Player Matchup

Tiamat
Tiamat
PyroJordi
Tiamat
Level 27
God Stats
2W - 5L
1,213 SR
Queue Stats
27W - 34L
1,384 Elo+
Party 2
Bellona
Bellona
adrinav83
Bellona
Level 69
God Stats
2W - 3L
1,315 SR
Queue Stats
33W - 45L
1,361 Elo+
Party 2
Anhur
Anhur
hazaorange18
Anhur
Level 138
God Stats
13W - 5L
1,616 SR
Queue Stats
270W - 280L
1,495 Elo+
Solo
Team Averages
Level 78
1,381 SR
1,413 Elo+

VS

Team Averages
Level 53
1,492 SR
1,423 Elo+
Baron Samedi
Baron Samedi
BarikNagibator
Baron Samedi
Level 62
God Stats
133W - 145L
1,444 SR
Queue Stats
221W - 305L
1,383 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Krasily
Kumbhakarna
Level 67
God Stats
80W - 80L
1,531 SR
Queue Stats
393W - 472L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
argirispao1999
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PyroJordi
Tiamat
16
3 / 3 / 17
11,620
684
14,461
10,294
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
adrinav83
Bellona
14
3 / 5 / 12
11,015
648
8,525
19,367
18,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
14 / 5 / 6
14,259
839
23,983
14,144
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarikNagibator
Baron Samedi
16
7 / 4 / 4
12,237
720
19,467
12,733
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Krasily
Kumbhakarna
13
1 / 7 / 9
10,411
612
4,933
25,541
28,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
14
5 / 9 / 6
11,510
677
6,429
18,774
6,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
20
Kills
13
13
Deaths
20
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BarikNagibator
Baron Samedi
7
4
4
2.25
L
Kumbhakarna
Krasily
Kumbhakarna
1
7
9
0.79
W
Tiamat
PyroJordi
Tiamat
3
3
17
3.83
W
Bellona
adrinav83
Bellona
3
5
12
1.8
L
Ao Kuang
5
9
6
0.89
W
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,969
Damage
30,829
43,805
Taken
57,048
34,115
Mitigated
40,556
8,463
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BarikNagibator
Baron Samedi
19,467
1,957
3,976
3,657
12,733
5,769
1,375
3,613
8,919
57,125
0
L
Kumbhakarna
Krasily
Kumbhakarna
4,933
606
341
3,615
25,541
28,739
586
6,063
18,925
12,891
0
W
Tiamat
PyroJordi
Tiamat
14,461
1,375
186
2,860
10,294
9,236
213
6,754
3,332
41,400
0
W
Bellona
adrinav83
Bellona
8,525
2,227
0
4,133
19,367
18,710
317
12,920
5,957
113
28,679
L
Ao Kuang
6,429
1,216
0
3,396
18,774
6,048
947
4,753
13,593
27,784
0
W
23,983
15,042
0
1,284
14,144
6,169
2,812
10,867
2,899
0
75,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
34,158
191
Minions Killed
138
9
Camps Cleared
6
813,654
Distance Traveled
809,033
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,237
720
90
5
1
291,402
3
L
Kumbhakarna
10,411
612
13
1
0
295,229
2
W
Tiamat
11,620
684
55
3
4
281,414
2
W
Bellona
11,015
648
29
2
1
271,490
0
L
Ao Kuang
11,510
677
35
2
5
222,402
1
W
Anhur
14,259
839
107
6
4
260,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role