Player Matchup

Nu Wa
Nu Wa
AlexSañudo
Nu Wa
Level 128
God Stats
15W - 13L
1,627 SR
Queue Stats
443W - 426L
1,541 Elo+
Party 1
Arachne
Arachne
B_R_O_O_K__
Arachne
Level 127
God Stats
13W - 9L
1,548 SR
Queue Stats
444W - 375L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CDN La bola
Ah Muzen Cab
Level 30
God Stats
1W - 1L
1,566 SR
Queue Stats
151W - 97L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
CarlosMG YT
Cthulhu
Level 101
God Stats
5W - 2L
1,680 SR
Queue Stats
299W - 267L
1,522 Elo+
Party 1
King Arthur
King Arthur
Minicooper500
King Arthur
Level 68
God Stats
6W - 5L
1,612 SR
Queue Stats
105W - 105L
1,544 Elo+
Party 1
Team Averages
Level 91
1,607 SR
1,568 Elo+

VS

Team Averages
Level 90
1,654 SR
1,738 Elo+
Set
Set
Backline4Life
Set
Level 29
God Stats
2W - 0L
1,532 SR
Queue Stats
125W - 31L
1,859 Elo+
Party 2
Anubis
Anubis
CryDante
Anubis
Level 109
God Stats
6W - 4L
1,587 SR
Queue Stats
58W - 66L
1,447 Elo+
Solo
Chang'e
Chang'e
GR33NMONST3R
Chang'e
Level 147
God Stats
3W - 1L
1,561 SR
Queue Stats
196W - 135L
1,720 Elo+
Party 2
Mulan
Mulan
Tank4life
Mulan
Level 149
God Stats
2W - 6L
1,666 SR
Queue Stats
303W - 228L
1,695 Elo+
Party 2
Terra
Terra
Tough scenes274
Terra
Level 17
God Stats
3W - 0L
1,925 SR
Queue Stats
18W - 1L
1,968 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
12,152
552
14,001
12,159
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
B_R_O_O_K__
Arachne
17
10 / 8 / 2
11,463
521
15,409
20,748
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
CDN La bola
Ah Muzen Cab
17
2 / 7 / 1
10,583
481
9,286
16,129
5,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
CarlosMG YT
Cthulhu
13
1 / 5 / 4
9,189
418
8,167
20,266
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Minicooper500
King Arthur
17
1 / 5 / 4
10,213
464
8,348
18,801
15,827
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 8
14,211
646
19,900
18,775
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
CryDante
Anubis
17
2 / 7 / 7
11,491
522
9,098
16,531
7,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
GR33NMONST3R
Chang'e
18
6 / 2 / 5
11,902
541
11,948
13,058
8,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Tank4life
Mulan
16
3 / 5 / 9
10,874
494
8,715
22,481
16,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 1 / 13
12,580
572
11,203
18,942
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
18
Kills
30
30
Deaths
18
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Arachne
B_R_O_O_K__
Arachne
10
8
2
1.38
W
13
3
8
5.67
L
Ah Muzen Cab
CDN La bola
Ah Muzen Cab
2
7
1
0.36
L
Cthulhu
CarlosMG YT
Cthulhu
1
5
4
0.6
W
Anubis
CryDante
Anubis
2
7
7
0.79
W
Chang'e
GR33NMONST3R
Chang'e
6
2
5
4.25
L
King Arthur
Minicooper500
King Arthur
1
5
4
0.6
W
Mulan
Tank4life
Mulan
3
5
9
1.5
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,211
Damage
60,864
88,103
Taken
89,787
49,005
Mitigated
55,548
21,678
Healing
36,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,001
1,518
0
2,818
12,159
3,676
0
6,017
5,769
65,092
0
L
Arachne
B_R_O_O_K__
Arachne
15,409
11,447
0
5,194
20,748
8,314
0
8,010
12,414
0
82,084
W
19,900
10,571
0
4,318
18,775
11,833
3,572
5,369
13,316
0
110,539
L
Ah Muzen Cab
CDN La bola
Ah Muzen Cab
9,286
4,357
0
6,773
16,129
5,003
2,263
2,209
13,442
0
83,439
L
Cthulhu
CarlosMG YT
Cthulhu
8,167
367
559
2,374
20,266
16,185
0
6,677
13,008
31,554
0
W
Anubis
CryDante
Anubis
9,098
226
0
6,743
16,531
7,344
0
3,653
12,568
74,108
0
W
Chang'e
GR33NMONST3R
Chang'e
11,948
937
3,823
8,362
13,058
8,998
1,208
3,143
9,849
73,376
0
L
King Arthur
Minicooper500
King Arthur
8,348
1,085
0
3,960
18,801
15,827
0
8,919
9,548
211
70,582
W
Mulan
Tank4life
Mulan
8,715
1,730
0
3,604
22,481
16,670
322
5,097
17,182
0
45,065
W
11,203
939
1,710
8,262
18,942
10,703
316
6,435
12,323
89,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,600
Gold Earned
61,058
497
Minions Killed
685
0
Camps Cleared
0
2,010,893
Distance Traveled
2,114,864
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,152
552
116
5
0
375,739
2
L
Arachne
11,463
521
98
4
0
386,229
2
W
Set
14,211
646
182
8
0
436,385
2
L
Ah Muzen Cab
10,583
481
117
5
0
396,283
4
L
Cthulhu
9,189
418
57
3
0
416,099
8
W
Anubis
11,491
522
150
7
0
348,211
3
W
Chang'e
11,902
541
135
6
0
421,780
6
L
King Arthur
10,213
464
109
5
0
436,543
4
W
Mulan
10,874
494
53
2
0
423,114
11
W
Terra
12,580
572
165
8
0
485,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role