Player Matchup

Ullr
Ullr
BananaMans13
Ullr
Level 86
God Stats
0W - 2L
1,195 SR
Queue Stats
27W - 33L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Iname13
Ao Kuang
Level 128
God Stats
5W - 10L
1,412 SR
Queue Stats
305W - 324L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
THE DRAGON WOLF
Gilgamesh
Level 41
God Stats
1W - 1L
1,793 SR
Queue Stats
59W - 76L
1,344 Elo+
Party 1
Nike
Nike
bunipants
Nike
Level 7
God Stats
3W - 5L
1,545 SR
Queue Stats
3W - 10L
1,269 Elo+
Party 1
Loki
Loki
pvlw
Loki
Level 88
God Stats
1W - 2L
1,432 SR
Queue Stats
13W - 29L
1,367 Elo+
Party 1
Team Averages
Level 70
1,475 SR
1,384 Elo+

VS

Team Averages
Level 55
1,524 SR
1,502 Elo+
Xing Tian
Xing Tian
Ebee9
Xing Tian
Level 107
God Stats
27W - 17L
1,654 SR
Queue Stats
179W - 182L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
ImuuhSeaUrchin
Baron Samedi
Level 41
God Stats
2W - 4L
1,257 SR
Queue Stats
264W - 246L
1,491 Elo+
Solo
Neith
Neith
SpaceGutz
Neith
Level 27
God Stats
176W - 179L
1,562 SR
Queue Stats
306W - 316L
1,538 Elo+
Party 2
Mercury
Mercury
Unicorn Boy5949
Mercury
Level 31
God Stats
4W - 12L
1,730 SR
Queue Stats
392W - 458L
1,429 Elo+
Solo
Horus
Horus
ahnders
Horus
Level 67
God Stats
32W - 27L
1,419 SR
Queue Stats
254W - 258L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 14
15,210
1,086
39,776
19,230
8,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Iname13
Ao Kuang
20
17 / 9 / 10
17,502
1,250
30,289
21,616
8,795
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
THE DRAGON WOLF
Gilgamesh
20
3 / 13 / 22
14,757
1,054
18,390
38,769
41,730
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
20
0 / 11 / 14
12,430
888
9,067
30,884
19,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
pvlw
Loki
20
5 / 10 / 14
14,272
1,019
15,652
21,386
7,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ebee9
Xing Tian
20
6 / 2 / 36
14,634
1,045
18,126
24,726
25,002
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ImuuhSeaUrchin
Baron Samedi
20
10 / 6 / 21
15,287
1,092
20,144
23,360
13,618
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SpaceGutz
Neith
20
22 / 5 / 19
18,170
1,298
46,108
19,892
9,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 17 / 27
13,956
997
19,098
29,581
14,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
ahnders
Horus
20
3 / 4 / 35
14,047
1,003
18,970
22,056
28,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
186
34
Kills
48
48
Deaths
34
74
Assists
138
Player
Kills
Deaths
Assists
KDA
L
9
5
14
3.2
W
Xing Tian
Ebee9
Xing Tian
6
2
36
12
W
Baron Samedi
ImuuhSeaUrchin
Baron Samedi
10
6
21
3.42
L
Ao Kuang
Iname13
Ao Kuang
17
9
10
2.44
W
Neith
SpaceGutz
Neith
22
5
19
6.3
L
Gilgamesh
THE DRAGON WOLF
Gilgamesh
3
13
22
1.08
W
7
17
27
1.21
W
Horus
ahnders
Horus
3
4
35
5.13
L
Nike
0
11
14
0.64
L
Loki
pvlw
Loki
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,174
Damage
122,446
131,885
Taken
119,615
85,555
Mitigated
91,245
11,131
Healing
27,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,776
15,901
0
304
19,230
8,067
0
4,933
14,297
0
85,984
W
Xing Tian
Ebee9
Xing Tian
18,126
1,042
0
423
24,726
25,002
0
3,927
20,799
30,436
0
W
Baron Samedi
ImuuhSeaUrchin
Baron Samedi
20,144
3,140
3,865
6,839
23,360
13,618
0
8,832
14,528
61,545
0
L
Ao Kuang
Iname13
Ao Kuang
30,289
8,379
0
3,990
21,616
8,795
0
4,746
16,870
40,855
0
W
Neith
SpaceGutz
Neith
46,108
25,087
0
5,840
19,892
9,628
0
5,110
14,782
0
70,580
L
Gilgamesh
THE DRAGON WOLF
Gilgamesh
18,390
5,975
358
4,415
38,769
41,730
0
14,836
23,933
0
50,234
W
19,098
13,419
0
0
29,581
14,532
0
8,301
21,280
0
33,103
W
Horus
ahnders
Horus
18,970
9,220
5,470
5,216
22,056
28,465
0
4,119
17,563
0
27,213
L
Nike
9,067
1,626
0
0
30,884
19,205
0
9,262
21,622
0
34,252
L
Loki
pvlw
Loki
15,652
4,493
576
1,488
21,386
7,758
0
4,493
16,893
0
28,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,171
Gold Earned
76,094
262
Minions Killed
245
7
Camps Cleared
10
1,274,676
Distance Traveled
1,251,755
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,210
1,086
114
8
0
294,733
0
W
Xing Tian
14,634
1,045
18
1
0
271,214
0
W
Baron Samedi
15,287
1,092
97
7
6
219,393
0
L
Ao Kuang
17,502
1,250
31
2
2
295,709
1
W
Neith
18,170
1,298
71
5
3
242,077
0
L
Gilgamesh
14,757
1,054
61
4
1
219,969
0
W
Mercury
13,956
997
37
3
0
256,759
0
W
Horus
14,047
1,003
22
2
1
262,312
0
L
Nike
12,430
888
33
2
0
223,810
1
L
Loki
14,272
1,019
23
2
4
240,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role