Player Matchup

Fenrir
Fenrir
GirlGuyGame
Fenrir
Level 17
God Stats
1W - 0L
1,692 SR
Queue Stats
13W - 4L
1,757 Elo+
Solo
Thanatos
Thanatos
ImSoJuicyy
Thanatos
Level 15
God Stats
7W - 1L
1,817 SR
Queue Stats
24W - 18L
1,503 Elo+
Party 1
Nemesis
Nemesis
SupafliTHC13
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Solo
Merlin
Merlin
jackriv18
Merlin
Level 4
God Stats
2W - 1L
1,355 SR
Queue Stats
4W - 1L
1,540 Elo+
Solo
Neith
Neith
yung_sasuke2
Neith
Level 22
God Stats
1W - 1L
1,794 SR
Queue Stats
30W - 24L
1,578 Elo+
Party 1
Team Averages
Level 13
1,632 SR
1,559 Elo+

VS

Team Averages
Level 11
1,520 SR
1,614 Elo+
Cu Chulainn
Cu Chulainn
D1srupT1502
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,481 Elo+
Solo
Neith
Neith
DravenDamon
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,742 Elo+
Solo
Thor
Thor
MrSaiyan23
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Sol
Sol
Nitoryuzo
Sol
Level 15
God Stats
2W - 2L
1,506 SR
Queue Stats
7W - 6L
1,668 Elo+
Solo
Sylvanus
Sylvanus
nobeef97
Sylvanus
Level 17
God Stats
13W - 6L
1,595 SR
Queue Stats
84W - 72L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 1 / 10
9,280
580
10,666
16,681
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ImSoJuicyy
Thanatos
14
10 / 2 / 4
9,335
583
9,140
11,317
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
SupafliTHC13
Nemesis
13
2 / 3 / 1
7,933
496
1,991
8,767
5,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
jackriv18
Merlin
14
6 / 4 / 8
9,495
593
9,329
6,713
2,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 0 / 5
10,041
628
17,798
10,393
4,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D1srupT1502
Cu Chulainn
16
7 / 3 / 0
10,091
631
10,830
12,990
9,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 0
6,983
436
5,999
9,282
1,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 15 / 3
5,551
347
2,104
11,721
2,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 1
6,880
430
5,972
11,508
3,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
nobeef97
Sylvanus
9
0 / 7 / 2
6,199
387
4,408
17,733
12,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
34
Kills
10
10
Deaths
34
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
D1srupT1502
Cu Chulainn
7
3
0
2.33
L
1
4
0
0.25
W
Fenrir
5
1
10
10
W
Thanatos
ImSoJuicyy
Thanatos
10
2
4
6
L
0
15
3
0.1
L
2
5
1
0.5
W
Nemesis
SupafliTHC13
Nemesis
2
3
1
0.83
W
Merlin
jackriv18
Merlin
6
4
8
2.5
L
Sylvanus
nobeef97
Sylvanus
0
7
2
0.14
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
29,313
53,871
Taken
63,234
30,219
Mitigated
29,724
19,505
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
D1srupT1502
Cu Chulainn
10,830
2,071
0
2,650
12,990
9,619
464
0
12,990
10,069
54,046
L
5,999
2,739
0
1,688
9,282
1,979
874
535
8,739
0
35,605
W
Fenrir
10,666
2,868
0
3,640
16,681
12,669
405
3,357
12,012
0
45,580
W
Thanatos
ImSoJuicyy
Thanatos
9,140
2,984
0
10,312
11,317
5,136
781
1,824
9,493
0
57,634
L
2,104
1,276
0
0
11,721
2,318
0
3,430
7,929
0
7,546
L
5,972
910
0
2,518
11,508
3,098
0
3,206
7,950
32,521
0
W
Nemesis
SupafliTHC13
Nemesis
1,991
685
0
100
8,767
5,740
247
1,373
7,394
0
31,155
W
Merlin
jackriv18
Merlin
9,329
331
0
744
6,713
2,100
1,489
2,636
4,077
52,548
0
L
Sylvanus
nobeef97
Sylvanus
4,408
1,274
981
4,018
17,733
12,710
0
1,542
16,117
19,193
6,404
W
17,798
12,420
0
4,709
10,393
4,574
4,185
2,100
8,293
0
69,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
35,704
428
Minions Killed
300
0
Camps Cleared
0
1,519,409
Distance Traveled
1,340,089
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,091
631
131
8
0
302,589
4
L
Neith
6,983
436
70
4
0
273,888
2
W
Fenrir
9,280
580
65
4
0
315,380
5
W
Thanatos
9,335
583
93
6
0
328,765
0
L
Thor
5,551
347
3
0
0
225,725
4
L
Sol
6,880
430
54
3
0
276,181
2
W
Nemesis
7,933
496
58
4
0
280,069
1
W
Merlin
9,495
593
92
6
0
297,192
1
L
Sylvanus
6,199
387
42
3
0
261,706
5
W
Neith
10,041
628
120
8
0
298,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role