Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CDHXtreme
Erlang Shen
Level 105
God Stats
3W - 9L
1,278 SR
Queue Stats
303W - 405L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
Scottiejr_246
Hou Yi
Level 45
God Stats
5W - 15L
1,877 SR
Queue Stats
196W - 302L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
X-janton7-X
Kukulkan
Level 75
God Stats
15W - 19L
1,438 SR
Queue Stats
236W - 266L
1,337 Elo+
Solo
Team Averages
Level 81
1,518 SR
1,408 Elo+

VS

Team Averages
Level 98
1,367 SR
1,328 Elo+
Apollo
Apollo
ET420JokeR
Apollo
Level 120
God Stats
3W - 5L
1,308 SR
Queue Stats
163W - 198L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
LightLI0NBW01
Sun Wukong
Level 13
God Stats
6W - 12L
1,038 SR
Queue Stats
11W - 19L
1,057 Elo+
Party 2
Thoth
Thoth
Red420Reaper
Thoth
Level 143
God Stats
3W - 13L
1,433 SR
Queue Stats
164W - 157L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
Ryaaa_ox
Aphrodite
Level 114
God Stats
16W - 18L
1,571 SR
Queue Stats
892W - 979L
1,344 Elo+
Solo
Nemesis
Nemesis
silentsvs
Nemesis
Level 101
God Stats
11W - 13L
1,488 SR
Queue Stats
119W - 142L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
9 / 0 / 3
9,631
535
9,297
14,592
13,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
 
Hercules
14
2 / 3 / 4
8,590
477
5,060
12,324
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
CDHXtreme
Erlang Shen
14
1 / 5 / 1
8,630
479
5,378
17,624
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 3 / 4
8,851
492
4,484
9,710
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
X-janton7-X
Kukulkan
16
0 / 6 / 6
8,960
498
3,620
8,537
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ET420JokeR
Apollo
15
2 / 3 / 3
8,865
493
7,327
12,473
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LightLI0NBW01
Sun Wukong
10
0 / 0 / 2
6,767
376
3,274
3,998
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
9 / 4 / 3
10,674
593
16,399
10,130
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Ryaaa_ox
Aphrodite
11
2 / 3 / 0
7,243
402
5,235
8,428
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
silentsvs
Nemesis
14
4 / 4 / 2
8,624
479
6,667
12,415
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
17
17
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
0
3
10.5
W
Hercules
 
Hercules
2
3
4
1.33
W
Erlang Shen
CDHXtreme
Erlang Shen
1
5
1
0.3
L
Apollo
ET420JokeR
Apollo
2
3
3
1.17
L
Sun Wukong
LightLI0NBW01
Sun Wukong
0
0
2
1
L
9
4
3
2.63
L
Aphrodite
Ryaaa_ox
Aphrodite
2
3
0
0.67
W
2
3
4
1.33
W
Kukulkan
X-janton7-X
Kukulkan
0
6
6
0.5
L
Nemesis
silentsvs
Nemesis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
38,902
62,787
Taken
47,444
34,564
Mitigated
18,446
14,556
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,297
633
110
2,566
14,592
13,496
0
6,282
8,224
31,884
0
W
Hercules
 
Hercules
5,060
815
0
3,241
12,324
7,895
0
3,751
8,167
3,712
19,206
W
Erlang Shen
CDHXtreme
Erlang Shen
5,378
2,699
12
4,862
17,624
7,438
0
5,023
12,561
0
72,652
L
Apollo
ET420JokeR
Apollo
7,327
4,419
0
3,412
12,473
4,467
46
4,266
8,116
0
60,266
L
Sun Wukong
LightLI0NBW01
Sun Wukong
3,274
355
0
897
3,998
1,830
304
253
3,535
0
15,110
L
16,399
1,047
0
944
10,130
3,852
1,032
3,743
6,340
73,405
0
L
Aphrodite
Ryaaa_ox
Aphrodite
5,235
730
2,915
4,361
8,428
3,691
0
3,961
4,467
26,764
0
W
4,484
2,553
0
2,464
9,710
3,073
478
1,487
8,179
0
55,680
W
Kukulkan
X-janton7-X
Kukulkan
3,620
436
0
1,301
8,537
2,662
755
5,346
3,191
54,732
0
L
Nemesis
silentsvs
Nemesis
6,667
2,340
0
4,026
12,415
4,606
0
1,662
10,536
0
47,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
42,173
399
Minions Killed
395
0
Camps Cleared
0
1,767,785
Distance Traveled
1,618,841
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,631
535
34
2
0
358,205
8
W
Hercules
8,590
477
56
3
0
351,579
6
W
Erlang Shen
8,630
479
104
6
0
379,328
0
L
Apollo
8,865
493
101
6
0
312,181
2
L
Sun Wukong
6,767
376
25
1
0
351,971
0
L
Thoth
10,674
593
120
7
0
322,030
6
L
Aphrodite
7,243
402
51
3
0
250,147
4
W
Hou Yi
8,851
492
97
5
0
330,834
6
W
Kukulkan
8,960
498
108
6
0
347,839
2
L
Nemesis
8,624
479
98
5
0
382,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role