655
24,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
184
8
Kills
52
52
Deaths
8
25
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
3
25
6.5
L
0
5
7
0.7
L
Ah Muzen Cab
EM R TO
Ah Muzen Cab
0
10
5
0.25
W
26
0
22
37
L
Gilgamesh
GorillaGutz
Gilgamesh
5
8
3
0.81
W
6
1
27
19.5
L
Danzaburou
HollywoodSpeed
Danzaburou
1
13
6
0.31
L
Ao Kuang
2
16
4
0.25
W
6
2
28
10
W
Cthulhu
mvh616
Cthulhu
7
2
30
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,191
Damage
128,751
138,574
Taken
73,503
58,612
Mitigated
50,574
10,688
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
17,284
5,000
0
1,710
13,710
7,250
0
4,033
9,571
0
20,613
L
11,170
2,443
2,175
92
22,074
8,314
0
13,004
9,070
34,870
0
L
Ah Muzen Cab
EM R TO
Ah Muzen Cab
11,231
4,938
0
2,815
25,327
9,322
0
16,492
8,835
0
47,203
W
55,783
2,447
1,760
3,890
12,745
5,572
0
2,750
9,937
88,222
0
L
Gilgamesh
GorillaGutz
Gilgamesh
18,796
5,921
44
557
29,287
18,970
0
15,515
13,772
0
36,212
W
19,795
13,005
0
724
7,194
3,058
0
2,353
4,841
0
36,787
L
Danzaburou
HollywoodSpeed
Danzaburou
15,441
8,467
0
2,763
26,707
10,337
0
13,988
12,719
0
33,976
L
Ao Kuang
11,553
4,768
0
2,242
35,179
11,669
0
19,730
15,449
22,369
0
W
12,943
5,608
432
837
12,199
10,228
0
5,598
6,601
0
19,121
W
Cthulhu
mvh616
Cthulhu
22,946
1,898
0
8,501
27,655
24,466
0
7,989
19,360
39,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
68,484
217
Minions Killed
243
3
Camps Cleared
3
1,031,443
Distance Traveled
1,142,841
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,177
1,014
9
1
1
220,371
0
L
Yemoja
10,912
839
47
4
2
210,268
0
L
Ah Muzen Cab
11,350
873
67
5
0
193,833
4
W
Merlin
16,517
1,271
106
8
0
237,695
1
L
Gilgamesh
12,250
942
45
3
0
233,386
1
W
Neith
12,885
991
67
5
2
199,799
0
L
Danzaburou
11,325
871
38
3
0
198,383
0
L
Ao Kuang
11,068
851
20
2
1
195,573
0
W
Odin
12,565
967
15
1
0
249,970
0
W
Cthulhu
13,340
1,026
46
4
0
235,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role