Player Matchup

Skadi
Skadi
JaylinDSwagg
Skadi
Level 19
God Stats
2W - 2L
1,209 SR
Queue Stats
9W - 21L
1,152 Elo+
Party 2
Pele
Pele
Lilnewb66
Pele
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 220L
1,287 Elo+
Party 1
Chaac
Chaac
NaSimbaRS
Chaac
Level 13
God Stats
1W - 3L
1,087 SR
Queue Stats
17W - 25L
1,328 Elo+
Party 1
Tiamat
Tiamat
ZenoORI
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,133 Elo+
Party 2
Aphrodite
Aphrodite
rexmonster02
Aphrodite
Level 8
God Stats
2W - 2L
1,249 SR
Queue Stats
3W - 11L
1,038 Elo+
Party 2
Team Averages
Level 12
1,309 SR
1,187 Elo+

VS

Team Averages
Level 16
1,328 SR
1,386 Elo+
Xing Tian
Xing Tian
GaboHG
Xing Tian
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
92W - 118L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Kryao
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Agni
Agni
LMA23
Agni
Level 17
God Stats
3W - 5L
1,270 SR
Queue Stats
61W - 52L
1,418 Elo+
Solo
Hel
Hel
MistChris06
Hel
Level 17
God Stats
0W - 4L
1,123 SR
Queue Stats
54W - 67L
1,352 Elo+
Solo
Aphrodite
Aphrodite
Seethyr
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 17
16,169
1,011
23,969
18,742
6,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
20
11 / 7 / 9
17,327
1,083
27,431
24,886
9,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
NaSimbaRS
Chaac
20
2 / 2 / 18
15,203
950
22,899
24,709
46,813
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
ZenoORI
Tiamat
20
10 / 9 / 8
16,577
1,036
15,166
26,908
15,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
rexmonster02
Aphrodite
20
2 / 13 / 12
14,472
905
16,458
29,818
17,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GaboHG
Xing Tian
20
5 / 4 / 16
15,142
946
8,836
19,794
25,471
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Kryao
Kukulkan
20
8 / 10 / 17
15,959
997
32,740
23,124
10,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
LMA23
Agni
20
12 / 5 / 19
17,708
1,107
32,076
20,715
8,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 5 / 16
15,680
980
27,589
25,607
12,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Seethyr
Aphrodite
20
2 / 7 / 27
15,007
938
15,793
25,422
23,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
133
31
Kills
38
38
Deaths
31
64
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GaboHG
Xing Tian
5
4
16
3.25
W
6
7
17
2.07
L
Kukulkan
Kryao
Kukulkan
8
10
17
1.65
L
Agni
LMA23
Agni
12
5
19
4.3
W
Pele
11
7
9
2.21
L
11
5
16
3.8
W
Chaac
NaSimbaRS
Chaac
2
2
18
5.5
L
Aphrodite
Seethyr
Aphrodite
2
7
27
2.21
W
Tiamat
ZenoORI
Tiamat
10
9
8
1.56
W
Aphrodite
rexmonster02
Aphrodite
2
13
12
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,923
Damage
117,034
125,063
Taken
114,662
96,531
Mitigated
79,886
22,389
Healing
39,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GaboHG
Xing Tian
8,836
1,105
0
0
19,794
25,471
0
4,929
13,745
27,787
0
W
23,969
15,854
0
2,120
18,742
6,883
0
18,151
591
0
45,789
L
Kukulkan
Kryao
Kukulkan
32,740
3,097
0
1,577
23,124
10,220
0
5,180
17,944
53,896
0
L
Agni
LMA23
Agni
32,076
4,626
0
3,669
20,715
8,722
0
7,197
13,518
80,801
0
W
Pele
27,431
5,519
0
3,291
24,886
9,254
0
22,370
2,516
0
69,390
L
27,589
2,946
6,886
7,787
25,607
12,179
0
7,843
17,764
47,524
0
W
Chaac
NaSimbaRS
Chaac
22,899
2,472
0
6,169
24,709
46,813
0
23,718
991
0
42,203
L
Aphrodite
Seethyr
Aphrodite
15,793
2,524
8,841
10,299
25,422
23,294
0
6,475
18,947
28,398
0
W
Tiamat
ZenoORI
Tiamat
15,166
2,368
375
3,116
26,908
15,716
0
24,200
2,708
38,547
0
W
Aphrodite
rexmonster02
Aphrodite
16,458
3,291
714
6,604
29,818
17,865
0
28,595
1,223
47,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,748
Gold Earned
79,496
305
Minions Killed
279
8
Camps Cleared
4
1,438,461
Distance Traveled
1,505,529
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,142
946
39
2
1
347,627
2
W
Skadi
16,169
1,011
52
3
0
249,294
1
L
Kukulkan
15,959
997
48
3
2
292,234
6
L
Agni
17,708
1,107
117
7
1
272,621
1
W
Pele
17,327
1,083
91
6
6
299,990
0
L
Hel
15,680
980
47
3
0
317,408
0
W
Chaac
15,203
950
28
2
1
305,850
1
L
Aphrodite
15,007
938
28
2
0
275,639
0
W
Tiamat
16,577
1,036
59
4
1
341,058
2
W
Aphrodite
14,472
905
75
5
0
242,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role