Player Matchup

Fenrir
Fenrir
Crimson_Arrow88
Fenrir
Level 96
God Stats
5W - 6L
1,364 SR
Queue Stats
302W - 326L
1,387 Elo+
Party 2
Skadi
Skadi
ItsYaBoyDikon
Skadi
Level 63
God Stats
12W - 3L
1,944 SR
Queue Stats
127W - 156L
1,390 Elo+
Party 2
Chaac
Chaac
Little-Itai016
Chaac
Level 69
God Stats
21W - 14L
1,460 SR
Queue Stats
129W - 106L
1,457 Elo+
Party 3
Sylvanus
Sylvanus
OhGalindo
Sylvanus
Level 15
God Stats
3W - 0L
1,684 SR
Queue Stats
12W - 13L
1,363 Elo+
Party 2
Chang'e
Chang'e
mr_saturn137
Chang'e
Level 36
God Stats
10W - 8L
1,628 SR
Queue Stats
96W - 89L
1,412 Elo+
Party 3
Team Averages
Level 56
1,616 SR
1,402 Elo+

VS

Team Averages
Level 81
1,419 SR
1,370 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KiddDeku
Neith
Level 49
God Stats
1W - 5L
1,381 SR
Queue Stats
6W - 13L
1,278 Elo+
Party 1
Mercury
Mercury
MPalme
Mercury
Level 24
God Stats
7W - 19L
1,291 SR
Queue Stats
62W - 84L
1,319 Elo+
Party 4
Kukulkan
Kukulkan
MikeHawks_Soft
Kukulkan
Level 27
God Stats
12W - 17L
1,454 SR
Queue Stats
47W - 67L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
juanpavg97
Sun Wukong
Level 146
God Stats
6W - 8L
1,468 SR
Queue Stats
323W - 397L
1,343 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,229
623
4,580
6,813
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 2 / 5
6,853
685
6,515
5,923
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 1
6,255
626
4,587
6,879
4,403
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
OhGalindo
Sylvanus
11
5 / 1 / 8
6,420
642
3,852
6,595
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
mr_saturn137
Chang'e
10
4 / 0 / 2
5,951
595
2,581
4,619
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 5 / 0
4,690
469
2,261
5,668
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
KiddDeku
Neith
8
2 / 9 / 1
5,204
520
3,938
7,138
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
MPalme
Mercury
9
2 / 3 / 1
5,649
565
2,974
7,228
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
8
0 / 5 / 0
4,516
452
1,387
4,664
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
juanpavg97
Sun Wukong
9
1 / 3 / 0
5,055
506
3,564
6,625
4,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
25
Kills
5
5
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
W
5
2
4
3.5
W
9
2
5
5.75
L
Neith
KiddDeku
Neith
2
9
1
0.28
W
2
0
1
2.5
L
Mercury
MPalme
Mercury
2
3
1
0.83
L
Kukulkan
0
5
0
0
W
Sylvanus
OhGalindo
Sylvanus
5
1
8
9
L
Sun Wukong
juanpavg97
Sun Wukong
1
3
0
0.33
W
Chang'e
mr_saturn137
Chang'e
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
14,124
30,829
Taken
31,323
14,369
Mitigated
10,267
12,369
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,261
660
0
353
5,668
1,551
0
1,250
4,378
0
23,657
W
4,580
1,044
0
1,749
6,813
3,221
0
0
6,813
0
27,692
W
6,515
2,685
0
1,036
5,923
1,931
1,654
0
5,923
0
26,058
L
Neith
KiddDeku
Neith
3,938
1,745
17
372
7,138
1,392
0
1,401
5,737
0
13,255
W
4,587
1,692
0
3,133
6,879
4,403
492
0
6,465
0
32,655
L
Mercury
MPalme
Mercury
2,974
647
0
466
7,228
2,142
0
1,121
6,037
0
25,127
L
Kukulkan
1,387
120
0
0
4,664
1,171
0
1,764
2,813
19,882
0
W
Sylvanus
OhGalindo
Sylvanus
3,852
1,234
664
2,740
6,595
3,444
778
166
6,429
19,844
5,364
L
Sun Wukong
juanpavg97
Sun Wukong
3,564
856
0
2,060
6,625
4,011
0
206
6,199
0
22,300
W
Chang'e
mr_saturn137
Chang'e
2,581
246
253
2,794
4,619
1,370
796
1,221
3,398
27,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
25,114
263
Minions Killed
190
0
Camps Cleared
0
922,424
Distance Traveled
871,643
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,690
469
45
5
0
137,432
2
W
Fenrir
6,229
623
55
6
0
215,223
3
W
Skadi
6,853
685
48
5
0
169,840
0
L
Neith
5,204
520
17
2
0
152,413
0
W
Chaac
6,255
626
66
7
0
180,454
2
L
Mercury
5,649
565
53
5
0
203,443
1
L
Kukulkan
4,516
452
31
3
0
172,872
2
W
Sylvanus
6,420
642
44
4
0
165,048
1
L
Sun Wukong
5,055
506
44
4
0
205,483
4
W
Chang'e
5,951
595
50
5
0
191,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role