Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Diabolic Y3T1
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,188 Elo+
Solo
Discordia
Discordia
Soldestin
Discordia
Level 146
God Stats
3W - 3L
1,825 SR
Queue Stats
195W - 190L
1,583 Elo+
Party 2
Ganesha
Ganesha
Tempete_nocturne
Ganesha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,490 Elo+
Solo
Sobek
Sobek
sharksmeer
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 66
1,565 SR
1,452 Elo+

VS

Team Averages
Level 73
1,446 SR
1,536 Elo+
Raijin
Raijin
AyanmeB
Raijin
Level 29
God Stats
2W - 7L
1,064 SR
Queue Stats
137W - 147L
1,438 Elo+
Solo
Artio
Artio
LaMigua
Artio
Level 124
God Stats
3W - 0L
1,209 SR
Queue Stats
94W - 85L
1,592 Elo+
Party 1
Odin
Odin
MrGarrett27
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,559 Elo+
Party 1
Sobek
Sobek
pdgeorge5
Sobek
Level 25
God Stats
3W - 0L
1,724 SR
Queue Stats
133W - 134L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
playererDD
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,734 SR
Queue Stats
224W - 239L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 6 / 8
9,138
762
11,900
12,343
5,786
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 5 / 8
8,557
713
7,732
12,318
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Soldestin
Discordia
15
4 / 6 / 8
8,728
727
18,684
10,801
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 9 / 10
7,356
613
6,228
14,139
6,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
4 / 5 / 8
9,091
758
8,673
17,664
21,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AyanmeB
Raijin
17
5 / 3 / 13
10,483
874
13,270
10,137
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
LaMigua
Artio
18
5 / 1 / 18
10,341
862
11,053
18,272
18,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 12
10,055
838
9,755
12,624
11,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
pdgeorge5
Sobek
16
3 / 5 / 20
9,716
810
8,182
18,589
25,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
playererDD
Morgan Le Fay
19
11 / 3 / 11
11,420
952
18,606
12,351
6,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
14
Kills
31
31
Deaths
14
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
8
1.17
W
Raijin
AyanmeB
Raijin
5
3
13
3.83
L
3
5
8
1.4
W
Artio
LaMigua
Artio
5
1
18
14
W
7
2
12
6.5
L
Discordia
Soldestin
Discordia
4
6
8
1.33
L
0
9
10
0.56
W
Sobek
pdgeorge5
Sobek
3
5
20
2.6
W
Morgan Le Fay
playererDD
Morgan Le Fay
11
3
11
5.5
L
Sobek
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,217
Damage
60,866
67,265
Taken
71,973
43,971
Mitigated
66,365
13,187
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,900
3,632
1,408
2,065
12,343
5,786
0
9,004
3,155
20,537
0
W
Raijin
AyanmeB
Raijin
13,270
832
486
1,195
10,137
5,103
793
5,964
4,173
28,995
0
L
7,732
5,810
0
2,791
12,318
5,155
0
10,898
1,094
0
15,816
W
Artio
LaMigua
Artio
11,053
656
7,489
8,765
18,272
18,409
377
11,388
6,884
20,782
0
W
9,755
638
1,002
2,633
12,624
11,641
821
8,494
4,130
0
14,937
L
Discordia
Soldestin
Discordia
18,684
1,699
1,284
1,719
10,801
4,790
0
6,972
3,693
34,140
0
L
6,228
474
679
387
14,139
6,509
0
10,313
3,668
13,527
0
W
Sobek
pdgeorge5
Sobek
8,182
704
1,387
3,118
18,589
25,043
31
12,471
6,118
15,499
0
W
Morgan Le Fay
playererDD
Morgan Le Fay
18,606
1,799
1,221
2,506
12,351
6,169
1,991
7,168
5,183
39,500
0
L
Sobek
8,673
1,049
169
2,685
17,664
21,731
0
12,773
4,544
14,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
52,015
99
Minions Killed
118
0
Camps Cleared
0
990,673
Distance Traveled
1,267,541
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,138
762
22
2
0
194,247
0
W
Raijin
10,483
874
43
4
0
235,484
0
L
Rama
8,557
713
19
2
0
186,454
0
W
Artio
10,341
862
18
2
0
299,011
4
W
Odin
10,055
838
14
1
0
260,115
0
L
Discordia
8,728
727
38
3
0
188,822
4
L
Ganesha
7,356
613
0
0
0
178,673
0
W
Sobek
9,716
810
11
1
0
238,394
1
W
Morgan Le Fay
11,420
952
32
3
0
234,537
0
L
Sobek
9,091
758
20
2
0
242,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role