Player Matchup

Athena
Athena
Geryeda
Athena
Level 23
God Stats
18W - 16L
1,504 SR
Queue Stats
56W - 46L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
Guyaka
Sun Wukong
Level 18
God Stats
4W - 0L
1,914 SR
Queue Stats
43W - 24L
1,581 Elo+
Party 1
Chang'e
Chang'e
MatinhoFreire
Chang'e
Level 28
God Stats
2W - 7L
1,160 SR
Queue Stats
188W - 200L
1,430 Elo+
Solo
Anhur
Anhur
Piaggioo
Anhur
Level 28
God Stats
11W - 4L
1,460 SR
Queue Stats
14W - 10L
1,398 Elo+
Party 2
Ymir
Ymir
jbrodi99
Ymir
Level 22
God Stats
8W - 3L
1,738 SR
Queue Stats
56W - 38L
1,558 Elo+
Party 1
Team Averages
Level 24
1,555 SR
1,491 Elo+

VS

Team Averages
Level 21
1,537 SR
1,530 Elo+
Jing Wei
Jing Wei
Aso500
Jing Wei
Level 43
God Stats
1W - 2L
1,823 SR
Queue Stats
14W - 6L
1,610 Elo+
Party 3
Cerberus
Cerberus
CatroR
Cerberus
Level 16
God Stats
6W - 3L
1,608 SR
Queue Stats
11W - 7L
1,527 Elo+
Party 3
Bakasura
Bakasura
MrGrigas
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 3
Merlin
Merlin
anddy1
Merlin
Level 15
God Stats
0W - 1L
1,322 SR
Queue Stats
11W - 8L
1,505 Elo+
Solo
Aphrodite
Aphrodite
sakentros
Aphrodite
Level 18
God Stats
17W - 18L
1,433 SR
Queue Stats
106W - 98L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geryeda
Athena
18
2 / 2 / 23
12,585
466
7,825
20,212
19,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Guyaka
Sun Wukong
20
15 / 4 / 7
15,287
566
25,013
27,766
21,512
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
20
7 / 2 / 9
14,726
545
17,560
20,542
8,431
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Piaggioo
Anhur
20
9 / 7 / 7
13,471
499
19,803
25,714
9,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
9 / 3 / 14
14,560
539
16,863
23,178
10,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aso500
Jing Wei
19
12 / 7 / 2
12,939
479
26,449
22,448
7,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
CatroR
Cerberus
14
1 / 9 / 9
9,911
367
7,042
23,225
23,807
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MrGrigas
Bakasura
16
1 / 11 / 3
10,723
397
8,437
21,477
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
anddy1
Merlin
18
2 / 4 / 6
12,120
449
16,687
15,885
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
sakentros
Aphrodite
17
2 / 11 / 5
11,292
418
13,320
21,815
12,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
42
Kills
18
18
Deaths
42
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aso500
Jing Wei
12
7
2
1.86
L
Cerberus
CatroR
Cerberus
1
9
9
0.61
W
Athena
Geryeda
Athena
2
2
23
6.75
W
Sun Wukong
Guyaka
Sun Wukong
15
4
7
4.63
W
Chang'e
7
2
9
5.75
L
Bakasura
MrGrigas
Bakasura
1
11
3
0.23
W
Anhur
Piaggioo
Anhur
9
7
7
1.79
L
Merlin
anddy1
Merlin
2
4
6
1.25
W
Ymir
9
3
14
5.33
L
Aphrodite
sakentros
Aphrodite
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,064
Damage
71,935
117,412
Taken
104,850
70,196
Mitigated
58,839
48,565
Healing
23,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aso500
Jing Wei
26,449
23,082
0
3,196
22,448
7,020
504
7,174
15,174
0
72,226
L
Cerberus
CatroR
Cerberus
7,042
625
0
2,442
23,225
23,807
94
8,979
14,154
27,413
0
W
Athena
Geryeda
Athena
7,825
1,425
0
737
20,212
19,972
403
6,005
14,087
21,620
0
W
Sun Wukong
Guyaka
Sun Wukong
25,013
6,435
0
12,076
27,766
21,512
675
8,657
18,206
0
97,227
W
Chang'e
17,560
1,059
3,523
11,016
20,542
8,431
740
9,507
10,927
117,503
0
L
Bakasura
MrGrigas
Bakasura
8,437
5,134
0
5,175
21,477
8,724
0
7,196
14,207
0
68,123
W
Anhur
Piaggioo
Anhur
19,803
11,611
0
11,267
25,714
9,440
2,100
5,924
19,750
0
143,474
L
Merlin
anddy1
Merlin
16,687
697
0
846
15,885
6,636
0
7,783
7,816
88,265
0
W
Ymir
16,863
3,598
0
9,946
23,178
10,841
601
7,088
15,299
115,025
0
L
Aphrodite
sakentros
Aphrodite
13,320
1,582
3,538
7,953
21,815
12,652
239
10,340
11,251
64,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,629
Gold Earned
56,985
711
Minions Killed
556
0
Camps Cleared
0
2,545,665
Distance Traveled
2,335,855
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,939
479
98
4
0
500,387
5
L
Cerberus
9,911
367
39
1
0
460,953
6
W
Athena
12,585
466
25
1
0
533,712
7
W
Sun Wukong
15,287
566
159
6
0
521,703
9
W
Chang'e
14,726
545
214
8
0
548,720
7
L
Bakasura
10,723
397
149
6
0
511,119
0
W
Anhur
13,471
499
177
7
0
416,042
2
L
Merlin
12,120
449
160
6
0
436,392
3
W
Ymir
14,560
539
136
5
0
525,488
6
L
Aphrodite
11,292
418
110
4
0
427,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role