Player Matchup

Kukulkan
Kukulkan
Alezz117
Kukulkan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 45L
1,500 Elo+
Party 1
Charybdis
Charybdis
EdgarRT117
Charybdis
Level 23
God Stats
12W - 9L
1,759 SR
Queue Stats
67W - 95L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
KingMePIease
Sun Wukong
Level 29
God Stats
9W - 7L
1,379 SR
Queue Stats
73W - 65L
1,471 Elo+
Solo
Ymir
Ymir
iEnOko
Ymir
Level 28
God Stats
56W - 60L
1,492 SR
Queue Stats
110W - 144L
1,326 Elo+
Party 1
Arachne
Arachne
kevinseeker1
Arachne
Level 44
God Stats
21W - 28L
1,509 SR
Queue Stats
143W - 186L
1,375 Elo+
Party 1
Team Averages
Level 25
1,528 SR
1,398 Elo+

VS

Team Averages
Level 37
1,455 SR
1,355 Elo+
Charybdis
Charybdis
DragonRedakai
Charybdis
Level 128
God Stats
4W - 7L
1,383 SR
Queue Stats
113W - 155L
1,317 Elo+
Party 2
Olorun
Olorun
Matsie_19
Olorun
Level 8
God Stats
3W - 2L
1,506 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 2
Artemis
Artemis
Potrex14
Artemis
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,120 Elo+
Solo
Scylla
Scylla
catjr12
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 45L
1,263 Elo+
Party 2
Guan Yu
Guan Yu
green wax bacon
Guan Yu
Level 16
God Stats
4W - 2L
1,626 SR
Queue Stats
12W - 14L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alezz117
Kukulkan
20
14 / 3 / 14
17,166
613
22,010
17,636
11,312
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
EdgarRT117
Charybdis
19
10 / 3 / 3
14,110
504
8,280
12,312
6,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KingMePIease
Sun Wukong
20
22 / 1 / 8
16,170
578
24,784
22,638
28,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
iEnOko
Ymir
19
1 / 4 / 15
14,152
505
6,896
27,992
32,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
kevinseeker1
Arachne
20
23 / 1 / 10
18,597
664
24,500
27,460
15,608
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DragonRedakai
Charybdis
20
7 / 13 / 1
16,803
600
18,656
25,732
9,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Matsie_19
Olorun
15
1 / 19 / 2
10,302
368
9,340
25,880
10,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Potrex14
Artemis
7
2 / 5 / 1
8,559
306
1,460
5,519
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
catjr12
Scylla
16
1 / 19 / 3
11,278
403
8,856
22,961
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 14 / 0
9,377
335
6,949
29,204
17,669
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
70
Kills
11
12
Deaths
70
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alezz117
Kukulkan
14
3
14
7
L
Charybdis
DragonRedakai
Charybdis
7
13
1
0.58
W
Charybdis
EdgarRT117
Charybdis
10
3
3
3.83
W
Sun Wukong
KingMePIease
Sun Wukong
22
1
8
26
L
Olorun
Matsie_19
Olorun
1
19
2
0.11
L
Artemis
Potrex14
Artemis
2
5
1
0.5
L
Scylla
catjr12
Scylla
1
19
3
0.13
L
0
14
0
0
W
Ymir
iEnOko
Ymir
1
4
15
2.13
W
Arachne
kevinseeker1
Arachne
23
1
10
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,470
Damage
45,261
108,038
Taken
109,296
93,658
Mitigated
46,023
40,782
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alezz117
Kukulkan
22,010
2,805
20
6,352
17,636
11,312
4,221
6,690
10,946
109,825
0
L
Charybdis
DragonRedakai
Charybdis
18,656
13,480
0
8,201
25,732
9,700
10,037
4,876
20,856
0
140,762
W
Charybdis
EdgarRT117
Charybdis
8,280
5,543
0
2,214
12,312
6,039
6,136
0
12,312
0
75,495
W
Sun Wukong
KingMePIease
Sun Wukong
24,784
4,606
0
11,087
22,638
28,604
3,726
5,634
17,004
0
90,946
L
Olorun
Matsie_19
Olorun
9,340
5,446
310
2,687
25,880
10,514
322
8,312
17,568
43,537
4,136
L
Artemis
Potrex14
Artemis
1,460
711
0
0
5,519
1,021
0
893
4,626
0
7,880
L
Scylla
catjr12
Scylla
8,856
1,099
0
446
22,961
7,119
770
6,491
16,470
42,129
0
L
6,949
1,218
847
6,424
29,204
17,669
210
8,679
20,525
0
38,816
W
Ymir
iEnOko
Ymir
6,896
2,038
91
4,916
27,992
32,095
2,032
4,928
23,064
68,328
0
W
Arachne
kevinseeker1
Arachne
24,500
17,215
0
16,102
27,460
15,608
4,467
5,447
20,454
0
195,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,195
Gold Earned
56,319
760
Minions Killed
436
0
Camps Cleared
0
2,570,200
Distance Traveled
1,785,957
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,166
613
200
7
0
442,142
0
L
Charybdis
16,803
600
229
8
0
369,333
11
W
Charybdis
14,110
504
139
5
0
403,139
0
W
Sun Wukong
16,170
578
116
4
0
601,267
0
L
Olorun
10,302
368
71
3
0
425,195
0
L
Artemis
8,559
306
13
0
0
108,507
2
L
Scylla
11,278
403
67
2
0
383,565
0
L
Guan Yu
9,377
335
56
2
0
499,357
3
W
Ymir
14,152
505
82
3
0
458,450
0
W
Arachne
18,597
664
223
8
0
665,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role