Player Matchup

Bacchus
Bacchus
FormulaXXX
Bacchus
Level 144
God Stats
1W - 2L
1,649 SR
Queue Stats
155W - 66L
1,882 Elo+
Party 2
He Bo
He Bo
lochelo
He Bo
Level 29
God Stats
12W - 3L
1,863 SR
Queue Stats
120W - 43L
1,877 Elo+
Party 2
Merlin
Merlin
mmdecou311
Merlin
Level 137
God Stats
97W - 105L
1,552 SR
Queue Stats
507W - 593L
1,506 Elo+
Solo
Team Averages
Level 103
1,688 SR
1,755 Elo+

VS

Team Averages
Level 97
1,752 SR
1,913 Elo+
Erlang Shen
Erlang Shen
hellmode141
Erlang Shen
Level 8
God Stats
4W - 0L
1,806 SR
Queue Stats
104W - 3L
2,065 Elo+
Party 1
Ao Kuang
Ao Kuang
hrartbeattt655
Ao Kuang
Level 125
God Stats
14W - 1L
1,889 SR
Queue Stats
988W - 63L
2,103 Elo+
Party 1
Xbalanque
Xbalanque
vegas1709
Xbalanque
Level 157
God Stats
3W - 5L
1,560 SR
Queue Stats
74W - 70L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FormulaXXX
Bacchus
13
6 / 3 / 5
9,723
884
7,859
13,858
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
lochelo
He Bo
10
2 / 8 / 5
7,720
702
7,978
10,386
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
mmdecou311
Merlin
12
3 / 6 / 7
8,673
788
6,996
11,479
3,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
hellmode141
Erlang Shen
12
4 / 6 / 10
8,781
798
8,288
15,820
16,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
12
7 / 3 / 9
9,187
835
10,195
15,253
17,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
vegas1709
Xbalanque
14
6 / 2 / 8
9,610
874
12,789
7,287
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
17
17
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FormulaXXX
Bacchus
6
3
5
2.83
W
Erlang Shen
hellmode141
Erlang Shen
4
6
10
1.5
W
Ao Kuang
7
3
9
3.83
L
He Bo
lochelo
He Bo
2
8
5
0.56
L
Merlin
mmdecou311
Merlin
3
6
7
1.08
W
Xbalanque
vegas1709
Xbalanque
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
31,272
35,723
Taken
38,360
24,670
Mitigated
36,741
4,845
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FormulaXXX
Bacchus
7,859
1,154
0
3,018
13,858
17,969
0
3,632
10,226
14,143
0
W
Erlang Shen
hellmode141
Erlang Shen
8,288
3,994
0
3,717
15,820
16,201
136
8,777
6,712
0
22,141
W
Ao Kuang
10,195
2,711
0
4,678
15,253
17,692
332
9,876
5,058
22,404
0
L
He Bo
lochelo
He Bo
7,978
908
0
1,827
10,386
3,121
0
4,484
5,809
17,410
0
L
Merlin
mmdecou311
Merlin
6,996
656
0
0
11,479
3,580
0
2,396
9,009
30,616
0
W
Xbalanque
vegas1709
Xbalanque
12,789
5,955
0
2,218
7,287
2,848
2,312
3,925
3,362
0
49,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
27,578
85
Minions Killed
127
1
Camps Cleared
8
546,972
Distance Traveled
595,736
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,723
884
15
1
0
215,250
5
W
Erlang Shen
8,781
798
19
2
2
215,110
5
W
Ao Kuang
9,187
835
20
2
3
191,001
3
L
He Bo
7,720
702
31
3
1
169,034
4
L
Merlin
8,673
788
39
4
0
162,688
2
W
Xbalanque
9,610
874
88
8
3
189,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role