Player Matchup

Neith
Neith
ElAnsioso69
Neith
Level 129
God Stats
5W - 2L
1,786 SR
Queue Stats
84W - 99L
1,455 Elo+
Party 1
Nemesis
Nemesis
FELIXFILE
Nemesis
Level 129
God Stats
10W - 10L
1,297 SR
Queue Stats
137W - 132L
1,485 Elo+
Party 1
Anubis
Anubis
Jewse
Anubis
Level 40
God Stats
21W - 16L
1,738 SR
Queue Stats
261W - 270L
1,447 Elo+
Solo
Amaterasu
Amaterasu
carther125
Amaterasu
Level 12
God Stats
0W - 2L
1,711 SR
Queue Stats
15W - 16L
1,273 Elo+
Party 1
Bellona
Bellona
odisseo69
Bellona
Level 115
God Stats
13W - 17L
1,543 SR
Queue Stats
83W - 82L
1,505 Elo+
Party 1
Team Averages
Level 85
1,615 SR
1,433 Elo+

VS

Team Averages
Level 59
1,648 SR
1,493 Elo+
Anhur
Anhur
Fujigod
Anhur
Level 44
God Stats
24W - 15L
1,626 SR
Queue Stats
186W - 150L
1,548 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GuajiBoy
Morgan Le Fay
Level 47
God Stats
26W - 22L
1,492 SR
Queue Stats
511W - 516L
1,442 Elo+
Solo
Danzaburou
Danzaburou
iDingoh
Danzaburou
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 33L
1,484 Elo+
Party 2
Bellona
Bellona
iVulkaan
Bellona
Level 29
God Stats
4W - 0L
1,757 SR
Queue Stats
69W - 61L
1,430 Elo+
Party 2
Horus
Horus
issac54321
Horus
Level 60
God Stats
12W - 3L
1,864 SR
Queue Stats
193W - 177L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,892
464
6,295
9,748
2,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
FELIXFILE
Nemesis
12
0 / 4 / 4
7,562
445
6,354
13,041
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Jewse
Anubis
13
3 / 3 / 0
7,851
462
8,573
8,715
4,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
carther125
Amaterasu
10
1 / 4 / 3
7,165
421
3,512
13,032
7,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
odisseo69
Bellona
14
0 / 4 / 0
8,312
489
1,213
10,063
7,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fujigod
Anhur
16
10 / 1 / 2
10,651
627
11,648
11,941
3,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
GuajiBoy
Morgan Le Fay
17
4 / 1 / 3
10,558
621
9,391
8,571
4,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
iDingoh
Danzaburou
16
2 / 0 / 3
10,371
610
4,958
4,290
1,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
iVulkaan
Bellona
14
2 / 3 / 5
9,196
541
4,822
10,393
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
12
2 / 2 / 10
8,793
517
5,745
12,531
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
20
20
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Nemesis
FELIXFILE
Nemesis
0
4
4
0.5
W
Anhur
Fujigod
Anhur
10
1
2
11
W
Morgan Le Fay
GuajiBoy
Morgan Le Fay
4
1
3
5.5
L
Anubis
Jewse
Anubis
3
3
0
1
L
Amaterasu
carther125
Amaterasu
1
4
3
0.63
W
Danzaburou
iDingoh
Danzaburou
2
0
3
3.5
W
Bellona
iVulkaan
Bellona
2
3
5
1.5
W
Horus
2
2
10
3.5
L
Bellona
odisseo69
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
36,564
54,599
Taken
47,726
25,052
Mitigated
27,261
12,284
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,295
2,928
0
1,587
9,748
2,087
630
0
9,748
0
44,871
L
Nemesis
FELIXFILE
Nemesis
6,354
2,888
0
1,080
13,041
3,700
0
2,674
10,367
0
47,905
W
Anhur
Fujigod
Anhur
11,648
5,845
0
4,449
11,941
3,733
1,732
1,296
10,645
0
76,295
W
Morgan Le Fay
GuajiBoy
Morgan Le Fay
9,391
1,026
0
4,065
8,571
4,705
103
2,988
5,583
69,100
0
L
Anubis
Jewse
Anubis
8,573
254
36
3,517
8,715
4,703
0
2,565
6,150
39,902
0
L
Amaterasu
carther125
Amaterasu
3,512
753
0
3,276
13,032
7,390
0
0
13,032
0
17,695
W
Danzaburou
iDingoh
Danzaburou
4,958
1,311
0
1,987
4,290
1,529
1,299
1,177
3,113
0
64,429
W
Bellona
iVulkaan
Bellona
4,822
1,104
0
4,073
10,393
7,612
567
1,499
8,894
0
67,159
W
Horus
5,745
1,914
612
2,939
12,531
9,682
174
1,790
10,721
0
18,418
L
Bellona
odisseo69
Bellona
1,213
295
0
2,788
10,063
7,172
0
4,152
5,911
0
50,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
49,569
400
Minions Killed
512
0
Camps Cleared
0
1,583,599
Distance Traveled
1,677,889
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,892
464
86
5
0
269,778
1
L
Nemesis
7,562
445
87
5
0
355,029
3
W
Anhur
10,651
627
115
7
0
329,426
2
W
Morgan Le Fay
10,558
621
131
8
0
311,928
6
L
Anubis
7,851
462
68
4
0
281,048
0
L
Amaterasu
7,165
421
30
2
0
343,114
2
W
Danzaburou
10,371
610
128
8
0
338,896
5
W
Bellona
9,196
541
111
7
0
339,803
1
W
Horus
8,793
517
27
2
0
357,836
16
L
Bellona
8,312
489
129
8
0
334,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role