Player Matchup

Bellona
Bellona
Hydrodyne626
Bellona
Level 103
God Stats
3W - 0L
1,703 SR
Queue Stats
119W - 107L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
TrueInstinct
Cthulhu
Level 66
God Stats
4W - 0L
1,644 SR
Queue Stats
73W - 62L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ullr6
Ah Muzen Cab
Level 141
God Stats
13W - 3L
1,747 SR
Queue Stats
212W - 153L
1,686 Elo+
Party 1
Team Averages
Level 103
1,698 SR
1,617 Elo+

VS

Team Averages
Level 47
1,609 SR
1,594 Elo+
Amaterasu
Amaterasu
DarKComplexx
Amaterasu
Level 109
God Stats
1W - 1L
1,572 SR
Queue Stats
49W - 60L
1,522 Elo+
Party 2
Merlin
Merlin
Ravunus
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Party 2
Fenrir
Fenrir
Treeckø
Fenrir
Level 15
God Stats
7W - 9L
1,754 SR
Queue Stats
16W - 24L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hydrodyne626
Bellona
18
11 / 3 / 12
14,847
707
13,130
23,999
24,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TrueInstinct
Cthulhu
17
9 / 2 / 14
14,253
679
15,620
18,637
22,905
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ullr6
Ah Muzen Cab
19
9 / 7 / 18
15,323
730
32,454
26,216
10,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarKComplexx
Amaterasu
17
5 / 11 / 5
15,548
740
12,816
30,073
42,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Ravunus
Merlin
18
5 / 8 / 6
14,727
701
25,489
17,433
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Treeckø
Fenrir
16
2 / 10 / 7
13,035
621
6,225
18,974
19,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
29
Kills
12
12
Deaths
29
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DarKComplexx
Amaterasu
5
11
5
0.68
W
Bellona
Hydrodyne626
Bellona
11
3
12
5.67
L
Merlin
Ravunus
Merlin
5
8
6
1
L
Fenrir
Treeckø
Fenrir
2
10
7
0.55
W
Cthulhu
TrueInstinct
Cthulhu
9
2
14
8
W
Ah Muzen Cab
Ullr6
Ah Muzen Cab
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,204
Damage
44,530
68,852
Taken
66,480
58,036
Mitigated
68,935
19,667
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DarKComplexx
Amaterasu
12,816
2,983
0
6,961
30,073
42,863
0
6,178
23,895
685
37,174
W
Bellona
Hydrodyne626
Bellona
13,130
6,321
0
3,089
23,999
24,467
1,005
6,242
17,612
0
61,299
L
Merlin
Ravunus
Merlin
25,489
1,260
603
3,073
17,433
6,593
0
4,255
13,178
87,370
0
L
Fenrir
Treeckø
Fenrir
6,225
1,839
0
1,485
18,974
19,479
0
5,356
13,618
0
13,277
W
Cthulhu
TrueInstinct
Cthulhu
15,620
640
1,476
3,548
18,637
22,905
0
9,732
8,810
42,617
0
W
Ah Muzen Cab
Ullr6
Ah Muzen Cab
32,454
16,623
0
11,554
26,216
10,664
2,282
10,844
15,214
0
109,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,423
Gold Earned
43,310
277
Minions Killed
233
16
Camps Cleared
3
1,183,748
Distance Traveled
1,096,866
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,548
740
51
2
0
409,257
4
W
Bellona
14,847
707
78
4
7
387,569
8
L
Merlin
14,727
701
150
7
2
316,092
4
L
Fenrir
13,035
621
32
2
1
371,517
3
W
Cthulhu
14,253
679
58
3
1
425,701
1
W
Ah Muzen Cab
15,323
730
141
7
8
370,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role