Player Matchup

Chaac
Chaac
Issei Uchiha
Chaac
Level 76
God Stats
2W - 3L
1,510 SR
Queue Stats
6W - 7L
1,344 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheMaster1765
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,513 SR
Queue Stats
4W - 3L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
TheeSpaceDuck
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,699 Elo+
Party 2
Team Averages
Level 69
1,508 SR
1,475 Elo+

VS

Team Averages
Level 89
1,399 SR
1,455 Elo+
Neith
Neith
AnubisGold30
Neith
Level 8
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BifocalYew84
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Aphrodite
Aphrodite
xMr614DagreeZx
Aphrodite
Level 159
God Stats
1W - 1L
1,314 SR
Queue Stats
88W - 116L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 10
8,973
816
9,452
14,161
8,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
TheMaster1765
Morgan Le Fay
14
13 / 1 / 7
10,172
925
13,105
7,660
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheeSpaceDuck
Baron Samedi
13
5 / 0 / 12
8,982
817
7,355
6,616
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 0
7,972
725
6,678
10,144
3,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
BifocalYew84
Heimdallr
10
0 / 4 / 2
6,686
608
2,239
9,130
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
xMr614DagreeZx
Aphrodite
9
0 / 11 / 2
6,735
612
3,957
14,475
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
24
Kills
2
3
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Heimdallr
BifocalYew84
Heimdallr
0
4
2
0.25
W
6
2
10
5.5
W
Morgan Le Fay
TheMaster1765
Morgan Le Fay
13
1
7
16.5
W
Baron Samedi
TheeSpaceDuck
Baron Samedi
5
0
12
11
L
Aphrodite
xMr614DagreeZx
Aphrodite
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
12,874
28,437
Taken
33,749
14,041
Mitigated
12,970
8,640
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
1,816
0
573
10,144
3,265
0
5,885
3,973
0
12,143
L
Heimdallr
BifocalYew84
Heimdallr
2,239
391
99
567
9,130
3,740
0
4,579
4,415
0
9,331
W
9,452
2,151
0
4,792
14,161
8,060
376
1,848
12,313
0
27,459
W
Morgan Le Fay
TheMaster1765
Morgan Le Fay
13,105
1,059
0
1,297
7,660
3,019
595
1,310
6,350
32,829
0
W
Baron Samedi
TheeSpaceDuck
Baron Samedi
7,355
790
403
2,148
6,616
2,962
900
1,775
4,841
32,415
0
L
Aphrodite
xMr614DagreeZx
Aphrodite
3,957
295
1,069
3,081
14,475
5,965
0
9,421
4,702
20,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
21,393
139
Minions Killed
57
6
Camps Cleared
1
672,521
Distance Traveled
427,111
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,972
725
17
2
0
134,485
1
L
Heimdallr
6,686
608
15
1
0
135,643
0
W
Chaac
8,973
816
41
4
3
213,871
2
W
Morgan Le Fay
10,172
925
47
4
2
237,534
0
W
Baron Samedi
8,982
817
51
5
1
221,116
1
L
Aphrodite
6,735
612
25
2
1
156,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role