Player Matchup

Ravana
Ravana
AxelPH
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,545 Elo+
Party 3
Discordia
Discordia
Gungallalha
Discordia
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 52L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Modstradamus12
Gilgamesh
Level 25
God Stats
63W - 49L
1,545 SR
Queue Stats
227W - 236L
1,423 Elo+
Party 1
Medusa
Medusa
Nine Burials
Medusa
Level 14
God Stats
19W - 19L
1,609 SR
Queue Stats
90W - 89L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Ulises_chevrolet
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 3
Team Averages
Level 20
1,531 SR
1,427 Elo+

VS

Team Averages
Level 15
1,645 SR
1,533 Elo+
Bakasura
Bakasura
Alpheus10
Bakasura
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
Alpheus34
Hou Yi
Level 29
God Stats
2W - 2L
1,712 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
KingMenace5460
Kukulkan
Level 4
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Xing Tian
Xing Tian
NutBuster408
Xing Tian
Level 11
God Stats
11W - 14L
1,500 SR
Queue Stats
329W - 353L
1,343 Elo+
Solo
Odin
Odin
Thicc Spicy Boi
Odin
Level 27
God Stats
4W - 2L
1,751 SR
Queue Stats
11W - 4L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AxelPH
Ravana
20
16 / 4 / 19
17,933
1,121
31,264
21,850
25,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Gungallalha
Discordia
20
13 / 1 / 20
17,917
1,120
35,165
10,032
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Modstradamus12
Gilgamesh
20
3 / 2 / 17
15,116
945
20,575
20,198
25,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
3 / 4 / 21
15,142
946
11,734
20,367
17,784
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
3 / 6 / 21
14,888
931
18,322
16,095
7,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alpheus10
Bakasura
20
2 / 11 / 6
14,291
893
11,427
31,984
17,554
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Alpheus34
Hou Yi
20
5 / 6 / 9
15,848
991
27,921
22,607
8,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
1 / 10 / 3
13,471
842
9,740
20,367
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
NutBuster408
Xing Tian
20
0 / 5 / 10
13,730
858
10,591
22,918
34,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 5
16,485
1,030
23,104
27,741
33,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
38
Kills
17
17
Deaths
38
98
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alpheus10
Bakasura
2
11
6
0.45
L
Hou Yi
Alpheus34
Hou Yi
5
6
9
1.58
W
Ravana
AxelPH
Ravana
16
4
19
6.38
W
Discordia
Gungallalha
Discordia
13
1
20
23
L
Kukulkan
1
10
3
0.25
W
Gilgamesh
Modstradamus12
Gilgamesh
3
2
17
5.75
W
Medusa
3
4
21
3.38
L
Xing Tian
NutBuster408
Xing Tian
0
5
10
1
L
9
6
5
1.92
W
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,060
Damage
82,783
88,542
Taken
125,617
80,667
Mitigated
104,247
9,218
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alpheus10
Bakasura
11,427
7,511
0
2,968
31,984
17,554
0
13,228
18,464
0
30,143
L
Hou Yi
Alpheus34
Hou Yi
27,921
18,100
0
1,607
22,607
8,646
0
10,454
12,153
0
77,039
W
Ravana
AxelPH
Ravana
31,264
11,501
0
2,052
21,850
25,333
0
5,100
14,779
0
55,804
W
Discordia
Gungallalha
Discordia
35,165
2,995
717
1,981
10,032
4,387
0
3,855
5,931
78,114
0
L
Kukulkan
9,740
1,579
0
538
20,367
9,997
0
9,489
10,878
22,051
0
W
Gilgamesh
Modstradamus12
Gilgamesh
20,575
5,608
0
1,550
20,198
25,857
0
6,280
12,500
646
36,268
W
Medusa
11,734
7,485
0
1,565
20,367
17,784
0
4,823
14,309
0
25,907
L
Xing Tian
NutBuster408
Xing Tian
10,591
266
0
0
22,918
34,825
0
9,516
13,402
25,417
0
L
23,104
1,969
0
1,519
27,741
33,225
0
11,103
16,638
9,591
30,195
W
18,322
3,520
0
1,353
16,095
7,306
0
4,504
10,997
35,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,996
Gold Earned
73,825
258
Minions Killed
259
9
Camps Cleared
7
1,581,435
Distance Traveled
1,521,124
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,291
893
53
3
1
308,015
1
L
Hou Yi
15,848
991
111
7
2
293,331
2
W
Ravana
17,933
1,121
48
3
5
334,178
1
W
Discordia
17,917
1,120
100
6
0
344,463
0
L
Kukulkan
13,471
842
33
2
1
230,227
5
W
Gilgamesh
15,116
945
32
2
3
315,778
2
W
Medusa
15,142
946
32
2
1
320,405
0
L
Xing Tian
13,730
858
20
1
2
322,747
1
L
Odin
16,485
1,030
42
3
1
366,804
0
W
Kukulkan
14,888
931
46
3
0
266,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role