Player Matchup

Erlang Shen
Erlang Shen
ColdThumbs
Erlang Shen
Level 106
God Stats
4W - 5L
1,323 SR
Queue Stats
174W - 165L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Goolfool
Cthulhu
Level 146
God Stats
12W - 9L
1,689 SR
Queue Stats
955W - 960L
1,501 Elo+
Party 1
Charybdis
Charybdis
XRaginxbananaX
Charybdis
Level 87
God Stats
3W - 7L
1,124 SR
Queue Stats
424W - 502L
1,460 Elo+
Party 1
Scylla
Scylla
YourMainisTrash
Scylla
Level 65
God Stats
14W - 15L
1,331 SR
Queue Stats
438W - 444L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 102
God Stats
299W - 276L
1,561 SR
Queue Stats
648W - 691L
1,476 Elo+
Party 1
Team Averages
Level 101
1,405 SR
1,476 Elo+

VS

Team Averages
Level 55
1,575 SR
1,498 Elo+
Janus
Janus
Bills123
Janus
Level 48
God Stats
4W - 9L
1,260 SR
Queue Stats
204W - 225L
1,490 Elo+
Party 3
Izanami
Izanami
Exphixius
Izanami
Level 66
God Stats
4W - 1L
1,657 SR
Queue Stats
13W - 9L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
Headra
Kuzenbo
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 30L
1,531 Elo+
Party 2
Thanatos
Thanatos
Lycanthe17
Thanatos
Level 40
God Stats
12W - 14L
1,571 SR
Queue Stats
146W - 173L
1,450 Elo+
Party 3
Jormungandr
Jormungandr
Yselion
Jormungandr
Level 51
God Stats
1W - 3L
1,674 SR
Queue Stats
172W - 189L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColdThumbs
Erlang Shen
12
5 / 2 / 2
7,026
639
3,629
7,974
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Goolfool
Cthulhu
10
2 / 0 / 7
6,518
593
6,309
8,355
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
XRaginxbananaX
Charybdis
9
2 / 1 / 1
5,984
544
3,778
5,702
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 3
5,509
501
2,382
5,231
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xRAGINxAS1ANx
Jormungandr
12
10 / 0 / 2
7,467
679
10,362
8,327
6,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bills123
Janus
9
1 / 5 / 2
5,651
514
5,200
6,551
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Exphixius
Izanami
8
1 / 4 / 0
5,225
475
4,487
7,445
2,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Headra
Kuzenbo
7
0 / 2 / 2
4,976
452
3,464
8,807
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Lycanthe17
Thanatos
9
1 / 5 / 1
5,518
502
3,817
7,093
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Yselion
Jormungandr
9
1 / 3 / 0
5,427
493
3,357
7,590
2,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
4
4
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Bills123
Janus
1
5
2
0.4
W
Erlang Shen
ColdThumbs
Erlang Shen
5
2
2
3
L
Izanami
Exphixius
Izanami
1
4
0
0.25
W
Cthulhu
Goolfool
Cthulhu
2
0
7
5.5
L
Kuzenbo
Headra
Kuzenbo
0
2
2
0.5
L
Thanatos
Lycanthe17
Thanatos
1
5
1
0.3
W
Charybdis
XRaginxbananaX
Charybdis
2
1
1
2.5
W
0
1
3
1.5
L
Jormungandr
Yselion
Jormungandr
1
3
0
0.33
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
20,325
35,589
Taken
37,486
21,292
Mitigated
16,531
10,652
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bills123
Janus
5,200
363
0
1,000
6,551
1,831
0
2,534
4,017
26,189
0
W
Erlang Shen
ColdThumbs
Erlang Shen
3,629
1,794
0
3,366
7,974
4,292
0
1,934
5,885
0
42,827
L
Izanami
Exphixius
Izanami
4,487
3,143
0
2,017
7,445
2,253
66
4,955
2,490
0
26,068
W
Cthulhu
Goolfool
Cthulhu
6,309
713
384
1,650
8,355
7,121
162
2,370
5,947
21,325
0
L
Kuzenbo
Headra
Kuzenbo
3,464
1,275
0
3,070
8,807
7,043
0
4,199
4,608
11,472
0
L
Thanatos
Lycanthe17
Thanatos
3,817
639
0
3,551
7,093
2,680
0
2,741
4,352
0
23,897
W
Charybdis
XRaginxbananaX
Charybdis
3,778
1,311
0
1,786
5,702
1,542
471
1,426
4,248
0
28,579
W
2,382
179
0
1,000
5,231
1,525
387
2,786
2,215
25,755
0
L
Jormungandr
Yselion
Jormungandr
3,357
1,504
0
1,300
7,590
2,724
0
4,624
2,966
22,118
0
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
10,362
2,280
0
2,466
8,327
6,812
0
3,010
5,273
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
26,797
295
Minions Killed
229
0
Camps Cleared
0
1,071,507
Distance Traveled
991,837
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,651
514
51
5
0
203,492
2
W
Erlang Shen
7,026
639
78
7
0
217,779
2
L
Izanami
5,225
475
61
6
0
188,836
2
W
Cthulhu
6,518
593
16
1
0
241,150
0
L
Kuzenbo
4,976
452
18
2
0
214,977
1
L
Thanatos
5,518
502
50
5
0
199,612
2
W
Charybdis
5,984
544
61
6
0
190,749
1
W
Scylla
5,509
501
53
5
0
215,028
0
L
Jormungandr
5,427
493
49
4
0
184,920
2
W
Jormungandr
7,467
679
87
8
0
206,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role