Player Matchup

Ymir
Ymir
CristhianGon8
Ymir
Level 103
God Stats
1W - 0L
1,290 SR
Queue Stats
7W - 11L
1,263 Elo+
Party 2
Neith
Neith
IllilAD
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
OTF_Elite_Ninja_
Anubis
Level 88
God Stats
13W - 6L
1,578 SR
Queue Stats
318W - 322L
1,505 Elo+
Party 1
Izanami
Izanami
jmess56
Izanami
Level 26
God Stats
12W - 5L
1,933 SR
Queue Stats
15W - 8L
1,558 Elo+
Party 1
Thanatos
Thanatos
tygerdivingclaws
Thanatos
Level 16
God Stats
3W - 0L
1,766 SR
Queue Stats
7W - 4L
1,495 Elo+
Party 1
Team Averages
Level 47
1,613 SR
1,464 Elo+

VS

Team Averages
Level 26
1,455 SR
1,464 Elo+
Ra
Ra
Dragonborne1
Ra
Level 3
God Stats
3W - 2L
1,285 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Set
Set
IxKingJessopxI
Set
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
MDKFlipper
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
NNUTT
Ganesha
Level 13
God Stats
0W - 2L
1,492 SR
Queue Stats
4W - 10L
1,319 Elo+
Solo
Sol
Sol
Ravioli250
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,823
637
466
2,443
1,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
IllilAD
Neith
7
3 / 0 / 0
4,210
702
1,258
768
197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
7 / 0 / 1
5,108
851
4,525
3,298
1,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jmess56
Izanami
8
2 / 0 / 1
4,511
752
1,754
3,035
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 0 / 4
4,324
721
2,552
3,955
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,071
679
1,874
3,409
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,011
669
782
2,574
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
MDKFlipper
Yemoja
2
0 / 3 / 0
2,989
498
406
2,201
537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
NNUTT
Ganesha
5
0 / 3 / 0
3,241
540
880
4,299
734
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 6 / 0
3,400
567
729
5,102
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
13
Kills
0
0
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
1
0
0
W
Neith
IllilAD
Neith
3
0
0
3
L
0
1
0
0
L
Yemoja
MDKFlipper
Yemoja
0
3
0
0
L
Ganesha
NNUTT
Ganesha
0
3
0
0
W
7
0
1
7.5
L
0
6
0
0
W
Izanami
jmess56
Izanami
2
0
1
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
4,671
13,499
Taken
17,585
4,674
Mitigated
3,651
6,685
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
466
77
0
0
2,443
1,005
134
185
2,258
9,809
0
L
1,874
243
132
2,081
3,409
752
173
956
2,453
18,407
0
W
Neith
IllilAD
Neith
1,258
534
0
154
768
197
639
281
487
0
14,171
L
782
105
0
937
2,574
969
0
126
2,448
0
19,383
L
Yemoja
MDKFlipper
Yemoja
406
292
18
0
2,201
537
0
178
2,023
865
0
L
Ganesha
NNUTT
Ganesha
880
135
0
440
4,299
734
0
2,747
1,552
5,497
0
W
4,525
411
0
1,710
3,298
1,608
371
1,313
1,985
18,990
0
L
729
326
0
824
5,102
659
188
984
4,118
8,837
0
W
Izanami
jmess56
Izanami
1,754
1,363
0
1,086
3,035
871
0
1,270
1,765
0
17,524
W
2,552
1,444
0
3,735
3,955
993
0
840
3,115
0
12,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
17,712
154
Minions Killed
125
0
Camps Cleared
0
578,850
Distance Traveled
557,060
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,823
637
20
3
0
110,645
2
L
Ra
4,071
679
44
7
0
126,101
0
W
Neith
4,210
702
34
6
0
113,659
2
L
Set
4,011
669
51
9
0
146,968
0
L
Yemoja
2,989
498
1
0
0
61,055
1
L
Ganesha
3,241
540
5
1
0
107,462
1
W
Anubis
5,108
851
34
6
0
111,230
0
L
Sol
3,400
567
24
4
0
115,474
0
W
Izanami
4,511
752
46
8
0
122,669
0
W
Thanatos
4,324
721
20
3
0
120,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role