Player Matchup

Hel
Hel
FinalRonin-
Hel
Level 29
God Stats
9W - 9L
1,444 SR
Queue Stats
73W - 103L
1,302 Elo+
Party 2
Neith
Neith
JustCallMeMexTTV
Neith
Level 22
God Stats
7W - 4L
1,954 SR
Queue Stats
150W - 186L
1,367 Elo+
Party 2
Osiris
Osiris
ST6 Demon1971
Osiris
Level 18
God Stats
3W - 2L
1,687 SR
Queue Stats
70W - 74L
1,281 Elo+
Party 1
Zeus
Zeus
ST6 GhostRider
Zeus
Level 29
God Stats
4W - 3L
1,515 SR
Queue Stats
85W - 79L
1,348 Elo+
Party 1
Bakasura
Bakasura
benjiguloTv
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,141 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,288 Elo+

VS

Team Averages
Level 22
1,480 SR
1,252 Elo+
Awilix
Awilix
Lil_RagbarThor
Awilix
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
68W - 72L
1,304 Elo+
Solo
Chang'e
Chang'e
Montee_G
Chang'e
Level 8
God Stats
2W - 1L
1,683 SR
Queue Stats
36W - 40L
1,208 Elo+
Solo
Ullr
Ullr
PickleRickleTV
Ullr
Level 28
God Stats
6W - 1L
1,278 SR
Queue Stats
30W - 45L
1,174 Elo+
Solo
Gilgamesh
Gilgamesh
Scuba Buba
Gilgamesh
Level 29
God Stats
0W - 3L
1,276 SR
Queue Stats
15W - 16L
1,370 Elo+
Solo
Olorun
Olorun
purplerain021717
Olorun
Level 18
God Stats
3W - 4L
1,663 SR
Queue Stats
12W - 26L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,774
462
8,688
9,462
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 5
9,526
501
7,169
9,878
3,094
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 2
9,625
507
5,329
7,139
5,361
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
10 / 1 / 3
10,767
567
15,453
11,320
7,039
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
benjiguloTv
Bakasura
13
3 / 5 / 1
8,838
465
4,098
12,208
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 0
8,499
447
8,456
15,789
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Montee_G
Chang'e
14
1 / 7 / 2
8,352
440
5,996
15,809
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 1
7,661
403
3,044
11,764
3,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Scuba Buba
Gilgamesh
13
5 / 2 / 1
8,272
435
8,929
11,925
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 2
7,970
419
4,072
11,492
7,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
26
Kills
11
12
Deaths
27
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
5
0
5
7.5
L
5
6
0
0.83
L
Chang'e
Montee_G
Chang'e
1
7
2
0.29
L
0
5
1
0.1
W
4
2
2
2.5
W
10
1
3
11.5
L
Gilgamesh
Scuba Buba
Gilgamesh
5
2
1
2.75
W
Bakasura
benjiguloTv
Bakasura
3
5
1
0.7
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
30,497
50,007
Taken
66,779
22,090
Mitigated
32,896
17,584
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,688
1,257
3,813
4,339
9,462
2,694
1,101
1,152
8,187
27,152
0
W
7,169
3,486
0
2,601
9,878
3,094
1,993
1,025
8,556
0
42,487
L
8,456
4,086
0
1,953
15,789
5,205
592
4,083
11,447
0
33,274
L
Chang'e
Montee_G
Chang'e
5,996
553
1,078
4,051
15,809
6,478
108
7,723
8,038
50,973
0
L
3,044
1,955
0
462
11,764
3,863
0
4,360
7,148
0
42,286
W
5,329
3,068
0
727
7,139
5,361
1,800
797
6,213
0
27,140
W
15,453
1,571
51
3,661
11,320
7,039
1,200
5,641
5,585
65,525
0
L
Gilgamesh
Scuba Buba
Gilgamesh
8,929
1,503
0
2,512
11,925
9,518
690
1,274
10,533
0
43,599
W
Bakasura
benjiguloTv
Bakasura
4,098
3,172
0
2,392
12,208
3,902
5,557
1,453
10,688
0
29,591
L
4,072
1,652
124
2,773
11,492
7,832
958
6,079
5,367
42,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
40,754
354
Minions Killed
342
0
Camps Cleared
0
1,503,599
Distance Traveled
1,526,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,774
462
48
3
0
325,805
4
W
Neith
9,526
501
86
5
0
333,747
0
L
Awilix
8,499
447
46
2
0
323,198
2
L
Chang'e
8,352
440
87
5
0
311,715
1
L
Ullr
7,661
403
73
4
0
292,777
0
W
Osiris
9,625
507
52
3
0
200,809
0
W
Zeus
10,767
567
107
6
0
298,319
3
L
Gilgamesh
8,272
435
62
3
0
318,453
0
W
Bakasura
8,838
465
61
3
0
344,919
1
L
Olorun
7,970
419
74
4
0
279,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role